Player Matchup

Ganesha
Ganesha
Piggymcswag
Ganesha
Level 106
God Stats
73W - 59L
1,626 SR
Queue Stats
595W - 549L
1,642 Elo+
Solo
Danzaburou
Danzaburou
Thermosity
Danzaburou
Level 145
God Stats
3W - 2L
1,515 SR
Queue Stats
107W - 91L
1,554 Elo+
Solo
Nemesis
Nemesis
VOLTAGE7777
Nemesis
Level 124
God Stats
1W - 3L
1,603 SR
Queue Stats
61W - 61L
1,581 Elo+
Solo
Ra
Ra
XVideoIsGhetto
Ra
Level 87
God Stats
3W - 3L
1,547 SR
Queue Stats
327W - 283L
1,589 Elo+
Party 2
Guan Yu
Guan Yu
soupindastew
Guan Yu
Level 69
God Stats
2W - 9L
1,354 SR
Queue Stats
259W - 244L
1,553 Elo+
Party 2
Team Averages
Level 106
1,529 SR
1,584 Elo+

VS

Team Averages
Level 125
1,652 SR
1,528 Elo+
Artio
Artio
LTHP_Adge
Artio
Level 145
God Stats
6W - 4L
1,568 SR
Queue Stats
163W - 169L
1,489 Elo+
Party 1
Mulan
Mulan
LTHP_Frenzystarz
Mulan
Level 156
God Stats
4W - 4L
1,673 SR
Queue Stats
171W - 147L
1,534 Elo+
Party 1
Aphrodite
Aphrodite
LTHP_Moon
Aphrodite
Level 81
God Stats
35W - 21L
1,657 SR
Queue Stats
340W - 309L
1,525 Elo+
Party 1
Set
Set
LTHP_MothMan
Set
Level 121
God Stats
15W - 7L
1,717 SR
Queue Stats
117W - 119L
1,497 Elo+
Party 1
Neith
Neith
nacho_the_ag_fan
Neith
Level 120
God Stats
41W - 29L
1,643 SR
Queue Stats
342W - 304L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Piggymcswag
Ganesha
9
0 / 6 / 3
6,254
447
2,773
12,841
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Thermosity
Danzaburou
12
2 / 3 / 0
7,401
529
6,739
7,901
2,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
VOLTAGE7777
Nemesis
10
0 / 3 / 2
6,284
449
1,687
7,079
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 0
7,561
540
4,944
8,948
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
soupindastew
Guan Yu
12
2 / 5 / 0
7,201
514
8,259
11,129
11,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LTHP_Adge
Artio
13
3 / 1 / 11
8,251
589
6,204
13,391
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
9 / 2 / 2
9,724
695
10,794
13,947
8,561
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
LTHP_Moon
Aphrodite
15
2 / 0 / 9
8,806
629
4,753
5,762
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 6
8,736
624
5,276
9,677
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 6
8,888
635
8,459
6,948
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
21
22
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artio
LTHP_Adge
Artio
3
1
11
8.5
W
9
2
2
5
W
Aphrodite
LTHP_Moon
Aphrodite
2
0
9
6.5
W
5
1
6
8
L
Ganesha
Piggymcswag
Ganesha
0
6
3
0.25
L
Danzaburou
Thermosity
Danzaburou
2
3
0
0.67
L
Nemesis
VOLTAGE7777
Nemesis
0
3
2
0.33
L
1
5
0
0.2
W
2
1
6
5
L
Guan Yu
soupindastew
Guan Yu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
35,486
47,898
Taken
49,725
27,208
Mitigated
29,240
13,694
Healing
25,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
LTHP_Adge
Artio
6,204
531
693
3,801
13,391
11,413
1,560
2,311
10,797
21,400
6,190
W
10,794
2,498
0
4,548
13,947
8,561
1,340
649
12,489
0
55,425
W
Aphrodite
LTHP_Moon
Aphrodite
4,753
258
3,527
4,931
5,762
2,034
1,048
1,746
3,756
56,262
0
W
5,276
1,820
0
4,448
9,677
4,044
1,620
1,770
7,769
0
56,015
L
Ganesha
Piggymcswag
Ganesha
2,773
530
108
1,552
12,841
8,224
0
2,704
10,137
11,683
0
L
Danzaburou
Thermosity
Danzaburou
6,739
2,545
0
2,919
7,901
2,430
0
1,265
6,316
0
46,849
L
Nemesis
VOLTAGE7777
Nemesis
1,687
81
0
2,084
7,079
2,331
0
2,416
4,663
0
26,799
L
4,944
577
625
2,142
8,948
3,102
0
3,185
5,763
49,200
0
W
8,459
3,201
0
3,460
6,948
3,188
1,541
743
6,197
0
71,486
L
Guan Yu
soupindastew
Guan Yu
8,259
1,903
0
4,264
11,129
11,121
0
656
10,194
0
39,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,701
Gold Earned
44,405
377
Minions Killed
540
0
Camps Cleared
0
1,219,047
Distance Traveled
1,408,416
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,251
589
46
3
0
279,021
3
W
Mulan
9,724
695
113
8
0
261,751
0
W
Aphrodite
8,806
629
131
9
0
309,368
1
W
Set
8,736
624
101
7
0
315,202
5
L
Ganesha
6,254
447
2
0
0
256,956
4
L
Danzaburou
7,401
529
117
8
0
228,125
3
L
Nemesis
6,284
449
73
5
0
224,152
0
L
Ra
7,561
540
105
8
0
264,436
2
W
Neith
8,888
635
149
11
0
243,074
2
L
Guan Yu
7,201
514
80
6
0
245,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role