Player Matchup

Atlas
Atlas
CheckerOfVibes
Atlas
Level 160
God Stats
1W - 2L
1,457 SR
Queue Stats
456W - 305L
1,657 Elo+
Party 1
Chiron
Chiron
Fireball206
Chiron
Level 158
God Stats
8W - 5L
1,565 SR
Queue Stats
558W - 434L
1,577 Elo+
Party 1
Baba Yaga
Baba Yaga
IxAMxSTUMPY
Baba Yaga
Level 156
God Stats
16W - 20L
1,528 SR
Queue Stats
444W - 381L
1,751 Elo+
Party 1
Sun Wukong
Sun Wukong
PeepingRon420
Sun Wukong
Level 160
God Stats
36W - 22L
1,660 SR
Queue Stats
672W - 547L
1,619 Elo+
Party 1
Mulan
Mulan
imma_wallFlower
Mulan
Level 158
God Stats
53W - 49L
1,529 SR
Queue Stats
254W - 269L
1,444 Elo+
Party 1
Team Averages
Level 158
1,548 SR
1,609 Elo+

VS

Team Averages
Level 147
1,596 SR
1,614 Elo+
Hercules
Hercules
Ashikiba
Hercules
Level 156
God Stats
2W - 6L
1,554 SR
Queue Stats
392W - 351L
1,627 Elo+
Solo
Cernunnos
Cernunnos
FrostyyB
Cernunnos
Level 144
God Stats
2W - 2L
1,640 SR
Queue Stats
169W - 142L
1,653 Elo+
Party 2
Ymir
Ymir
TotesMuhhGoats
Ymir
Level 148
God Stats
0W - 1L
1,574 SR
Queue Stats
11W - 9L
1,596 Elo+
Party 2
Pele
Pele
XxLazy_KitsuneXx
Pele
Level 160
God Stats
22W - 23L
1,610 SR
Queue Stats
561W - 572L
1,608 Elo+
Solo
Nu Wa
Nu Wa
bigbarnes23
Nu Wa
Level 128
God Stats
6W - 5L
1,600 SR
Queue Stats
481W - 416L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 16
10,003
556
8,219
17,412
19,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chiron
17
6 / 3 / 4
10,527
585
9,439
15,779
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
IxAMxSTUMPY
Baba Yaga
19
12 / 1 / 6
11,525
640
15,082
10,722
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PeepingRon420
Sun Wukong
18
8 / 0 / 9
11,356
631
12,898
14,744
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 7
9,751
542
10,828
20,157
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ashikiba
Hercules
16
7 / 3 / 0
10,258
570
13,667
15,236
15,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
FrostyyB
Cernunnos
15
3 / 6 / 0
9,433
524
17,700
17,992
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 9 / 1
6,943
386
4,278
16,186
12,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 4 / 3
9,693
539
7,206
13,507
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 6 / 2
8,185
455
10,667
10,266
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
28
Kills
10
10
Deaths
28
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ashikiba
Hercules
7
3
0
2.33
W
2
0
16
10
W
Chiron
6
3
4
2.67
L
Cernunnos
FrostyyB
Cernunnos
3
6
0
0.5
W
Baba Yaga
IxAMxSTUMPY
Baba Yaga
12
1
6
15
W
Sun Wukong
PeepingRon420
Sun Wukong
8
0
9
12.5
L
0
9
1
0.06
L
0
4
3
0.38
L
0
6
2
0.17
W
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,466
Damage
53,518
78,814
Taken
73,187
49,228
Mitigated
40,202
33,408
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ashikiba
Hercules
13,667
4,329
0
5,349
15,236
15,429
368
3,461
10,828
0
59,894
W
8,219
2,685
904
3,949
17,412
19,745
190
4,195
12,637
31,070
0
W
Chiron
9,439
4,901
660
8,964
15,779
4,886
0
1,546
14,233
0
75,636
L
Cernunnos
FrostyyB
Cernunnos
17,700
8,295
0
6,268
17,992
5,178
1,072
2,701
15,206
0
76,088
W
Baba Yaga
IxAMxSTUMPY
Baba Yaga
15,082
293
0
2,703
10,722
4,729
0
4,307
6,375
78,036
0
W
Sun Wukong
PeepingRon420
Sun Wukong
12,898
2,920
0
8,038
14,744
6,710
478
3,023
10,841
0
92,159
L
4,278
1,071
613
1,511
16,186
12,125
56
7,152
8,757
13,981
0
L
7,206
2,088
0
6,213
13,507
4,847
0
2,850
10,509
0
88,357
L
10,667
1,542
0
1,512
10,266
2,623
0
6,393
3,542
49,895
0
W
10,828
924
304
7,886
20,157
13,158
0
1,874
17,440
0
57,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,162
Gold Earned
44,512
565
Minions Killed
516
0
Camps Cleared
0
1,798,807
Distance Traveled
1,651,281
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,258
570
124
7
0
355,216
1
W
Atlas
10,003
556
38
2
0
338,576
6
W
Chiron
10,527
585
121
7
0
312,954
5
L
Cernunnos
9,433
524
128
7
0
298,267
6
W
Baba Yaga
11,525
640
154
9
0
378,619
2
W
Sun Wukong
11,356
631
147
8
0
417,257
1
L
Ymir
6,943
386
18
1
0
310,159
1
L
Pele
9,693
539
150
8
0
372,403
0
L
Nu Wa
8,185
455
96
5
0
315,236
9
W
Mulan
9,751
542
105
6
0
351,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role