Player Matchup

Agni
Agni
Lelombre
Agni
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,161 Elo+
Party 1
Rama
Rama
LordHobbit
Rama
Level 108
God Stats
1W - 2L
1,428 SR
Queue Stats
161W - 216L
1,412 Elo+
Solo
Sylvanus
Sylvanus
j0n731
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,044 Elo+
Party 1
Team Averages
Level 61
1,476 SR
1,206 Elo+

VS

Team Averages
Level 86
1,433 SR
1,423 Elo+
Gilgamesh
Gilgamesh
Barok321
Gilgamesh
Level 45
God Stats
5W - 6L
1,354 SR
Queue Stats
8W - 11L
1,320 Elo+
Party 2
Bacchus
Bacchus
TheSlooth
Bacchus
Level 156
God Stats
5W - 2L
1,659 SR
Queue Stats
110W - 112L
1,629 Elo+
Solo
Janus
Janus
michasmik
Janus
Level 58
God Stats
3W - 5L
1,287 SR
Queue Stats
8W - 11L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 6 / 1
7,385
568
5,700
8,876
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 0
7,694
592
6,359
11,147
4,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
j0n731
Sylvanus
11
0 / 6 / 0
7,702
592
2,413
12,705
9,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barok321
Gilgamesh
15
9 / 0 / 8
11,139
857
9,236
9,118
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
TheSlooth
Bacchus
15
6 / 0 / 9
10,614
816
8,361
13,559
18,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
michasmik
Janus
14
2 / 1 / 15
9,371
721
9,240
5,451
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
17
17
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Barok321
Gilgamesh
9
0
8
13
L
Agni
0
6
1
0.08
L
1
5
0
0.2
W
Bacchus
TheSlooth
Bacchus
6
0
9
10.5
L
Sylvanus
j0n731
Sylvanus
0
6
0
0
W
Janus
michasmik
Janus
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,472
Damage
26,837
32,728
Taken
28,128
16,941
Mitigated
28,970
1,967
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Barok321
Gilgamesh
9,236
2,122
0
3,180
9,118
7,995
826
3,632
5,486
4,524
26,386
L
Agni
5,700
266
0
0
8,876
3,215
0
4,486
4,178
29,933
0
L
6,359
4,887
0
1,054
11,147
4,198
0
5,973
5,062
0
25,293
W
Bacchus
TheSlooth
Bacchus
8,361
524
831
5,111
13,559
18,943
682
3,097
10,462
27,034
0
L
Sylvanus
j0n731
Sylvanus
2,413
640
95
818
12,705
9,528
0
7,567
4,736
6,965
0
W
Janus
michasmik
Janus
9,240
736
0
1,800
5,451
2,032
592
2,056
3,395
37,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,781
Gold Earned
31,124
85
Minions Killed
140
2
Camps Cleared
7
576,686
Distance Traveled
749,265
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,139
857
32
2
1
272,490
1
L
Agni
7,385
568
33
3
2
198,686
1
L
Rama
7,694
592
38
3
0
201,428
3
W
Bacchus
10,614
816
40
3
4
244,818
1
L
Sylvanus
7,702
592
14
1
0
176,572
0
W
Janus
9,371
721
68
5
2
231,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role