Player Matchup

Ra
Ra
DevIsLove
Ra
Level 122
God Stats
4W - 2L
1,752 SR
Queue Stats
144W - 100L
1,698 Elo+
Solo
Tyr
Tyr
Itachi2x
Tyr
Level 85
God Stats
18W - 7L
1,681 SR
Queue Stats
218W - 149L
1,648 Elo+
Solo
Serqet
Serqet
Sephiroth
Serqet
Level 145
God Stats
2W - 0L
1,848 SR
Queue Stats
121W - 73L
1,692 Elo+
Solo
Apollo
Apollo
lRomanl
Apollo
Level 142
God Stats
8W - 1L
1,739 SR
Queue Stats
186W - 167L
1,663 Elo+
Party 2
Athena
Athena
wetdoritoparty69
Athena
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 221L
1,653 Elo+
Party 2
Team Averages
Level 128
1,704 SR
1,671 Elo+

VS

Team Averages
Level 117
1,594 SR
1,591 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FromOurEarth
Artemis
Level 138
God Stats
6W - 4L
1,739 SR
Queue Stats
226W - 192L
1,658 Elo+
Party 1
Thanatos
Thanatos
GrandMasterPeep
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 229L
1,608 Elo+
Solo
Sobek
Sobek
TBEmi
Sobek
Level 122
God Stats
11W - 3L
1,729 SR
Queue Stats
163W - 99L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,140
581
5,931
7,356
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 8
6,987
499
5,139
10,034
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Serqet
Sephiroth
Serqet
13
4 / 2 / 5
8,119
580
6,711
10,253
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
lRomanl
Apollo
15
5 / 2 / 2
8,803
629
7,413
10,867
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 4
7,962
569
4,718
12,606
8,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 2 / 2
8,427
602
4,762
7,717
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
 
Ra
13
4 / 1 / 4
8,236
588
11,291
5,531
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
FromOurEarth
Artemis
13
3 / 4 / 0
8,173
584
8,892
9,257
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
12
4 / 4 / 3
7,710
551
4,162
10,205
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
TBEmi
Sobek
12
2 / 3 / 7
7,406
529
4,535
12,891
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
14
Kills
13
13
Deaths
14
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
2
0.5
L
Ra
 
Ra
4
1
4
6
W
2
3
5
1.5
L
Artemis
FromOurEarth
Artemis
3
4
0
0.75
L
Thanatos
4
4
3
1.38
W
0
4
8
1
W
Serqet
Sephiroth
Serqet
4
2
5
3.25
L
Sobek
TBEmi
Sobek
2
3
7
1.83
W
Apollo
lRomanl
Apollo
5
2
2
3
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,912
Damage
33,642
51,116
Taken
45,601
24,088
Mitigated
24,747
20,159
Healing
21,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,762
1,357
42
3,628
7,717
4,860
0
2,691
4,634
0
55,237
L
Ra
 
Ra
11,291
526
876
1,594
5,531
1,901
0
1,830
3,701
56,231
0
W
5,931
638
1,679
2,324
7,356
2,373
0
3,909
3,261
62,381
0
L
Artemis
FromOurEarth
Artemis
8,892
4,059
0
3,329
9,257
2,915
0
723
8,474
0
52,705
L
Thanatos
4,162
1,014
0
8,036
10,205
3,710
0
2,726
7,479
0
40,706
W
5,139
508
64
1,989
10,034
7,142
0
4,268
5,660
0
20,006
W
Serqet
Sephiroth
Serqet
6,711
1,725
0
3,354
10,253
3,254
0
2,099
7,904
0
43,437
L
Sobek
TBEmi
Sobek
4,535
621
302
3,294
12,891
11,361
0
2,679
9,945
16,127
0
W
Apollo
lRomanl
Apollo
7,413
5,701
0
6,597
10,867
2,582
0
1,683
9,138
0
66,660
W
4,718
1,479
576
3,576
12,606
8,737
0
3,239
8,522
41,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,011
Gold Earned
39,952
456
Minions Killed
436
0
Camps Cleared
0
1,449,810
Distance Traveled
1,353,601
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,427
602
133
10
0
273,580
4
L
Ra
8,236
588
110
8
0
282,524
4
W
Ra
8,140
581
122
9
0
278,607
6
L
Artemis
8,173
584
87
6
0
242,638
5
L
Thanatos
7,710
551
83
6
0
258,132
1
W
Tyr
6,987
499
22
2
0
296,448
3
W
Serqet
8,119
580
79
6
0
319,447
0
L
Sobek
7,406
529
23
2
0
296,727
5
W
Apollo
8,803
629
133
10
0
252,856
7
W
Athena
7,962
569
100
7
0
302,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role