Player Matchup

Erlang Shen
Erlang Shen
Cerinor
Erlang Shen
Level 119
God Stats
1W - 1L
1,306 SR
Queue Stats
60W - 73L
1,476 Elo+
Solo
Atlas
Atlas
Maccos
Atlas
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 118L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
Mini-mies
Baron Samedi
Level 84
God Stats
2W - 0L
1,668 SR
Queue Stats
60W - 54L
1,494 Elo+
Party 1
Cerberus
Cerberus
Polynomi_poiga
Cerberus
Level 123
God Stats
2W - 0L
1,723 SR
Queue Stats
88W - 99L
1,477 Elo+
Party 1
Chaac
Chaac
xAlone_Wolfx
Chaac
Level 109
God Stats
3W - 0L
1,660 SR
Queue Stats
119W - 123L
1,413 Elo+
Party 1
Team Averages
Level 100
1,571 SR
1,474 Elo+

VS

Team Averages
Level 119
1,476 SR
1,475 Elo+
Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ShivasPT
Neith
Level 129
God Stats
2W - 4L
1,575 SR
Queue Stats
177W - 148L
1,492 Elo+
Party 2
Nike
Nike
aaronjacobs69
Nike
Level 122
God Stats
1W - 2L
1,538 SR
Queue Stats
162W - 175L
1,472 Elo+
Party 3
Cupid
Cupid
back-712
Cupid
Level 138
God Stats
3W - 8L
1,431 SR
Queue Stats
255W - 273L
1,451 Elo+
Party 3
Fenrir
Fenrir
rafasouto19
Fenrir
Level 87
God Stats
1W - 2L
1,336 SR
Queue Stats
72W - 81L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cerinor
Erlang Shen
18
4 / 3 / 20
10,906
727
14,807
34,162
24,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atlas
Maccos
Atlas
19
4 / 2 / 20
12,225
815
19,374
25,137
33,097
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
Mini-mies
Baron Samedi
18
11 / 4 / 16
12,062
804
22,556
23,714
14,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
18
6 / 2 / 19
11,622
775
15,817
25,675
27,260
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 2 / 18
11,673
778
17,210
26,166
29,444
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 7 / 7
9,914
661
33,239
14,180
5,025
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
ShivasPT
Neith
20
6 / 3 / 4
11,838
789
35,313
17,091
7,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
1 / 9 / 5
9,668
645
11,088
30,082
19,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
back-712
Cupid
15
1 / 5 / 5
9,166
611
12,399
12,445
4,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
14
3 / 8 / 3
9,427
628
7,084
21,684
21,661
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
36
32
Kills
12
13
Deaths
32
93
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
7
7
0.64
W
Erlang Shen
Cerinor
Erlang Shen
4
3
20
4.67
W
Atlas
Maccos
Atlas
4
2
20
7
W
Baron Samedi
Mini-mies
Baron Samedi
11
4
16
4.75
W
Cerberus
6
2
19
7.75
L
Neith
ShivasPT
Neith
6
3
4
2.67
L
1
9
5
0.39
L
Cupid
back-712
Cupid
1
5
5
0.7
L
Fenrir
3
8
3
0.56
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,764
Damage
99,123
134,854
Taken
95,482
128,449
Mitigated
57,845
70,388
Healing
36,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
33,239
936
3,261
3,468
14,180
5,025
0
8,718
5,462
44,431
0
W
Erlang Shen
Cerinor
Erlang Shen
14,807
4,292
4,282
13,385
34,162
24,080
690
7,978
25,771
600
24,568
W
Atlas
Maccos
Atlas
19,374
7,326
3,618
4,131
25,137
33,097
1,992
7,251
17,351
36,432
0
W
Baron Samedi
Mini-mies
Baron Samedi
22,556
2,496
14,725
8,155
23,714
14,568
1,118
6,483
17,148
35,867
0
W
Cerberus
15,817
712
4,015
6,057
25,675
27,260
496
7,499
17,828
25,510
0
L
Neith
ShivasPT
Neith
35,313
5,355
16
6,995
17,091
7,458
1,622
10,487
6,604
0
63,506
L
11,088
675
1,087
7,974
30,082
19,235
0
20,773
9,309
0
16,849
L
Cupid
back-712
Cupid
12,399
5,589
4,818
2,825
12,445
4,466
0
7,910
4,535
0
26,594
L
Fenrir
7,084
613
1,557
4,418
21,684
21,661
0
10,163
11,521
863
8,839
W
17,210
2,015
2,757
9,263
26,166
29,444
696
4,891
21,027
36
42,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,488
Gold Earned
50,013
149
Minions Killed
124
0
Camps Cleared
0
1,419,631
Distance Traveled
1,203,425
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,914
661
26
2
0
233,589
4
W
Erlang Shen
10,906
727
17
1
0
298,673
0
W
Atlas
12,225
815
29
2
0
275,334
1
W
Baron Samedi
12,062
804
33
2
0
255,205
0
W
Cerberus
11,622
775
29
2
0
285,633
5
L
Neith
11,838
789
58
4
0
285,918
1
L
Nike
9,668
645
8
1
0
227,187
0
L
Cupid
9,166
611
27
2
0
210,241
0
L
Fenrir
9,427
628
5
0
0
246,490
0
W
Chaac
11,673
778
41
3
0
304,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role