Player Matchup

Atlas
Atlas
BigKoc2018
Atlas
Level 88
God Stats
9W - 7L
1,534 SR
Queue Stats
434W - 416L
1,425 Elo+
Solo
Da Ji
Da Ji
DimplyRaindrop
Da Ji
Level 109
God Stats
0W - 3L
1,166 SR
Queue Stats
659W - 759L
1,458 Elo+
Party 1
Medusa
Medusa
Dimplyraindrop
Medusa
Level 107
God Stats
22W - 20L
1,492 SR
Queue Stats
551W - 646L
1,444 Elo+
Party 1
Amaterasu
Amaterasu
UndeadBan_Greed
Amaterasu
Level 103
God Stats
0W - 1L
1,713 SR
Queue Stats
227W - 204L
1,416 Elo+
Solo
Merlin
Merlin
klawless1990
Merlin
Level 106
God Stats
109W - 118L
1,503 SR
Queue Stats
289W - 358L
1,390 Elo+
Solo
Team Averages
Level 103
1,482 SR
1,427 Elo+

VS

Team Averages
Level 97
1,458 SR
1,440 Elo+
Cliodhna
Cliodhna
ARC_gustavo
Cliodhna
Level 65
God Stats
8W - 12L
1,331 SR
Queue Stats
280W - 308L
1,427 Elo+
Solo
Medusa
Medusa
Alex8646
Medusa
Level 96
God Stats
7W - 2L
1,767 SR
Queue Stats
186W - 204L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
CDJason520
Nu Wa
Level 160
God Stats
42W - 41L
1,479 SR
Queue Stats
921W - 918L
1,425 Elo+
Solo
Nike
Nike
RS FATMAN
Nike
Level 69
God Stats
8W - 23L
1,233 SR
Queue Stats
242W - 286L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
lahad
Cthulhu
Level 97
God Stats
9W - 6L
1,480 SR
Queue Stats
50W - 52L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
7
0 / 2 / 2
4,474
559
1,848
8,416
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 3 / 0
3,922
490
733
5,414
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
3 / 3 / 0
4,877
610
4,167
5,157
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
UndeadBan_Greed
Amaterasu
9
0 / 0 / 0
5,017
627
1,178
4,684
2,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
9
0 / 0 / 0
4,615
577
1,574
2,442
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ARC_gustavo
Cliodhna
8
2 / 0 / 4
5,081
635
3,707
4,002
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
Alex8646
Medusa
9
2 / 2 / 3
5,055
632
5,842
5,076
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
8
0 / 0 / 4
5,055
632
2,258
1,752
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
8
3 / 1 / 2
5,269
659
3,946
4,906
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
lahad
Cthulhu
9
0 / 0 / 0
5,012
627
2,189
4,554
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
7
8
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ARC_gustavo
Cliodhna
2
0
4
4
W
Medusa
Alex8646
Medusa
2
2
3
1.75
L
Atlas
0
2
2
0.5
W
Nu Wa
0
0
4
2
L
0
3
0
0
L
3
3
0
1
W
Nike
3
1
2
4
L
Amaterasu
UndeadBan_Greed
Amaterasu
0
0
0
0
L
Merlin
0
0
0
0
W
Cthulhu
lahad
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,500
Damage
17,942
26,113
Taken
20,290
9,159
Mitigated
6,768
9,883
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ARC_gustavo
Cliodhna
3,707
458
0
3,070
4,002
1,118
0
947
3,055
0
23,634
W
Medusa
Alex8646
Medusa
5,842
2,508
0
1,124
5,076
1,267
0
761
4,315
0
25,145
L
Atlas
1,848
590
120
2,632
8,416
3,736
0
551
7,821
10,644
0
W
Nu Wa
2,258
517
0
970
1,752
418
0
627
1,125
23,046
0
L
733
225
0
2,318
5,414
1,282
0
716
4,598
0
11,341
L
4,167
1,282
398
1,243
5,157
1,344
0
89
5,052
0
21,502
W
Nike
3,946
186
0
1,218
4,906
2,007
0
1,087
3,819
0
15,580
L
Amaterasu
UndeadBan_Greed
Amaterasu
1,178
515
0
2,481
4,684
2,238
0
2,152
2,150
0
25,496
L
Merlin
1,574
91
0
691
2,442
559
0
339
2,045
27,506
0
W
Cthulhu
lahad
Cthulhu
2,189
580
0
2,284
4,554
1,958
0
0
4,440
23,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,905
Gold Earned
25,472
206
Minions Killed
231
0
Camps Cleared
0
763,124
Distance Traveled
841,128
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,081
635
45
6
0
194,634
0
W
Medusa
5,055
632
39
5
0
158,307
1
L
Atlas
4,474
559
11
1
0
167,237
0
W
Nu Wa
5,055
632
56
7
0
169,604
6
L
Da Ji
3,922
490
28
4
0
104,603
1
L
Medusa
4,877
610
54
7
0
161,025
1
W
Nike
5,269
659
31
4
0
175,710
0
L
Amaterasu
5,017
627
66
8
0
161,595
1
L
Merlin
4,615
577
47
6
0
168,664
2
W
Cthulhu
5,012
627
60
8
0
142,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role