Player Matchup

Kali
Kali
Akilezdna
Kali
Level 123
God Stats
6W - 5L
1,679 SR
Queue Stats
244W - 274L
1,507 Elo+
Party 2
Anhur
Anhur
Hipis333PL
Anhur
Level 102
God Stats
6W - 8L
1,336 SR
Queue Stats
95W - 100L
1,494 Elo+
Party 2
Eset
Eset
Roroonao
Eset
Level 105
God Stats
0W - 2L
1,207 SR
Queue Stats
7W - 10L
1,448 Elo+
Solo
Ra
Ra
Vanillash
Ra
Level 117
God Stats
0W - 1L
1,219 SR
Queue Stats
23W - 25L
1,503 Elo+
Solo
Thor
Thor
cago4545
Thor
Level 101
God Stats
17W - 23L
1,540 SR
Queue Stats
127W - 124L
1,521 Elo+
Solo
Team Averages
Level 110
1,396 SR
1,495 Elo+

VS

Team Averages
Level 114
1,509 SR
1,499 Elo+
Sylvanus
Sylvanus
Debesic
Sylvanus
Level 122
God Stats
3W - 0L
1,718 SR
Queue Stats
101W - 95L
1,503 Elo+
Party 1
Kali
Kali
ItzM3jor
Kali
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 78L
1,494 Elo+
Party 1
Izanami
Izanami
Kolas
Izanami
Level 108
God Stats
25W - 21L
1,565 SR
Queue Stats
237W - 234L
1,457 Elo+
Solo
Zeus
Zeus
be2key
Zeus
Level 85
God Stats
3W - 2L
1,488 SR
Queue Stats
300W - 278L
1,548 Elo+
Solo
Loki
Loki
draggy111
Loki
Level 128
God Stats
5W - 19L
1,273 SR
Queue Stats
214W - 213L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
7
0 / 2 / 4
4,872
487
2,662
8,065
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
8
3 / 6 / 1
5,640
564
3,851
8,212
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
7
1 / 4 / 4
5,201
520
2,523
8,128
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 5 / 1
6,190
619
3,627
6,495
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
6
2 / 1 / 0
4,656
466
1,675
3,728
968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Debesic
Sylvanus
10
6 / 2 / 5
6,478
648
5,409
7,786
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
10
1 / 0 / 5
6,165
617
3,487
5,112
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Kolas
Izanami
10
4 / 2 / 4
6,337
634
7,712
5,472
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
be2key
Zeus
11
5 / 3 / 1
6,685
669
5,078
4,995
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Loki
13
2 / 2 / 0
7,257
726
3,948
3,979
1,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
18
18
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
0
2
4
1
W
Sylvanus
Debesic
Sylvanus
6
2
5
4.25
L
Anhur
3
6
1
0.58
W
Kali
1
0
5
3.5
W
Izanami
Kolas
Izanami
4
2
4
3
L
Eset
1
4
4
0.75
L
3
5
1
0.7
W
Zeus
be2key
Zeus
5
3
1
1.83
L
Thor
2
1
0
2
W
Loki
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,338
Damage
25,634
34,628
Taken
27,344
11,285
Mitigated
10,686
7,908
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
2,662
859
0
1,174
8,065
2,211
0
775
7,290
0
19,145
W
Sylvanus
Debesic
Sylvanus
5,409
1,829
1,118
3,247
7,786
5,048
366
1,304
5,942
18,579
7,249
L
Anhur
3,851
1,792
363
1,824
8,212
1,791
0
2,715
5,497
0
18,830
W
Kali
3,487
1,052
0
1,382
5,112
1,988
0
455
4,645
0
34,631
W
Izanami
Kolas
Izanami
7,712
5,449
0
1,687
5,472
1,340
493
2,105
3,251
0
30,419
L
Eset
2,523
159
0
1,743
8,128
4,307
0
2,662
5,466
16,265
0
L
3,627
831
400
1,414
6,495
2,008
0
3,467
3,028
31,675
0
W
Zeus
be2key
Zeus
5,078
1,263
0
810
4,995
1,297
208
1,986
2,907
31,286
0
L
Thor
1,675
759
0
990
3,728
968
0
0
3,728
0
12,383
W
Loki
3,948
753
0
270
3,979
1,013
200
0
3,979
0
47,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,559
Gold Earned
32,922
206
Minions Killed
338
0
Camps Cleared
0
891,279
Distance Traveled
980,315
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,872
487
43
4
0
230,668
2
W
Sylvanus
6,478
648
48
5
0
180,907
0
L
Anhur
5,640
564
39
4
0
175,631
4
W
Kali
6,165
617
64
6
0
241,575
1
W
Izanami
6,337
634
48
5
0
193,717
1
L
Eset
5,201
520
18
2
0
186,656
2
L
Ra
6,190
619
71
7
0
192,883
3
W
Zeus
6,685
669
61
6
0
175,520
3
L
Thor
4,656
466
35
4
0
105,441
1
W
Loki
7,257
726
117
12
0
188,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role