Player Matchup

Ymir
Ymir
AI Capownd
Ymir
Level 146
God Stats
46W - 32L
1,611 SR
Queue Stats
381W - 347L
1,515 Elo+
Party 3
Charybdis
Charybdis
PrimeTimeFuture
Charybdis
Level 154
God Stats
16W - 20L
1,506 SR
Queue Stats
385W - 350L
1,510 Elo+
Party 3
Chaac
Chaac
Rayz-6-
Chaac
Level 122
God Stats
1W - 5L
1,507 SR
Queue Stats
152W - 146L
1,510 Elo+
Solo
Thoth
Thoth
Sayonions
Thoth
Level 46
God Stats
38W - 20L
1,629 SR
Queue Stats
124W - 100L
1,582 Elo+
Party 2
Bastet
Bastet
Takito95
Bastet
Level 83
God Stats
7W - 9L
1,563 SR
Queue Stats
343W - 303L
1,540 Elo+
Party 2
Team Averages
Level 110
1,563 SR
1,531 Elo+

VS

Team Averages
Level 93
1,531 SR
1,553 Elo+
Agni
Agni
ChaosFountainPen
Agni
Level 127
God Stats
1W - 1L
1,318 SR
Queue Stats
106W - 100L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Takulan27
Danzaburou
Level 66
God Stats
3W - 7L
1,346 SR
Queue Stats
213W - 194L
1,533 Elo+
Party 1
Khepri
Khepri
VOLTAGE7777
Khepri
Level 124
God Stats
7W - 4L
1,746 SR
Queue Stats
61W - 61L
1,571 Elo+
Party 4
Arachne
Arachne
stormycrusader
Arachne
Level 101
God Stats
5W - 3L
1,614 SR
Queue Stats
51W - 51L
1,555 Elo+
Party 4
Mulan
Mulan
supremescion
Mulan
Level 47
God Stats
11W - 9L
1,632 SR
Queue Stats
136W - 165L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,464
693
1,468
5,068
1,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
PrimeTimeFuture
Charybdis
5
1 / 1 / 0
3,202
640
3,555
3,714
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Rayz-6-
Chaac
7
1 / 1 / 0
3,951
790
1,632
3,961
1,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
Sayonions
Thoth
6
1 / 0 / 1
3,643
729
1,294
2,096
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Takito95
Bastet
2
1 / 0 / 0
3,029
606
131
439
105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,617
723
1,211
1,902
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Takulan27
Danzaburou
6
1 / 0 / 0
3,597
719
4,581
3,640
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
5
0 / 1 / 1
3,525
705
1,076
3,100
1,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,558
712
1,091
3,511
758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 1 / 0
3,731
746
1,653
3,195
1,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
0
2
0
0
L
Charybdis
PrimeTimeFuture
Charybdis
1
1
0
1
L
Chaac
Rayz-6-
Chaac
1
1
0
1
L
Thoth
Sayonions
Thoth
1
0
1
1.5
L
Bastet
Takito95
Bastet
1
0
0
1
W
Danzaburou
Takulan27
Danzaburou
1
0
0
1
W
Khepri
0
1
1
0.5
W
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,080
Damage
9,612
15,278
Taken
15,348
4,629
Mitigated
4,475
6,822
Healing
6,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,468
126
256
2,548
5,068
1,742
0
711
4,357
8,228
0
W
1,211
36
0
361
1,902
526
341
1,208
694
15,370
0
L
Charybdis
PrimeTimeFuture
Charybdis
3,555
1,883
0
1,586
3,714
591
0
365
3,349
0
14,088
L
Chaac
Rayz-6-
Chaac
1,632
412
0
1,597
3,961
1,705
0
0
3,782
0
16,237
L
Thoth
Sayonions
Thoth
1,294
0
0
500
2,096
486
0
889
1,077
13,151
0
L
Bastet
Takito95
Bastet
131
66
0
335
439
105
0
150
247
0
2,820
W
Danzaburou
Takulan27
Danzaburou
4,581
3,065
0
1,612
3,640
816
0
666
2,974
0
15,524
W
Khepri
1,076
99
302
1,023
3,100
1,062
0
802
2,298
8,781
0
W
1,091
857
0
2,019
3,511
758
0
86
3,389
0
13,315
W
1,653
271
0
927
3,195
1,313
0
0
3,038
0
14,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,289
Gold Earned
18,028
112
Minions Killed
156
0
Camps Cleared
0
417,058
Distance Traveled
516,797
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,464
693
14
3
0
106,897
2
W
Agni
3,617
723
32
6
0
102,127
1
L
Charybdis
3,202
640
18
4
0
86,107
0
L
Chaac
3,951
790
44
9
0
104,713
2
L
Thoth
3,643
729
30
6
0
95,229
1
L
Bastet
3,029
606
6
1
0
24,112
0
W
Danzaburou
3,597
719
32
6
0
97,145
0
W
Khepri
3,525
705
11
2
0
89,980
0
W
Arachne
3,558
712
44
9
0
117,659
0
W
Mulan
3,731
746
37
7
0
109,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role