Player Matchup

Athena
Athena
DisorderlyDead
Athena
Level 80
God Stats
15W - 8L
1,648 SR
Queue Stats
122W - 100L
1,526 Elo+
Party 1
Chaac
Chaac
PoopSoupKing
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,467 Elo+
Party 3
Olorun
Olorun
ThatGuySv3n
Olorun
Level 14
God Stats
2W - 3L
1,773 SR
Queue Stats
11W - 12L
1,435 Elo+
Party 1
Fenrir
Fenrir
WalksWithSloths
Fenrir
Level 140
God Stats
2W - 6L
1,399 SR
Queue Stats
398W - 343L
1,530 Elo+
Party 1
Chernobog
Chernobog
ttvWoodenWhaleHD
Chernobog
Level 58
God Stats
3W - 4L
1,587 SR
Queue Stats
20W - 24L
1,451 Elo+
Party 3
Team Averages
Level 64
1,582 SR
1,482 Elo+

VS

Team Averages
Level 81
1,571 SR
1,448 Elo+
Bakasura
Bakasura
SAO Galaxy
Bakasura
Level 151
God Stats
2W - 1L
1,544 SR
Queue Stats
137W - 139L
1,448 Elo+
Party 2
Ymir
Ymir
V3N0M SKR
Ymir
Level 18
God Stats
2W - 1L
1,625 SR
Queue Stats
2W - 1L
1,484 Elo+
Party 4
Izanami
Izanami
XtremeSniper572
Izanami
Level 126
God Stats
2W - 0L
1,734 SR
Queue Stats
131W - 169L
1,402 Elo+
Party 4
Baron Samedi
Baron Samedi
jdiggs_YK4L
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
miike13
Nu Wa
Level 84
God Stats
14W - 18L
1,452 SR
Queue Stats
439W - 469L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,468
559
1,105
3,722
1,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 1 / 0
3,648
456
545
1,493
706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
9
1 / 1 / 0
4,797
600
2,815
3,524
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
7 / 0 / 0
6,085
761
4,073
4,898
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
4
0 / 0 / 2
3,802
475
71
1,180
185
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SAO Galaxy
Bakasura
8
1 / 3 / 0
4,543
568
2,969
5,287
1,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
6
0 / 3 / 1
4,066
508
1,113
6,198
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 1 / 0
4,681
585
1,487
5,302
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
jdiggs_YK4L
Baron Samedi
7
0 / 2 / 0
4,356
545
442
3,096
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nu Wa
miike13
Nu Wa
2
0 / 0 / 0
3,257
407
209
241
29
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
8
Kills
2
3
Deaths
9
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
1
0
0
W
Bakasura
SAO Galaxy
Bakasura
1
3
0
0.33
L
Olorun
1
1
0
1
W
Ymir
0
3
1
0.17
L
7
0
0
7
W
1
1
0
1
W
Baron Samedi
jdiggs_YK4L
Baron Samedi
0
2
0
0
W
Nu Wa
miike13
Nu Wa
0
0
0
0
L
Chernobog
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,609
Damage
6,220
14,817
Taken
20,124
5,494
Mitigated
7,201
4,715
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,105
445
817
777
3,722
1,576
151
551
3,111
8,756
0
L
545
304
0
362
1,493
706
0
389
1,104
0
5,658
W
Bakasura
SAO Galaxy
Bakasura
2,969
2,082
0
848
5,287
1,296
0
238
5,049
0
23,607
L
Olorun
2,815
1,485
0
1,216
3,524
1,211
70
0
3,524
26,357
5,953
W
Ymir
1,113
529
0
954
6,198
2,761
408
672
5,526
11,012
0
L
4,073
1,111
0
1,471
4,898
1,816
0
784
4,034
0
34,171
W
1,487
1,167
0
3,113
5,302
1,445
831
2,463
2,839
0
25,349
W
Baron Samedi
jdiggs_YK4L
Baron Samedi
442
115
0
499
3,096
1,670
564
0
3,096
15,695
0
W
Nu Wa
miike13
Nu Wa
209
0
0
0
241
29
0
0
241
2,941
0
L
Chernobog
71
71
0
72
1,180
185
372
0
1,128
0
6,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,800
Gold Earned
20,903
179
Minions Killed
160
0
Camps Cleared
0
570,834
Distance Traveled
585,938
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,468
559
13
2
0
136,110
1
L
Chaac
3,648
456
16
2
0
62,657
0
W
Bakasura
4,543
568
52
7
0
140,462
0
L
Olorun
4,797
600
65
8
0
140,084
1
W
Ymir
4,066
508
18
2
0
144,906
0
L
Fenrir
6,085
761
64
8
0
157,569
2
W
Izanami
4,681
585
56
7
0
132,726
3
W
Baron Samedi
4,356
545
29
4
0
123,824
0
W
Nu Wa
3,257
407
5
1
0
44,020
3
L
Chernobog
3,802
475
21
3
0
74,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role