Player Matchup

Baba Yaga
Baba Yaga
MadaraTaka
Baba Yaga
Level 112
God Stats
5W - 6L
1,322 SR
Queue Stats
521W - 535L
1,340 Elo+
Solo
The Morrigan
The Morrigan
OFFICERNASTYCHAV
The Morrigan
Level 94
God Stats
1W - 1L
1,217 SR
Queue Stats
103W - 86L
1,467 Elo+
Solo
Chernobog
Chernobog
STShort10
Chernobog
Level 29
God Stats
2W - 0L
1,797 SR
Queue Stats
103W - 106L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Syleria79
Cthulhu
Level 153
God Stats
4W - 1L
1,710 SR
Queue Stats
492W - 524L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
ntjoe808
Ao Kuang
Level 129
God Stats
1W - 1L
1,276 SR
Queue Stats
198W - 181L
1,484 Elo+
Solo
Team Averages
Level 103
1,464 SR
1,433 Elo+

VS

Team Averages
Level 131
1,446 SR
1,443 Elo+
Nu Wa
Nu Wa
CalmPokerAce
Nu Wa
Level 146
God Stats
32W - 17L
1,602 SR
Queue Stats
1,121W - 1,207L
1,415 Elo+
Solo
Tiamat
Tiamat
InqueVII
Tiamat
Level 137
God Stats
1W - 4L
1,409 SR
Queue Stats
151W - 166L
1,464 Elo+
Solo
Merlin
Merlin
Itz BlacknNasty
Merlin
Level 130
God Stats
1W - 6L
1,245 SR
Queue Stats
444W - 464L
1,514 Elo+
Solo
Cthulhu
Cthulhu
MadReveler617
Cthulhu
Level 103
God Stats
2W - 3L
1,592 SR
Queue Stats
189W - 224L
1,418 Elo+
Solo
Agni
Agni
destiny260
Agni
Level 139
God Stats
0W - 1L
1,380 SR
Queue Stats
17W - 21L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MadaraTaka
Baba Yaga
20
3 / 6 / 7
12,871
715
18,402
22,754
8,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
OFFICERNASTYCHAV
The Morrigan
20
7 / 9 / 5
13,101
728
15,966
11,360
3,875
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
STShort10
Chernobog
20
2 / 8 / 11
12,503
695
16,028
22,893
7,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Syleria79
Cthulhu
20
2 / 6 / 12
12,625
701
24,863
38,141
27,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
ntjoe808
Ao Kuang
19
7 / 10 / 7
12,863
715
15,485
29,480
20,581
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 16
12,444
691
28,292
12,267
4,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiamat
InqueVII
Tiamat
19
6 / 7 / 15
11,788
655
11,009
18,534
9,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 5 / 15
12,806
711
14,648
15,664
5,416
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
20
11 / 3 / 19
13,744
764
32,096
38,179
29,194
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 7 / 19
12,051
670
19,225
18,211
6,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
21
Kills
38
39
Deaths
24
42
Assists
84
Player
Kills
Deaths
Assists
KDA
L
8
2
16
8
L
Tiamat
InqueVII
Tiamat
6
7
15
1.93
L
8
5
15
3.1
L
Cthulhu
11
3
19
6.83
W
Baba Yaga
MadaraTaka
Baba Yaga
3
6
7
1.08
W
The Morrigan
OFFICERNASTYCHAV
The Morrigan
7
9
5
1.06
W
Chernobog
STShort10
Chernobog
2
8
11
0.94
W
Cthulhu
Syleria79
Cthulhu
2
6
12
1.33
L
5
7
19
2.07
W
Ao Kuang
ntjoe808
Ao Kuang
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,744
Damage
105,270
124,628
Taken
102,855
68,274
Mitigated
55,986
54,304
Healing
45,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,292
6,363
2,207
2,050
12,267
4,578
554
10,363
1,871
54,952
0
L
Tiamat
InqueVII
Tiamat
11,009
1,591
3,210
3,398
18,534
9,841
418
13,488
4,922
21,144
0
L
14,648
1,550
1,898
4,596
15,664
5,416
383
13,356
2,233
39,949
0
L
Cthulhu
32,096
2,643
3,431
17,813
38,179
29,194
186
22,356
15,785
51,125
0
W
Baba Yaga
MadaraTaka
Baba Yaga
18,402
684
2,011
7,535
22,754
8,409
499
18,631
3,446
48,252
0
W
The Morrigan
OFFICERNASTYCHAV
The Morrigan
15,966
1,074
1,693
991
11,360
3,875
769
9,795
1,213
33,395
178
W
Chernobog
STShort10
Chernobog
16,028
10,921
1,420
7,051
22,893
7,661
3,016
20,485
1,629
0
47,567
W
Cthulhu
Syleria79
Cthulhu
24,863
948
5,313
16,403
38,141
27,748
207
29,949
6,901
61,586
0
L
19,225
990
1,600
5,756
18,211
6,957
113
14,826
3,385
31,906
0
W
Ao Kuang
ntjoe808
Ao Kuang
15,485
4,023
1,984
9,903
29,480
20,581
1,268
22,231
6,145
22,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,963
Gold Earned
62,833
235
Minions Killed
191
0
Camps Cleared
0
1,439,906
Distance Traveled
1,612,814
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,444
691
39
2
0
375,770
1
L
Tiamat
11,788
655
31
2
0
266,833
0
L
Merlin
12,806
711
45
3
0
290,002
4
L
Cthulhu
13,744
764
43
2
0
354,166
1
W
Baba Yaga
12,871
715
53
3
0
312,824
0
W
The Morrigan
13,101
728
37
2
0
236,674
0
W
Chernobog
12,503
695
71
4
0
252,481
0
W
Cthulhu
12,625
701
59
3
0
335,031
4
L
Agni
12,051
670
33
2
0
326,043
1
W
Ao Kuang
12,863
715
15
1
0
302,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role