Player Matchup

Ymir
Ymir
NaqkxD
Ymir
Level 6
God Stats
0W - 2L
1,262 SR
Queue Stats
2W - 8L
1,268 Elo+
Party 1
Artemis
Artemis
PIOPALELE
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,245 Elo+
Party 1
Kukulkan
Kukulkan
Skazerty
Kukulkan
Level 23
God Stats
16W - 27L
1,326 SR
Queue Stats
21W - 38L
1,276 Elo+
Party 1
Bellona
Bellona
jd1927
Bellona
Level 89
God Stats
4W - 1L
1,836 SR
Queue Stats
43W - 44L
1,413 Elo+
Solo
Hun Batz
Hun Batz
jpexbho
Hun Batz
Level 54
God Stats
4W - 8L
1,373 SR
Queue Stats
149W - 183L
1,306 Elo+
Party 1
Team Averages
Level 35
1,460 SR
1,302 Elo+

VS

Team Averages
Level 88
1,446 SR
1,429 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DNA_Hellsfire
Izanami
Level 63
God Stats
93W - 84L
1,467 SR
Queue Stats
212W - 253L
1,353 Elo+
Party 2
Poseidon
Poseidon
Narrrf
Poseidon
Level 103
God Stats
1W - 0L
1,324 SR
Queue Stats
22W - 26L
1,396 Elo+
Solo
Sol
Sol
RsNDelta
Sol
Level 65
God Stats
18W - 15L
1,489 SR
Queue Stats
83W - 75L
1,501 Elo+
Solo
Kali
Kali
Sxrriii
Kali
Level 58
God Stats
17W - 18L
1,453 SR
Queue Stats
179W - 202L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
NaqkxD
Ymir
14
1 / 8 / 2
9,262
487
4,966
20,552
20,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
PIOPALELE
Artemis
10
0 / 14 / 2
7,077
372
10,451
14,152
4,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Skazerty
Kukulkan
13
0 / 8 / 1
8,534
449
6,220
11,166
4,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
jd1927
Bellona
14
4 / 8 / 2
9,225
486
14,236
20,369
20,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
jpexbho
Hun Batz
13
3 / 8 / 2
9,226
486
11,181
17,099
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
5 / 0 / 21
10,929
575
4,326
21,409
19,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
14 / 1 / 7
13,590
715
13,575
13,379
5,215
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Narrrf
Poseidon
15
1 / 4 / 15
10,004
527
8,983
9,316
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
7 / 2 / 10
11,311
595
17,886
13,542
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Sxrriii
Kali
17
18 / 2 / 11
12,301
647
19,311
15,869
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
109
8
Kills
45
46
Deaths
9
9
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
5
0
21
15.5
W
Izanami
14
1
7
17.5
L
Ymir
NaqkxD
Ymir
1
8
2
0.25
W
Poseidon
Narrrf
Poseidon
1
4
15
2.13
L
Artemis
PIOPALELE
Artemis
0
14
2
0.07
W
7
2
10
6
L
Kukulkan
Skazerty
Kukulkan
0
8
1
0.06
W
Kali
Sxrriii
Kali
18
2
11
11.75
L
Bellona
jd1927
Bellona
4
8
2
0.63
L
Hun Batz
jpexbho
Hun Batz
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,054
Damage
64,081
83,338
Taken
73,515
55,243
Mitigated
38,246
10,270
Healing
33,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,326
312
229
10,885
21,409
19,547
65
5,732
15,677
31,353
0
W
Izanami
13,575
10,315
0
4,146
13,379
5,215
3,350
1,967
11,412
0
118,844
L
Ymir
NaqkxD
Ymir
4,966
1,377
0
495
20,552
20,272
0
4,581
15,971
32,759
0
W
Poseidon
Narrrf
Poseidon
8,983
951
0
1,271
9,316
2,997
973
911
8,405
55,125
0
L
Artemis
PIOPALELE
Artemis
10,451
4,934
0
1,012
14,152
4,258
0
6,037
8,115
0
29,044
W
17,886
5,438
0
8,794
13,542
4,824
3,034
857
12,685
65,889
8,623
L
Kukulkan
Skazerty
Kukulkan
6,220
2,012
0
1,274
11,166
4,206
0
5,529
5,637
44,462
0
W
Kali
Sxrriii
Kali
19,311
8,522
0
7,860
15,869
5,663
289
1,719
14,150
0
70,104
L
Bellona
jd1927
Bellona
14,236
2,869
168
4,576
20,369
20,745
0
8,230
12,139
0
48,721
L
Hun Batz
jpexbho
Hun Batz
11,181
787
0
2,745
17,099
5,762
0
5,464
11,635
0
54,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
58,135
329
Minions Killed
538
0
Camps Cleared
0
1,617,273
Distance Traveled
1,830,728
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,929
575
38
2
0
354,804
6
W
Izanami
13,590
715
190
10
0
349,826
0
L
Ymir
9,262
487
46
2
0
345,141
3
W
Poseidon
10,004
527
113
6
0
374,615
7
L
Artemis
7,077
372
42
2
0
297,271
0
W
Sol
11,311
595
123
6
0
334,636
3
L
Kukulkan
8,534
449
88
5
0
266,479
0
W
Kali
12,301
647
74
4
0
416,847
1
L
Bellona
9,225
486
74
4
0
320,681
1
L
Hun Batz
9,226
486
79
4
0
387,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role