Player Matchup

Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CWaltonator
Horus
Level 71
God Stats
2W - 7L
1,261 SR
Queue Stats
385W - 382L
1,447 Elo+
Solo
Hun Batz
Hun Batz
Miltoche
Hun Batz
Level 106
God Stats
3W - 3L
1,627 SR
Queue Stats
357W - 307L
1,471 Elo+
Party 1
Ganesha
Ganesha
RainbowDiamondw
Ganesha
Level 99
God Stats
2W - 6L
1,361 SR
Queue Stats
180W - 183L
1,445 Elo+
Solo
Poseidon
Poseidon
xAzup
Poseidon
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 24L
1,416 Elo+
Party 1
Team Averages
Level 90
1,450 SR
1,456 Elo+

VS

Team Averages
Level 107
1,487 SR
1,473 Elo+
Awilix
Awilix
BLAZEPHENOM_TV
Awilix
Level 109
God Stats
5W - 5L
1,521 SR
Queue Stats
358W - 362L
1,481 Elo+
Solo
Nike
Nike
IconicHokage
Nike
Level 86
God Stats
3W - 2L
1,672 SR
Queue Stats
304W - 302L
1,523 Elo+
Party 2
Charybdis
Charybdis
OGorangeMango
Charybdis
Level 96
God Stats
9W - 11L
1,447 SR
Queue Stats
106W - 89L
1,449 Elo+
Party 2
Chaac
Chaac
SweetBabyNut
Chaac
Level 114
God Stats
0W - 3L
1,357 SR
Queue Stats
271W - 263L
1,491 Elo+
Party 2
Chronos
Chronos
Tailbeast09
Chronos
Level 129
God Stats
12W - 19L
1,437 SR
Queue Stats
702W - 687L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
6 / 1 / 1
8,977
561
9,915
9,219
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 5
7,736
484
4,540
10,135
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Miltoche
Hun Batz
16
6 / 0 / 3
9,304
582
9,351
10,605
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 6
7,812
488
6,030
10,510
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
xAzup
Poseidon
14
4 / 2 / 3
8,694
543
5,803
6,049
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,630
477
5,689
9,940
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 3
8,134
508
7,948
11,014
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
OGorangeMango
Charybdis
13
1 / 2 / 1
8,284
518
3,143
10,070
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
6,213
388
2,784
7,159
4,796
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Tailbeast09
Chronos
13
1 / 5 / 2
7,711
482
5,616
12,985
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
5
6
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
1
6.5
L
2
3
0
0.67
W
1
2
5
1.75
L
0
4
3
0.38
W
Hun Batz
Miltoche
Hun Batz
6
0
3
7.5
L
Charybdis
OGorangeMango
Charybdis
1
2
1
0.75
W
0
1
6
3
L
1
3
1
0.5
L
Chronos
Tailbeast09
Chronos
1
5
2
0.4
W
Poseidon
xAzup
Poseidon
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,639
Damage
25,180
46,518
Taken
51,168
22,383
Mitigated
19,023
16,982
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,915
4,358
0
2,795
9,219
2,986
75
2,155
6,676
0
60,692
L
5,689
2,650
13
1,794
9,940
2,874
0
441
9,419
0
50,935
W
4,540
1,256
456
4,941
10,135
5,576
0
1,380
8,755
1,273
26,745
L
7,948
1,302
0
960
11,014
5,839
0
1,837
8,760
1,339
48,650
W
Hun Batz
Miltoche
Hun Batz
9,351
3,600
0
5,695
10,605
3,631
0
182
10,423
0
71,010
L
Charybdis
OGorangeMango
Charybdis
3,143
675
0
4,448
10,070
2,214
357
4,371
5,471
0
46,911
W
6,030
485
0
2,187
10,510
8,630
0
1,582
8,928
25,305
0
L
2,784
539
0
1,326
7,159
4,796
0
2,171
4,862
0
12,344
L
Chronos
Tailbeast09
Chronos
5,616
3,404
0
2,464
12,985
3,300
1,412
2,665
10,176
50,378
0
W
Poseidon
xAzup
Poseidon
5,803
903
0
908
6,049
1,560
240
878
5,171
45,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
37,972
410
Minions Killed
398
0
Camps Cleared
0
1,535,624
Distance Traveled
1,311,853
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,977
561
123
8
0
299,899
1
L
Awilix
7,630
477
90
6
0
319,480
2
W
Horus
7,736
484
50
3
0
240,361
0
L
Nike
8,134
508
98
6
0
241,707
0
W
Hun Batz
9,304
582
124
8
0
368,721
0
L
Charybdis
8,284
518
100
6
0
259,945
1
W
Ganesha
7,812
488
11
1
0
326,728
1
L
Chaac
6,213
388
14
1
0
242,586
3
L
Chronos
7,711
482
96
6
0
248,135
1
W
Poseidon
8,694
543
102
6
0
299,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role