Player Matchup

Jing Wei
Jing Wei
DieVersiti
Jing Wei
Level 125
God Stats
1W - 1L
1,387 SR
Queue Stats
191W - 123L
1,707 Elo+
Party 2
Gilgamesh
Gilgamesh
GreenJorge2
Gilgamesh
Level 77
God Stats
4W - 2L
1,475 SR
Queue Stats
95W - 111L
1,493 Elo+
Solo
Freya
Freya
Samoke
Freya
Level 155
God Stats
2W - 1L
1,644 SR
Queue Stats
341W - 241L
1,705 Elo+
Party 2
Team Averages
Level 119
1,502 SR
1,635 Elo+

VS

Team Averages
Level 92
1,386 SR
1,582 Elo+
Nike
Nike
DaGhost52
Nike
Level 47
God Stats
3W - 5L
1,407 SR
Queue Stats
51W - 46L
1,510 Elo+
Party 1
Freya
Freya
RiskyFarts
Freya
Level 124
God Stats
6W - 5L
1,536 SR
Queue Stats
217W - 183L
1,605 Elo+
Party 1
Apollo
Apollo
Zayume
Apollo
Level 106
God Stats
0W - 4L
1,217 SR
Queue Stats
96W - 80L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DieVersiti
Jing Wei
15
4 / 1 / 15
10,280
857
7,992
9,580
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
GreenJorge2
Gilgamesh
15
7 / 1 / 13
10,237
853
10,493
13,440
9,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Freya
Samoke
Freya
15
11 / 0 / 6
10,710
893
16,740
10,908
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
1 / 10 / 0
7,551
629
6,268
17,649
12,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
13
1 / 6 / 1
8,407
701
9,789
13,554
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Zayume
Apollo
11
0 / 6 / 2
7,490
624
8,240
11,060
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
22
Kills
2
2
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
1
10
0
0.1
W
Jing Wei
DieVersiti
Jing Wei
4
1
15
11.5
W
Gilgamesh
GreenJorge2
Gilgamesh
7
1
13
13.5
L
Freya
1
6
1
0.25
W
Freya
Samoke
Freya
11
0
6
14
L
Apollo
Zayume
Apollo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,225
Damage
24,297
33,928
Taken
42,263
17,676
Mitigated
22,847
11,159
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
6,268
758
0
766
17,649
12,790
0
6,904
10,356
0
17,363
W
Jing Wei
DieVersiti
Jing Wei
7,992
6,617
0
1,153
9,580
3,562
1,375
3,611
5,894
0
42,290
W
Gilgamesh
GreenJorge2
Gilgamesh
10,493
2,598
564
3,873
13,440
9,781
635
2,902
10,257
0
24,320
L
Freya
9,789
3,370
0
2,286
13,554
5,112
0
5,078
8,364
32,075
0
W
Freya
Samoke
Freya
16,740
5,712
0
5,569
10,908
4,333
1,055
3,887
6,623
40,255
3,593
L
Apollo
Zayume
Apollo
8,240
4,794
0
415
11,060
4,945
0
3,465
7,257
0
27,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,227
Gold Earned
23,448
136
Minions Killed
101
7
Camps Cleared
4
737,467
Distance Traveled
600,882
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,551
629
15
1
1
173,047
2
W
Jing Wei
10,280
857
78
7
3
252,758
1
W
Gilgamesh
10,237
853
21
2
1
252,538
3
L
Freya
8,407
701
50
4
1
209,974
3
W
Freya
10,710
893
37
3
3
232,171
1
L
Apollo
7,490
624
36
3
2
217,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role