Player Matchup

Nemesis
Nemesis
Aaves
Nemesis
Level 152
God Stats
1W - 2L
1,740 SR
Queue Stats
135W - 131L
1,672 Elo+
Solo
Sobek
Sobek
Jo0ey666
Sobek
Level 160
God Stats
3W - 2L
1,485 SR
Queue Stats
281W - 260L
1,695 Elo+
Solo
Zhong Kui
Zhong Kui
Shlomkoi
Zhong Kui
Level 143
God Stats
5W - 3L
1,494 SR
Queue Stats
219W - 221L
1,679 Elo+
Solo
Team Averages
Level 152
1,573 SR
1,682 Elo+

VS

Team Averages
Level 82
1,658 SR
1,638 Elo+
He Bo
He Bo
MagicMadsen
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,639 Elo+
Party 1
Bastet
Bastet
Ronz0w
Bastet
Level 96
God Stats
39W - 12L
1,819 SR
Queue Stats
110W - 84L
1,644 Elo+
Party 1
Chaac
Chaac
louismonty
Chaac
Level 63
God Stats
43W - 29L
1,655 SR
Queue Stats
83W - 60L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aaves
Nemesis
14
2 / 3 / 9
9,213
709
9,746
14,174
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Sobek
Jo0ey666
Sobek
14
4 / 3 / 12
10,586
814
12,545
19,920
19,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
Shlomkoi
Zhong Kui
16
11 / 1 / 4
11,123
856
15,743
12,841
9,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 1
8,641
665
7,740
10,853
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Ronz0w
Bastet
12
1 / 5 / 6
8,683
668
11,409
12,920
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
13
2 / 4 / 3
8,890
684
9,880
18,270
14,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
17
Kills
6
7
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aaves
Nemesis
2
3
9
2.17
W
Sobek
Jo0ey666
Sobek
4
3
12
3.33
L
3
8
1
0.44
L
Bastet
Ronz0w
Bastet
1
5
6
0.8
W
Zhong Kui
Shlomkoi
Zhong Kui
11
1
4
13
L
Chaac
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,034
Damage
29,029
46,935
Taken
42,043
34,620
Mitigated
22,097
20,831
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aaves
Nemesis
9,746
2,935
0
3,679
14,174
5,873
635
3,237
9,652
0
31,089
W
Sobek
Jo0ey666
Sobek
12,545
845
651
7,635
19,920
19,474
415
3,633
14,545
29,072
0
L
7,740
256
179
682
10,853
3,073
0
7,627
3,078
31,817
0
L
Bastet
Ronz0w
Bastet
11,409
3,052
0
1,370
12,920
4,962
0
8,323
4,305
0
20,886
W
Zhong Kui
Shlomkoi
Zhong Kui
15,743
1,311
0
8,866
12,841
9,273
1,092
1,728
10,686
53,565
0
L
Chaac
9,880
1,379
0
4,632
18,270
14,062
0
12,338
5,447
0
24,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,922
Gold Earned
26,214
164
Minions Killed
114
10
Camps Cleared
2
722,149
Distance Traveled
696,234
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,213
709
45
3
6
248,062
4
W
Sobek
10,586
814
32
2
0
236,583
1
L
He Bo
8,641
665
52
4
2
187,998
3
L
Bastet
8,683
668
27
2
0
251,431
2
W
Zhong Kui
11,123
856
87
7
4
237,504
3
L
Chaac
8,890
684
35
3
0
256,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role