Player Matchup

Bacchus
Bacchus
CDJason520
Bacchus
Level 160
God Stats
5W - 5L
1,516 SR
Queue Stats
921W - 918L
1,410 Elo+
Solo
Charybdis
Charybdis
MuffPlowman_69
Charybdis
Level 125
God Stats
2W - 3L
1,306 SR
Queue Stats
115W - 87L
1,618 Elo+
Solo
Thanatos
Thanatos
Spooky Zeph
Thanatos
Level 152
God Stats
4W - 1L
1,817 SR
Queue Stats
243W - 234L
1,575 Elo+
Party 1
Chaac
Chaac
barthman221
Chaac
Level 74
God Stats
21W - 19L
1,548 SR
Queue Stats
146W - 135L
1,526 Elo+
Party 1
Discordia
Discordia
lil munky98
Discordia
Level 113
God Stats
5W - 3L
1,548 SR
Queue Stats
160W - 168L
1,530 Elo+
Party 1
Team Averages
Level 125
1,547 SR
1,532 Elo+

VS

Team Averages
Level 111
1,543 SR
1,539 Elo+
Ao Kuang
Ao Kuang
OneOclockRok
Ao Kuang
Level 118
God Stats
7W - 1L
1,764 SR
Queue Stats
224W - 202L
1,585 Elo+
Solo
Merlin
Merlin
iShadowzTv
Merlin
Level 76
God Stats
28W - 22L
1,615 SR
Queue Stats
350W - 270L
1,572 Elo+
Solo
Bacchus
Bacchus
lahad
Bacchus
Level 97
God Stats
2W - 5L
1,249 SR
Queue Stats
50W - 52L
1,404 Elo+
Solo
Medusa
Medusa
vksfn
Medusa
Level 107
God Stats
19W - 17L
1,557 SR
Queue Stats
273W - 253L
1,556 Elo+
Solo
Chaac
Chaac
xX Z ii M b a
Chaac
Level 158
God Stats
2W - 6L
1,528 SR
Queue Stats
264W - 233L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CDJason520
Bacchus
7
1 / 0 / 1
4,464
638
1,861
3,165
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
MuffPlowman_69
Charybdis
8
0 / 1 / 1
4,283
612
1,238
3,883
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Spooky Zeph
Thanatos
8
1 / 1 / 0
4,604
658
1,082
4,536
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 0 / 0
4,616
659
996
4,301
1,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
lil munky98
Discordia
8
0 / 0 / 1
4,400
629
979
1,573
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
OneOclockRok
Ao Kuang
4
0 / 0 / 1
3,636
519
546
1,628
332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
iShadowzTv
Merlin
7
1 / 2 / 0
4,161
594
1,983
3,382
977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
lahad
Bacchus
7
1 / 0 / 0
4,562
652
1,576
4,190
2,735
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
vksfn
Medusa
8
0 / 1 / 1
4,251
607
427
2,405
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

2
0 / 0 / 0
3,099
443
329
637
351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CDJason520
Bacchus
1
0
1
1.5
W
Charybdis
MuffPlowman_69
Charybdis
0
1
1
0.5
L
Ao Kuang
OneOclockRok
Ao Kuang
0
0
1
0.5
W
Thanatos
Spooky Zeph
Thanatos
1
1
0
1
W
1
0
0
1
L
Merlin
iShadowzTv
Merlin
1
2
0
0.5
L
Bacchus
lahad
Bacchus
1
0
0
1
W
Discordia
lil munky98
Discordia
0
0
1
0.5
L
Medusa
vksfn
Medusa
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,156
Damage
4,861
17,458
Taken
12,242
6,691
Mitigated
4,986
9,726
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CDJason520
Bacchus
1,861
74
311
1,078
3,165
2,051
0
594
2,571
8,764
0
W
Charybdis
MuffPlowman_69
Charybdis
1,238
922
0
2,153
3,883
954
0
1,245
2,638
0
23,891
L
Ao Kuang
OneOclockRok
Ao Kuang
546
133
0
315
1,628
332
0
131
1,495
8,613
0
W
Thanatos
Spooky Zeph
Thanatos
1,082
563
0
4,544
4,536
1,361
0
911
3,625
0
21,813
W
996
172
0
1,375
4,301
1,852
300
310
3,991
0
20,218
L
Merlin
iShadowzTv
Merlin
1,983
247
0
776
3,382
977
0
719
2,577
18,428
0
L
Bacchus
lahad
Bacchus
1,576
202
0
1,514
4,190
2,735
0
824
3,324
11,641
0
W
Discordia
lil munky98
Discordia
979
0
0
265
1,573
473
0
1,045
528
20,762
0
L
Medusa
vksfn
Medusa
427
256
0
1,159
2,405
591
0
1,036
1,369
0
22,606
L
329
193
0
397
637
351
0
0
637
0
2,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,367
Gold Earned
19,709
219
Minions Killed
140
0
Camps Cleared
0
713,524
Distance Traveled
490,577
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,464
638
10
1
0
157,099
1
W
Charybdis
4,283
612
48
7
0
127,761
1
L
Ao Kuang
3,636
519
22
3
0
66,512
0
W
Thanatos
4,604
658
64
9
0
148,838
1
W
Chaac
4,616
659
52
7
0
141,190
1
L
Merlin
4,161
594
32
5
0
112,894
4
L
Bacchus
4,562
652
25
4
0
129,857
0
W
Discordia
4,400
629
45
6
0
138,636
3
L
Medusa
4,251
607
52
7
0
151,190
1
L
Chaac
3,099
443
9
1
0
30,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role