Player Matchup

Bacchus
Bacchus
Diamond I
Fistyk
Bacchus
Diamond I
Level 159
God Stats
3W - 0L
1,516 SR
Queue Stats
1,070W - 1,183L
2,108 MMR
Party 1
Sol
Sol
Platinum I
Tatri
Sol
Platinum I
Level 142
God Stats
5W - 2L
1,587 SR
Queue Stats
54W - 48L
2,042 MMR
Party 1
Artemis
Artemis
Platinum II
prudish
Artemis
Platinum II
Level 160
God Stats
131W - 117L
1,613 SR
Queue Stats
691W - 783L
2,042 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,572 SR
2,064 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 80
1,516 SR
1,508 MMR
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Diamond II
Whallex
Hel
Diamond II
Level 69
God Stats
6W - 4L
1,743 SR
Queue Stats
111W - 38L
2,106 MMR
Party 2
Thanatos
Thanatos
Silver IV
vikings78
Thanatos
Silver IV
Level 108
God Stats
1W - 4L
1,305 SR
Queue Stats
95W - 132L
918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fistyk
Bacchus
13
1 / 1 / 13
8,281
828
8,310
7,742
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Tatri
Sol
14
10 / 0 / 3
8,780
878
8,403
7,716
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
prudish
Artemis
12
3 / 2 / 10
7,502
750
5,773
6,129
4,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
GilgameshBastetOdinFenrirGeb

VS

Bans
ThothAchillesAresAthenaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 5 / 0
6,660
666
5,369
8,730
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
10
0 / 3 / 2
6,134
613
6,167
8,771
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
vikings78
Thanatos
9
1 / 6 / 1
6,068
607
3,526
8,553
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
3
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
0
0.4
W
Bacchus
Fistyk
Bacchus
1
1
13
7.5
W
Sol
Tatri
Sol
10
0
3
11.5
L
Hel
0
3
2
0.33
W
Artemis
prudish
Artemis
3
2
10
4
L
Thanatos
vikings78
Thanatos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,486
Damage
15,062
21,587
Taken
26,054
15,584
Mitigated
11,459
10,319
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,369
3,328
0
781
8,730
2,870
0
5,379
3,172
0
20,061
W
Bacchus
Fistyk
Bacchus
8,310
528
1,082
2,612
7,742
7,459
34
1,115
6,199
16,985
0
W
Sol
Tatri
Sol
8,403
2,522
0
4,332
7,716
3,412
1,155
2,789
4,744
45,478
0
L
Hel
6,167
101
1,314
3,427
8,771
4,900
0
5,777
2,786
22,181
0
W
Artemis
prudish
Artemis
5,773
1,143
0
2,293
6,129
4,713
602
2,158
3,530
0
18,865
L
Thanatos
vikings78
Thanatos
3,526
348
0
3,161
8,553
3,689
0
5,035
3,264
0
8,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,563
Gold Earned
18,862
129
Minions Killed
90
8
Camps Cleared
1
593,101
Distance Traveled
525,139
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,660
666
34
3
0
178,625
2
W
Bacchus
8,281
828
14
1
0
207,629
5
W
Sol
8,780
878
85
9
4
196,609
2
L
Hel
6,134
613
34
3
1
188,894
3
W
Artemis
7,502
750
30
3
4
188,863
2
L
Thanatos
6,068
607
22
2
0
157,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role