Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Daniel29521
Bakasura
Level 145
God Stats
4W - 2L
1,583 SR
Queue Stats
676W - 672L
1,444 Elo+
Solo
Hera
Hera
Jinglee
Hera
Level 94
God Stats
2W - 0L
1,678 SR
Queue Stats
127W - 148L
1,456 Elo+
Solo
Apollo
Apollo
KillerJocker
Apollo
Level 141
God Stats
2W - 5L
1,415 SR
Queue Stats
193W - 183L
1,427 Elo+
Party 1
Team Averages
Level 128
1,535 SR
1,466 Elo+

VS

Team Averages
Level 108
1,511 SR
1,475 Elo+
Izanami
Izanami
ArthugaS2
Izanami
Level 49
God Stats
41W - 43L
1,543 SR
Queue Stats
88W - 106L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
JoJosef159
Sun Wukong
Level 119
God Stats
1W - 9L
1,299 SR
Queue Stats
313W - 322L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
Kuxer
Baba Yaga
Level 128
God Stats
7W - 2L
1,807 SR
Queue Stats
43W - 44L
1,522 Elo+
Solo
Da Ji
Da Ji
MooveDark
Da Ji
Level 122
God Stats
2W - 3L
1,488 SR
Queue Stats
169W - 194L
1,476 Elo+
Solo
Sylvanus
Sylvanus
fernando93vieira
Sylvanus
Level 124
God Stats
38W - 51L
1,417 SR
Queue Stats
731W - 751L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 2 / 0
7,160
716
8,463
5,882
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
 
Sylvanus
10
3 / 0 / 4
6,258
626
5,106
4,892
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Daniel29521
Bakasura
9
0 / 0 / 3
5,664
566
2,422
6,476
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
Jinglee
Hera
11
2 / 0 / 2
6,343
634
4,526
3,038
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
6 / 2 / 1
7,001
700
6,676
6,243
1,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArthugaS2
Izanami
8
0 / 4 / 1
4,658
466
3,098
7,786
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
JoJosef159
Sun Wukong
10
1 / 5 / 0
5,758
576
2,796
9,175
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Kuxer
Baba Yaga
10
0 / 1 / 0
5,681
568
3,083
4,916
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MooveDark
Da Ji
10
1 / 4 / 2
5,832
583
3,776
7,884
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 3 / 0
5,065
507
2,209
7,086
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
17
Kills
4
4
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
0
3
W
Sylvanus
 
Sylvanus
3
0
4
5
L
Izanami
ArthugaS2
Izanami
0
4
1
0.13
W
Bakasura
Daniel29521
Bakasura
0
0
3
1.5
W
Hera
Jinglee
Hera
2
0
2
3
L
Sun Wukong
JoJosef159
Sun Wukong
1
5
0
0.2
W
Apollo
6
2
1
3.25
L
Baba Yaga
Kuxer
Baba Yaga
0
1
0
0
L
Da Ji
MooveDark
Da Ji
1
4
2
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,193
Damage
14,962
26,531
Taken
36,847
11,019
Mitigated
14,708
11,000
Healing
9,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,463
4,736
0
1,801
5,882
2,516
584
0
5,584
0
42,372
W
Sylvanus
 
Sylvanus
5,106
1,685
1,007
2,987
4,892
3,573
534
976
3,868
19,289
7,855
L
Izanami
ArthugaS2
Izanami
3,098
2,411
0
1,258
7,786
1,607
0
2,276
5,506
0
19,978
W
Bakasura
Daniel29521
Bakasura
2,422
1,390
0
2,535
6,476
2,332
655
2,152
4,166
0
24,844
W
Hera
Jinglee
Hera
4,526
1,354
0
830
3,038
867
245
979
1,953
32,596
0
L
Sun Wukong
JoJosef159
Sun Wukong
2,796
271
0
2,132
9,175
6,346
0
376
8,773
0
30,944
W
Apollo
6,676
4,098
0
1,840
6,243
1,731
428
516
5,647
0
35,820
L
Baba Yaga
Kuxer
Baba Yaga
3,083
222
0
1,674
4,916
1,637
0
1,787
3,002
40,643
0
L
Da Ji
MooveDark
Da Ji
3,776
1,002
0
572
7,884
2,219
0
449
7,375
0
27,614
L
2,209
1,003
726
2,710
7,086
2,899
0
3,684
3,288
12,487
4,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,426
Gold Earned
26,994
354
Minions Killed
281
0
Camps Cleared
0
982,827
Distance Traveled
993,136
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,160
716
92
9
0
158,176
2
W
Sylvanus
6,258
626
35
4
0
191,603
0
L
Izanami
4,658
466
40
4
0
197,610
3
W
Bakasura
5,664
566
63
6
0
237,570
4
W
Hera
6,343
634
82
8
0
200,977
3
L
Sun Wukong
5,758
576
60
6
0
206,103
0
W
Apollo
7,001
700
82
8
0
194,501
3
L
Baba Yaga
5,681
568
84
8
0
211,008
2
L
Da Ji
5,832
583
54
5
0
199,958
2
L
Sylvanus
5,065
507
43
4
0
178,457
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role