Player Matchup

Bellona
Bellona
Bronze III
Asian2X_
Bellona
Bronze III
Level 109
God Stats
2W - 1L
1,674 SR
Queue Stats
2W - 2L
1,549 MMR
Party 1
Ganesha
Ganesha
Gold IV
FireCarp870662
Ganesha
Gold IV
Level 108
God Stats
1W - 2L
1,467 SR
Queue Stats
378W - 383L
1,405 MMR
Solo
Charybdis
Charybdis
Gold V
Noctaseki
Charybdis
Gold V
Level 89
God Stats
5W - 11L
1,415 SR
Queue Stats
198W - 199L
1,381 MMR
Solo
Janus
Janus
Silver II
superswagcrew
Janus
Silver II
Level 68
God Stats
0W - 2L
1,338 SR
Queue Stats
39W - 49L
1,101 MMR
Party 1
Kali
Kali
Gold IV
zondirish83
Kali
Gold IV
Level 117
God Stats
12W - 12L
1,618 SR
Queue Stats
28W - 36L
1,397 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,502 SR
1,367 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,550 SR
1,367 MMR
Ratatoskr
Ratatoskr
Gold IV
CompetingBlaze
Ratatoskr
Gold IV
Level 146
God Stats
6W - 4L
1,515 SR
Queue Stats
196W - 195L
1,363 MMR
Solo
Chang'e
Chang'e
Silver I
Fam Trippy
Chang'e
Silver I
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
342W - 357L
1,229 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
Mr-Boreas
Baron Samedi
Gold V
Level 160
God Stats
8W - 7L
1,472 SR
Queue Stats
510W - 539L
1,314 MMR
Solo
Bacchus
Bacchus
Silver IV
ReCT v DraGz
Bacchus
Silver IV
Level 149
God Stats
2W - 1L
1,600 SR
Queue Stats
12W - 13L
1,364 MMR
Solo
Izanami
Izanami
Gold I
reloadchi
Izanami
Gold I
Level 106
God Stats
20W - 12L
1,665 SR
Queue Stats
255W - 261L
1,564 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asian2X_
Bellona
17
0 / 4 / 1
9,825
447
5,371
18,321
19,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 6 / 1
9,510
432
5,954
21,212
22,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Noctaseki
Charybdis
15
0 / 2 / 1
8,929
406
6,246
14,045
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 2
10,387
472
10,619
11,133
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
5 / 3 / 1
9,957
453
6,715
14,201
5,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
VamanaCliodhnaOdinGilgamesh

VS

Bans
BastetAtlasCthulhuArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CompetingBlaze
Ratatoskr
20
7 / 1 / 2
12,813
582
8,721
15,682
11,218
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Fam Trippy
Chang'e
17
4 / 4 / 6
11,417
519
11,495
12,000
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Mr-Boreas
Baron Samedi
18
2 / 1 / 8
11,987
545
10,128
11,724
12,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
ReCT v DraGz
Bacchus
15
2 / 1 / 8
11,285
513
9,546
17,870
21,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Izanami
reloadchi
Izanami
20
5 / 1 / 2
13,688
622
7,543
11,410
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
20
20
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
Asian2X_
Bellona
0
4
1
0.13
W
Ratatoskr
CompetingBlaze
Ratatoskr
7
1
2
8
W
Chang'e
Fam Trippy
Chang'e
4
4
6
1.75
L
1
6
1
0.25
W
Baron Samedi
Mr-Boreas
Baron Samedi
2
1
8
6
L
Charybdis
Noctaseki
Charybdis
0
2
1
0.25
W
Bacchus
ReCT v DraGz
Bacchus
2
1
8
6
W
Izanami
reloadchi
Izanami
5
1
2
6
L
2
5
2
0.6
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,905
Damage
47,433
78,912
Taken
68,686
56,919
Mitigated
53,847
18,935
Healing
34,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Asian2X_
Bellona
5,371
735
0
3,293
18,321
19,483
369
5,559
12,734
7,532
52,353
W
Ratatoskr
CompetingBlaze
Ratatoskr
8,721
1,917
0
8,357
15,682
11,218
490
4,144
11,076
0
84,881
W
Chang'e
Fam Trippy
Chang'e
11,495
349
2,636
5,198
12,000
3,772
1,543
4,377
7,398
58,827
0
L
5,954
901
526
3,418
21,212
22,373
0
8,457
12,333
44,017
0
W
Baron Samedi
Mr-Boreas
Baron Samedi
10,128
986
402
6,305
11,724
12,035
1,782
3,501
7,785
63,749
0
L
Charybdis
Noctaseki
Charybdis
6,246
2,828
0
6,424
14,045
5,071
245
4,195
9,690
0
64,338
W
Bacchus
ReCT v DraGz
Bacchus
9,546
1,242
307
4,354
17,870
21,986
321
2,913
13,011
33,726
13,173
W
Izanami
reloadchi
Izanami
7,543
5,351
0
6,759
11,410
4,836
9,670
2,074
9,066
0
126,219
L
10,619
647
0
914
11,133
4,238
192
5,461
5,476
77,839
0
L
6,715
3,639
0
4,360
14,201
5,754
0
4,217
9,044
0
61,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,608
Gold Earned
61,190
540
Minions Killed
592
0
Camps Cleared
0
1,934,476
Distance Traveled
2,086,815
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,825
447
120
5
0
378,979
1
W
Ratatoskr
12,813
582
131
6
0
452,320
2
W
Chang'e
11,417
519
94
4
0
375,746
4
L
Ganesha
9,510
432
46
2
0
407,020
4
W
Baron Samedi
11,987
545
115
5
0
394,954
4
L
Charybdis
8,929
406
125
6
0
367,950
1
W
Bacchus
11,285
513
54
2
0
428,426
11
W
Izanami
13,688
622
198
9
0
435,369
9
L
Janus
10,387
472
158
7
0
438,523
6
L
Kali
9,957
453
91
4
0
342,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role