Player Matchup

Vamana
Vamana
Cello 3V
Vamana
Level 103
God Stats
2W - 3L
1,548 SR
Queue Stats
257W - 277L
1,509 Elo+
Solo
Sobek
Sobek
Crook To3
Sobek
Level 120
God Stats
15W - 9L
1,605 SR
Queue Stats
85W - 71L
1,566 Elo+
Solo
Neith
Neith
RanaEnmas6
Neith
Level 139
God Stats
7W - 13L
1,446 SR
Queue Stats
372W - 346L
1,490 Elo+
Solo
Loki
Loki
TheHappyApe
Loki
Level 106
God Stats
30W - 30L
1,558 SR
Queue Stats
187W - 181L
1,536 Elo+
Party 2
Hades
Hades
thehappyRoma
Hades
Level 108
God Stats
3W - 6L
1,457 SR
Queue Stats
203W - 189L
1,533 Elo+
Party 2
Team Averages
Level 115
1,523 SR
1,527 Elo+

VS

Team Averages
Level 122
1,636 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
CrusaderWulf
Morgan Le Fay
Level 120
God Stats
7W - 3L
1,605 SR
Queue Stats
68W - 68L
1,493 Elo+
Party 1
Ganesha
Ganesha
Not Lelantos
Ganesha
Level 153
God Stats
2W - 0L
1,767 SR
Queue Stats
54W - 64L
1,464 Elo+
Party 1
Susano
Susano
Not Warren2900
Susano
Level 143
God Stats
1W - 0L
1,571 SR
Queue Stats
102W - 100L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
Ziexus
Jormungandr
Level 111
God Stats
149W - 125L
1,595 SR
Queue Stats
402W - 404L
1,558 Elo+
Party 1
Izanami
Izanami
iTzBestBih
Izanami
Level 85
God Stats
18W - 8L
1,645 SR
Queue Stats
393W - 350L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cello 3V
Vamana
14
0 / 2 / 0
8,138
509
5,453
14,811
10,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Crook To3
Sobek
9
0 / 2 / 1
6,176
386
2,805
9,785
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
15
3 / 3 / 1
8,536
534
8,101
8,556
1,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
7,477
467
3,742
11,166
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 0
7,213
451
3,756
7,853
2,227
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrusaderWulf
Morgan Le Fay
15
6 / 2 / 1
9,725
608
8,916
6,912
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Not Lelantos
Ganesha
11
0 / 2 / 7
7,557
472
2,617
7,518
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
6 / 2 / 3
9,206
575
8,421
12,357
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Ziexus
Jormungandr
16
3 / 0 / 1
9,797
612
9,236
7,495
7,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
iTzBestBih
Izanami
16
0 / 1 / 3
9,437
590
4,770
9,385
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
15
15
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
Cello 3V
Vamana
0
2
0
0
L
Sobek
Crook To3
Sobek
0
2
1
0.25
W
Morgan Le Fay
CrusaderWulf
Morgan Le Fay
6
2
1
3.25
W
Ganesha
Not Lelantos
Ganesha
0
2
7
1.75
W
6
2
3
3.75
L
Neith
3
3
1
1.17
L
1
5
2
0.4
W
Jormungandr
Ziexus
Jormungandr
3
0
1
3.5
W
Izanami
iTzBestBih
Izanami
0
1
3
1.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,857
Damage
33,960
52,171
Taken
43,667
22,813
Mitigated
22,170
18,721
Healing
17,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Cello 3V
Vamana
5,453
2,521
0
6,486
14,811
10,351
0
6,992
7,025
0
61,088
L
Sobek
Crook To3
Sobek
2,805
251
0
2,863
9,785
5,191
0
3,168
6,569
9,640
0
W
Morgan Le Fay
CrusaderWulf
Morgan Le Fay
8,916
1,068
0
1,480
6,912
2,359
1,961
855
5,952
59,267
0
W
Ganesha
Not Lelantos
Ganesha
2,617
251
0
1,850
7,518
4,512
0
2,615
4,903
16,661
0
W
8,421
1,405
0
5,156
12,357
4,409
577
2,080
10,277
0
56,158
L
Neith
8,101
2,456
0
2,866
8,556
1,982
0
3,628
4,928
0
64,139
L
3,742
828
0
3,744
11,166
3,062
0
2,145
9,021
0
40,881
W
Jormungandr
Ziexus
Jormungandr
9,236
2,721
0
3,554
7,495
7,693
0
336
7,159
65,453
0
W
Izanami
iTzBestBih
Izanami
4,770
3,358
0
5,638
9,385
3,197
467
675
8,710
0
77,955
L
3,756
566
333
2,429
7,853
2,227
0
3,981
3,859
32,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,540
Gold Earned
45,722
408
Minions Killed
517
0
Camps Cleared
0
1,376,399
Distance Traveled
1,510,811
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,138
509
133
8
0
288,424
0
L
Sobek
6,176
386
11
1
0
342,785
4
W
Morgan Le Fay
9,725
608
104
7
0
309,859
3
W
Ganesha
7,557
472
5
0
0
283,600
0
W
Susano
9,206
575
98
6
0
362,725
0
L
Neith
8,536
534
124
8
0
256,969
3
L
Loki
7,477
467
73
5
0
279,340
1
W
Jormungandr
9,797
612
136
9
0
268,279
3
W
Izanami
9,437
590
174
11
0
286,348
3
L
Hades
7,213
451
67
4
0
208,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role