Player Matchup

Cliodhna
Cliodhna
FERICK9126
Cliodhna
Level 37
God Stats
4W - 8L
1,478 SR
Queue Stats
57W - 75L
1,430 Elo+
Party 1
Izanami
Izanami
TellySmaint
Izanami
Level 144
God Stats
11W - 11L
1,540 SR
Queue Stats
194W - 178L
1,525 Elo+
Solo
Hera
Hera
iNyuuz
Hera
Level 88
God Stats
69W - 45L
1,711 SR
Queue Stats
212W - 187L
1,541 Elo+
Party 1
Ravana
Ravana
kevincubito
Ravana
Level 149
God Stats
1W - 1L
1,527 SR
Queue Stats
77W - 59L
1,512 Elo+
Solo
Geb
Geb
overmatch2387
Geb
Level 29
God Stats
2W - 1L
1,634 SR
Queue Stats
21W - 20L
1,465 Elo+
Solo
Team Averages
Level 89
1,578 SR
1,494 Elo+

VS

Team Averages
Level 72
1,545 SR
1,482 Elo+
Ravana
Ravana
ACombatInfidel
Ravana
Level 39
God Stats
6W - 8L
1,511 SR
Queue Stats
122W - 89L
1,498 Elo+
Solo
Bastet
Bastet
Alucardss14
Bastet
Level 86
God Stats
1W - 0L
1,536 SR
Queue Stats
182W - 174L
1,489 Elo+
Solo
Jing Wei
Jing Wei
DisorderlyDead
Jing Wei
Level 80
God Stats
2W - 1L
1,588 SR
Queue Stats
122W - 100L
1,516 Elo+
Party 2
Olorun
Olorun
ThatGuySv3n
Olorun
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 12L
1,390 Elo+
Party 2
Sylvanus
Sylvanus
WalksWithSloths
Sylvanus
Level 140
God Stats
10W - 8L
1,590 SR
Queue Stats
398W - 343L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FERICK9126
Cliodhna
4
0 / 2 / 0
2,957
591
352
2,269
498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
TellySmaint
Izanami
5
0 / 1 / 0
3,106
621
2,621
2,515
639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
iNyuuz
Hera
5
0 / 3 / 0
3,103
621
1,069
2,690
596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
1
0 / 0 / 0
2,421
484
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
3,081
616
1,017
4,151
1,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 1
4,148
830
1,694
2,375
574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bastet
6
1 / 0 / 1
3,627
725
634
1,718
385
Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
5
1 / 0 / 1
3,209
642
1,861
1,677
263
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Olorun
6
0 / 0 / 4
3,955
791
1,297
2,184
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
5
1 / 0 / 1
3,438
688
2,139
3,063
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Bastet
1
0
1
1.5
W
Jing Wei
1
0
1
1.5
L
Cliodhna
FERICK9126
Cliodhna
0
2
0
0
L
Izanami
TellySmaint
Izanami
0
1
0
0
W
Olorun
0
0
4
2
W
Sylvanus
1
0
1
1.5
L
Hera
iNyuuz
Hera
0
3
0
0
L
Ravana
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,059
Damage
7,625
11,625
Taken
11,017
3,055
Mitigated
2,990
3,799
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,694
548
0
1,321
2,375
574
0
309
2,066
0
11,631
W
Bastet
634
154
0
934
1,718
385
324
0
1,718
0
11,836
W
Jing Wei
1,861
1,502
0
799
1,677
263
0
330
1,347
0
8,103
L
Cliodhna
FERICK9126
Cliodhna
352
56
0
615
2,269
498
0
328
1,941
0
5,488
L
Izanami
TellySmaint
Izanami
2,621
1,596
0
924
2,515
639
0
504
2,011
0
16,514
W
Olorun
1,297
743
0
923
2,184
774
0
926
1,258
16,192
2,874
W
Sylvanus
2,139
714
588
1,336
3,063
994
0
521
2,542
10,914
4,040
L
Hera
iNyuuz
Hera
1,069
414
0
490
2,690
596
0
730
1,960
10,308
0
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
1,017
102
82
1,688
4,151
1,322
0
1,341
2,810
5,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,668
Gold Earned
18,377
84
Minions Killed
154
0
Camps Cleared
0
361,161
Distance Traveled
490,478
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,148
830
41
8
0
110,396
0
W
Bastet
3,627
725
25
5
0
101,119
1
W
Jing Wei
3,209
642
9
2
0
94,781
1
L
Cliodhna
2,957
591
21
4
0
70,287
0
L
Izanami
3,106
621
33
7
0
86,289
0
W
Olorun
3,955
791
41
8
0
100,118
2
W
Sylvanus
3,438
688
38
8
0
84,064
1
L
Hera
3,103
621
22
4
0
85,382
1
L
Ravana
2,421
484
0
0
0
11,542
0
L
Geb
3,081
616
8
2
0
107,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role