Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BLACKRIVOTRIL
Nike
Level 81
God Stats
6W - 8L
1,476 SR
Queue Stats
283W - 348L
1,381 Elo+
Party 1
Ares
Ares
Jahiminho
Ares
Level 67
God Stats
26W - 34L
1,426 SR
Queue Stats
165W - 205L
1,384 Elo+
Party 1
Hera
Hera
Skylord0110
Hera
Level 111
God Stats
6W - 3L
1,727 SR
Queue Stats
84W - 84L
1,535 Elo+
Solo
Team Averages
Level 78
1,526 SR
1,460 Elo+

VS

Team Averages
Level 60
1,554 SR
1,432 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Mundobr
Heimdallr
Level 69
God Stats
45W - 40L
1,550 SR
Queue Stats
65W - 74L
1,394 Elo+
Party 2
Athena
Athena
TubsRx
Athena
Level 44
God Stats
18W - 12L
1,535 SR
Queue Stats
119W - 123L
1,385 Elo+
Solo
Hou Yi
Hou Yi
jorgegz1712
Hou Yi
Level 26
God Stats
3W - 3L
1,429 SR
Queue Stats
15W - 15L
1,433 Elo+
Party 2
Charybdis
Charybdis
kahdyn
Charybdis
Level 63
God Stats
17W - 6L
1,756 SR
Queue Stats
193W - 193L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 5 / 3
7,105
508
4,005
9,935
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
 
Charybdis
12
1 / 2 / 2
6,799
486
8,084
10,511
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 3 / 1
7,629
545
7,626
9,713
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ares
9
0 / 5 / 1
6,127
438
3,802
14,675
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 7 / 0
6,582
470
3,466
8,266
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
14 / 0 / 1
10,162
726
12,564
10,448
8,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Mundobr
Heimdallr
15
2 / 3 / 0
8,826
630
3,735
8,891
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
TubsRx
Athena
12
0 / 1 / 8
7,586
542
5,257
13,132
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
14
3 / 2 / 8
8,411
601
8,247
9,143
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
kahdyn
Charybdis
12
3 / 2 / 3
7,610
544
9,941
8,052
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
22
22
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
5
3
0.9
L
Charybdis
 
Charybdis
1
2
2
1
W
Zhong Kui
 
Zhong Kui
14
0
1
14.5
L
4
3
1
1.5
L
Ares
0
5
1
0.1
W
Heimdallr
Mundobr
Heimdallr
2
3
0
0.67
L
0
7
0
0
W
Athena
TubsRx
Athena
0
1
8
4
W
Hou Yi
3
2
8
3.5
W
Charybdis
kahdyn
Charybdis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,983
Damage
39,744
53,100
Taken
49,666
24,855
Mitigated
27,761
12,577
Healing
21,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,005
1,585
0
2,219
9,935
2,195
784
3,210
6,725
0
31,781
L
Charybdis
 
Charybdis
8,084
4,061
0
4,630
10,511
3,271
0
2,178
8,333
0
48,679
W
Zhong Kui
 
Zhong Kui
12,564
3,108
0
6,455
10,448
8,433
399
3,565
6,798
68,024
0
L
7,626
780
0
1,828
9,713
7,305
0
1,789
7,924
5,595
33,373
L
Ares
3,802
567
437
2,735
14,675
10,253
0
5,643
9,032
16,554
0
W
Heimdallr
Mundobr
Heimdallr
3,735
1,940
0
4,241
8,891
3,381
658
625
7,888
0
53,071
L
3,466
906
0
728
8,266
1,831
0
5,001
3,265
41,464
0
W
Athena
TubsRx
Athena
5,257
1,406
0
3,978
13,132
10,525
336
2,654
10,392
21,898
0
W
Hou Yi
8,247
4,220
0
3,203
9,143
2,986
280
892
8,050
0
47,701
W
Charybdis
kahdyn
Charybdis
9,941
3,726
0
3,612
8,052
2,436
1,058
707
7,201
0
51,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,242
Gold Earned
42,595
330
Minions Killed
438
0
Camps Cleared
0
1,251,272
Distance Traveled
1,325,193
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,105
508
62
4
0
227,979
2
L
Charybdis
6,799
486
87
6
0
259,997
2
W
Zhong Kui
10,162
726
114
8
0
272,854
4
L
Nike
7,629
545
86
6
0
264,275
0
L
Ares
6,127
438
23
2
0
260,576
1
W
Heimdallr
8,826
630
109
8
0
229,085
1
L
Hera
6,582
470
72
5
0
238,445
4
W
Athena
7,586
542
36
3
0
283,211
2
W
Hou Yi
8,411
601
80
6
0
276,912
2
W
Charybdis
7,610
544
99
7
0
263,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role