Player Matchup

Apollo
Apollo
MêLtz
Apollo
Level 148
God Stats
35W - 5L
2,049 SR
Queue Stats
3,013W - 513L
2,161 Elo+
Party 1
Poseidon
Poseidon
Pûbes
Poseidon
Level 146
God Stats
11W - 6L
1,738 SR
Queue Stats
664W - 391L
2,150 Elo+
Party 1
Ne Zha
Ne Zha
Vortechnc
Ne Zha
Level 157
God Stats
10W - 9L
1,733 SR
Queue Stats
42W - 37L
1,646 Elo+
Party 1
Team Averages
Level 150
1,840 SR
1,986 Elo+

VS

Team Averages
Level 92
1,414 SR
1,584 Elo+
Hera
Hera
DaGhost52
Hera
Level 47
God Stats
5W - 9L
1,407 SR
Queue Stats
51W - 46L
1,512 Elo+
Party 2
Atlas
Atlas
RiskyFarts
Atlas
Level 124
God Stats
19W - 15L
1,604 SR
Queue Stats
217W - 183L
1,607 Elo+
Party 2
Apollo
Apollo
Zayume
Apollo
Level 106
God Stats
0W - 4L
1,232 SR
Queue Stats
96W - 80L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MêLtz
Apollo
12
9 / 1 / 7
8,568
952
10,551
7,609
2,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Pûbes
Poseidon
12
6 / 3 / 10
8,306
923
9,503
5,248
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Vortechnc
Ne Zha
12
3 / 2 / 11
7,807
867
4,573
8,217
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 6 / 3
6,438
715
4,303
5,675
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
11
2 / 7 / 4
7,110
790
5,005
15,093
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Zayume
Apollo
10
3 / 5 / 2
7,265
807
2,870
8,008
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
6
6
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
1
6
3
0.42
W
Apollo
MêLtz
Apollo
9
1
7
12.5
W
Poseidon
Pûbes
Poseidon
6
3
10
3.67
L
Atlas
2
7
4
0.57
W
Ne Zha
Vortechnc
Ne Zha
3
2
11
4.25
L
Apollo
Zayume
Apollo
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,627
Damage
12,178
21,074
Taken
28,776
8,282
Mitigated
13,858
3,879
Healing
2,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,303
530
0
0
5,675
1,541
0
1,616
3,979
20,016
0
W
Apollo
MêLtz
Apollo
10,551
5,519
0
1,420
7,609
2,348
1,678
3,985
3,426
0
34,671
W
Poseidon
Pûbes
Poseidon
9,503
1,621
0
742
5,248
1,497
913
2,278
2,868
33,875
0
L
Atlas
5,005
1,962
63
2,282
15,093
9,602
0
4,888
9,992
12,184
0
W
Ne Zha
Vortechnc
Ne Zha
4,573
891
0
1,717
8,217
4,437
322
2,793
5,280
0
13,108
L
Apollo
Zayume
Apollo
2,870
1,771
0
153
8,008
2,715
0
3,244
4,522
0
11,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,681
Gold Earned
20,813
103
Minions Killed
59
7
Camps Cleared
2
498,975
Distance Traveled
471,952
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,438
715
34
4
1
147,200
3
W
Apollo
8,568
952
35
4
1
159,973
3
W
Poseidon
8,306
923
54
6
4
156,405
0
L
Atlas
7,110
790
9
1
0
150,687
5
W
Ne Zha
7,807
867
14
2
2
182,597
4
L
Apollo
7,265
807
16
2
1
174,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role