Player Matchup

Tyr
Tyr
MagicMadsen
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,690 Elo+
Party 2
Poseidon
Poseidon
Ronz0w
Poseidon
Level 96
God Stats
1W - 4L
1,394 SR
Queue Stats
110W - 84L
1,653 Elo+
Party 2
Neith
Neith
louismonty
Neith
Level 63
God Stats
1W - 3L
1,428 SR
Queue Stats
83W - 60L
1,643 Elo+
Party 2
Team Averages
Level 82
1,441 SR
1,662 Elo+

VS

Team Averages
Level 126
1,785 SR
1,705 Elo+
Baron Samedi
Baron Samedi
Abraham-ESP7
Baron Samedi
Level 108
God Stats
3W - 0L
1,818 SR
Queue Stats
245W - 114L
1,739 Elo+
Party 1
Hachiman
Hachiman
JollyJamboree
Hachiman
Level 143
God Stats
4W - 0L
1,814 SR
Queue Stats
250W - 124L
1,714 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OpiGamer
Kumbhakarna
Level 127
God Stats
7W - 3L
1,723 SR
Queue Stats
370W - 213L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
9,862
616
7,450
22,303
16,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Ronz0w
Poseidon
15
3 / 3 / 6
10,263
641
16,463
12,756
4,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
3 / 4 / 6
9,968
623
10,215
13,111
4,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abraham-ESP7
Baron Samedi
15
2 / 5 / 11
10,771
673
12,219
12,138
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
JollyJamboree
Hachiman
19
9 / 2 / 4
12,541
784
27,050
13,378
5,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
OpiGamer
Kumbhakarna
16
2 / 2 / 11
11,918
745
4,239
20,426
21,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
9
Kills
13
13
Deaths
9
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Abraham-ESP7
Baron Samedi
2
5
11
1.5
W
Hachiman
JollyJamboree
Hachiman
9
2
4
5.5
L
3
6
6
1
W
Kumbhakarna
OpiGamer
Kumbhakarna
2
2
11
3.75
L
Poseidon
Ronz0w
Poseidon
3
3
6
2
L
Neith
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,128
Damage
43,508
48,170
Taken
45,942
24,794
Mitigated
32,774
11,566
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Abraham-ESP7
Baron Samedi
12,219
619
3,638
4,504
12,138
5,831
691
5,850
6,288
39,883
0
W
Hachiman
JollyJamboree
Hachiman
27,050
16,584
0
7,060
13,378
5,403
1,981
5,715
7,663
0
98,193
L
7,450
1,499
68
4,844
22,303
16,057
0
7,004
15,299
0
13,911
W
Kumbhakarna
OpiGamer
Kumbhakarna
4,239
143
525
7,195
20,426
21,540
0
5,518
14,908
8,823
0
L
Poseidon
Ronz0w
Poseidon
16,463
2,134
223
4,272
12,756
4,166
0
3,754
9,002
53,662
0
L
Neith
10,215
2,373
0
2,159
13,111
4,571
0
5,979
7,132
0
33,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
35,230
157
Minions Killed
189
4
Camps Cleared
9
854,542
Distance Traveled
929,800
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,771
673
56
4
1
277,389
1
W
Hachiman
12,541
784
128
8
7
325,831
1
L
Tyr
9,862
616
13
1
2
278,370
3
W
Kumbhakarna
11,918
745
5
0
1
326,580
1
L
Poseidon
10,263
641
91
6
2
284,551
1
L
Neith
9,968
623
53
3
0
291,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role