Player Matchup

Ymir
Ymir
Glegogryzarka
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,291 Elo+
Party 1
Janus
Janus
NightDeadVSDAFT
Janus
Level 49
God Stats
0W - 1L
1,237 SR
Queue Stats
19W - 33L
1,310 Elo+
Party 1
Fenrir
Fenrir
sas123
Fenrir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 18L
1,215 Elo+
Party 1
Team Averages
Level 27
1,412 SR
1,272 Elo+

VS

Team Averages
Level 93
1,484 SR
1,479 Elo+
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ebonilius
Atlas
Level 49
God Stats
2W - 2L
1,544 SR
Queue Stats
4W - 9L
1,481 Elo+
Solo
Camazotz
Camazotz
GiygasIlimitados
Camazotz
Level 106
God Stats
3W - 3L
1,407 SR
Queue Stats
53W - 74L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
4,403
734
359
1,893
1,141
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
3 / 3 / 0
5,256
876
2,899
4,533
1,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
sas123
Fenrir
8
0 / 3 / 2
4,479
747
2,266
5,579
2,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
3 / 1 / 4
5,975
996
5,509
2,389
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Ebonilius
Atlas
10
2 / 0 / 5
6,176
1,029
1,893
3,253
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 3
5,466
911
2,904
4,531
2,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
7
7
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
4
5
W
Atlas
Ebonilius
Atlas
2
0
5
4.5
W
2
2
3
1.75
L
0
1
1
0.5
L
3
3
0
1
L
Fenrir
sas123
Fenrir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,524
Damage
10,306
12,005
Taken
10,173
5,364
Mitigated
5,247
805
Healing
2,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,509
644
0
0
2,389
776
85
778
1,611
17,742
0
W
Atlas
Ebonilius
Atlas
1,893
701
0
816
3,253
2,380
235
1,193
2,060
9,411
0
W
2,904
732
0
1,750
4,531
2,091
124
1,685
2,846
0
10,974
L
359
94
0
168
1,893
1,141
0
1,294
599
577
0
L
2,899
183
0
0
4,533
1,312
0
2,173
2,160
12,671
0
L
Fenrir
sas123
Fenrir
2,266
694
0
637
5,579
2,911
0
4,032
1,382
0
5,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,138
Gold Earned
17,617
33
Minions Killed
53
2
Camps Cleared
4
267,268
Distance Traveled
366,732
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,975
996
30
5
1
113,824
2
W
Atlas
6,176
1,029
8
1
0
122,628
2
W
Camazotz
5,466
911
15
3
3
130,280
0
L
Ymir
4,403
734
0
0
0
34,479
0
L
Janus
5,256
876
29
5
1
124,325
1
L
Fenrir
4,479
747
4
1
1
108,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role