Player Matchup

Loki
Loki
Bronze III
 
Loki
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
CorruptionZxD
King Arthur
Silver I
Level 128
God Stats
1W - 3L
1,375 SR
Queue Stats
362W - 353L
1,220 MMR
Solo
Apollo
Apollo
Gold V
EliteIceSniper5
Apollo
Gold V
Level 98
God Stats
8W - 6L
1,798 SR
Queue Stats
23W - 28L
1,356 MMR
Solo
Athena
Athena
Gold IV
PRCASPER885
Athena
Gold IV
Level 139
God Stats
6W - 2L
1,652 SR
Queue Stats
67W - 70L
1,305 MMR
Solo
Poseidon
Poseidon
Gold IV
gagepwn
Poseidon
Gold IV
Level 120
God Stats
2W - 2L
1,496 SR
Queue Stats
416W - 431L
1,341 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,564 SR
1,344 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,606 SR
1,316 MMR
Chaac
Chaac
Silver III
JediMindJMT420
Chaac
Silver III
Level 149
God Stats
1W - 0L
1,519 SR
Queue Stats
3W - 7L
1,411 MMR
Solo
Yemoja
Yemoja
Gold I
Kyropolis
Yemoja
Gold I
Level 110
God Stats
6W - 1L
1,737 SR
Queue Stats
207W - 203L
1,431 MMR
Solo
Discordia
Discordia
Silver III
dakillabeez
Discordia
Silver III
Level 141
God Stats
11W - 4L
1,615 SR
Queue Stats
803W - 803L
881 MMR
Solo
Fenrir
Fenrir
Gold V
shadowclaws2115
Fenrir
Gold V
Level 86
God Stats
4W - 2L
1,835 SR
Queue Stats
46W - 49L
1,346 MMR
Solo
Heimdallr
Heimdallr
Gold III
x_djchicho
Heimdallr
Gold III
Level 126
God Stats
3W - 3L
1,324 SR
Queue Stats
228W - 217L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
5 / 6 / 3
11,610
484
8,409
19,049
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
CorruptionZxD
King Arthur
14
0 / 11 / 6
9,330
389
6,781
19,790
21,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 13 / 2
9,661
403
8,519
24,683
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
14
2 / 9 / 3
10,088
420
7,655
28,086
25,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
gagepwn
Poseidon
20
3 / 5 / 3
13,510
563
10,896
12,120
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
GilgameshPersephoneGeb

VS

Bans
IzanamiCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 20
12,473
520
11,030
21,737
24,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Kyropolis
Yemoja
17
2 / 1 / 24
12,768
532
4,798
17,591
20,603
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
dakillabeez
Discordia
18
7 / 2 / 6
13,083
545
9,871
8,348
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
18 / 3 / 15
14,400
600
31,067
24,309
11,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
x_djchicho
Heimdallr
20
14 / 3 / 15
14,878
620
26,757
19,059
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
124
11
Kills
44
44
Deaths
11
17
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
6
3
1.08
L
King Arthur
CorruptionZxD
King Arthur
0
11
6
0.27
L
1
13
2
0.15
W
3
2
20
6.5
W
Yemoja
Kyropolis
Yemoja
2
1
24
14
L
Athena
2
9
3
0.39
W
Discordia
dakillabeez
Discordia
7
2
6
5
L
Poseidon
gagepwn
Poseidon
3
5
3
0.9
W
18
3
15
8.5
W
Heimdallr
x_djchicho
Heimdallr
14
3
15
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,260
Damage
83,523
103,728
Taken
91,044
60,742
Mitigated
69,468
14,943
Healing
40,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,409
2,688
0
3,459
19,049
5,694
0
2,125
16,398
0
66,390
L
King Arthur
CorruptionZxD
King Arthur
6,781
1,020
0
2,228
19,790
21,544
195
2,032
17,045
0
40,283
L
8,519
5,248
0
4,996
24,683
4,871
846
2,621
21,906
0
61,576
W
11,030
801
0
9,429
21,737
24,537
1,716
4,081
16,855
11,478
45,609
W
Yemoja
Kyropolis
Yemoja
4,798
2,098
9,946
5,904
17,591
20,603
911
6,400
10,975
25,344
0
L
Athena
7,655
1,242
448
3,110
28,086
25,406
0
6,430
21,188
30,233
0
W
Discordia
dakillabeez
Discordia
9,871
687
764
2,427
8,348
3,315
1,921
1,821
6,489
82,388
0
L
Poseidon
gagepwn
Poseidon
10,896
939
0
702
12,120
3,227
0
3,513
8,392
112,169
0
W
31,067
8,300
0
5,464
24,309
11,861
1,420
4,899
19,107
0
97,639
W
Heimdallr
x_djchicho
Heimdallr
26,757
11,583
0
6,482
19,059
9,152
6,537
3,457
15,557
0
144,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,199
Gold Earned
67,602
548
Minions Killed
553
0
Camps Cleared
0
2,125,652
Distance Traveled
2,257,763
19
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,610
484
97
4
0
473,868
1
L
King Arthur
9,330
389
68
3
0
305,389
4
L
Apollo
9,661
403
107
4
0
439,097
3
W
Chaac
12,473
520
88
4
0
436,095
4
W
Yemoja
12,768
532
36
2
0
400,631
6
L
Athena
10,088
420
42
2
0
479,253
4
W
Discordia
13,083
545
165
7
0
449,403
25
L
Poseidon
13,510
563
234
10
0
428,045
7
W
Fenrir
14,400
600
90
4
0
533,719
6
W
Heimdallr
14,878
620
174
7
0
437,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role