Player Matchup

Hou Yi
Hou Yi
FoxN3ws69
Hou Yi
Level 89
God Stats
4W - 3L
1,395 SR
Queue Stats
130W - 161L
1,385 Elo+
Party 1
Aphrodite
Aphrodite
OneFruityDon
Aphrodite
Level 67
God Stats
2W - 2L
1,493 SR
Queue Stats
268W - 297L
1,403 Elo+
Solo
Ne Zha
Ne Zha
broken102
Ne Zha
Level 83
God Stats
4W - 2L
1,440 SR
Queue Stats
265W - 310L
1,390 Elo+
Party 1
Freya
Freya
el-dragonik
Freya
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
437W - 460L
1,348 Elo+
Solo
Bellona
Bellona
jaguar1059
Bellona
Level 105
God Stats
3W - 0L
1,399 SR
Queue Stats
6W - 4L
1,454 Elo+
Solo
Team Averages
Level 87
1,445 SR
1,396 Elo+

VS

Team Averages
Level 92
1,535 SR
1,416 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
F1ST80
Neith
Level 124
God Stats
4W - 3L
1,691 SR
Queue Stats
92W - 111L
1,411 Elo+
Solo
Ganesha
Ganesha
Frankman044185
Ganesha
Level 65
God Stats
2W - 2L
1,489 SR
Queue Stats
57W - 60L
1,364 Elo+
Solo
He Bo
He Bo
Xutoq
He Bo
Level 67
God Stats
3W - 4L
1,520 SR
Queue Stats
258W - 302L
1,430 Elo+
Solo
Raijin
Raijin
bigtegu
Raijin
Level 122
God Stats
11W - 11L
1,477 SR
Queue Stats
292W - 352L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FoxN3ws69
Hou Yi
11
6 / 0 / 0
6,655
605
4,927
3,930
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
OneFruityDon
Aphrodite
11
0 / 0 / 5
6,302
573
2,481
4,573
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
broken102
Ne Zha
12
2 / 0 / 2
6,991
636
4,007
6,870
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 3 / 1
5,854
532
2,198
6,852
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
jaguar1059
Bellona
11
0 / 2 / 0
6,046
550
4,316
8,040
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 0 / 0
6,699
609
4,690
6,218
4,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
F1ST80
Neith
9
0 / 3 / 0
5,406
491
3,334
5,891
1,345
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 2 / 0
4,272
388
381
3,178
1,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Xutoq
He Bo
11
1 / 2 / 1
6,286
571
2,131
5,165
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
bigtegu
Raijin
12
2 / 1 / 1
6,932
630
3,476
4,857
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
5
5
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
0
0
2
L
Neith
F1ST80
Neith
0
3
0
0
W
Hou Yi
FoxN3ws69
Hou Yi
6
0
0
6
L
0
2
0
0
W
Aphrodite
OneFruityDon
Aphrodite
0
0
5
2.5
L
He Bo
Xutoq
He Bo
1
2
1
0.75
L
Raijin
bigtegu
Raijin
2
1
1
2.5
W
Ne Zha
broken102
Ne Zha
2
0
2
3
W
0
3
1
0.17
W
Bellona
jaguar1059
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,929
Damage
14,012
30,265
Taken
25,309
17,022
Mitigated
9,191
16,874
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,690
1,143
0
3,412
6,218
4,401
0
0
6,218
0
36,337
L
Neith
F1ST80
Neith
3,334
1,469
127
1,496
5,891
1,345
329
1,212
4,679
0
25,957
W
Hou Yi
FoxN3ws69
Hou Yi
4,927
2,173
0
1,404
3,930
1,379
407
262
3,668
0
38,171
L
381
35
132
592
3,178
1,088
0
1,061
2,117
5,860
0
W
Aphrodite
OneFruityDon
Aphrodite
2,481
648
1,342
3,248
4,573
4,462
219
461
4,112
25,415
0
L
He Bo
Xutoq
He Bo
2,131
472
0
2,370
5,165
1,132
0
966
4,199
37,279
0
L
Raijin
bigtegu
Raijin
3,476
276
0
1,514
4,857
1,225
0
1,102
3,755
41,556
0
W
Ne Zha
broken102
Ne Zha
4,007
1,433
0
4,808
6,870
2,289
0
795
5,936
0
41,097
W
2,198
650
0
2,157
6,852
2,537
288
3,970
2,579
24,606
3,227
W
Bellona
jaguar1059
Bellona
4,316
1,626
0
3,915
8,040
6,355
160
163
7,877
0
28,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,848
Gold Earned
29,595
336
Minions Killed
334
0
Camps Cleared
0
1,136,535
Distance Traveled
903,441
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,699
609
83
8
0
205,725
1
L
Neith
5,406
491
66
6
0
187,635
4
W
Hou Yi
6,655
605
66
6
0
229,041
4
L
Ganesha
4,272
388
5
0
0
63,682
0
W
Aphrodite
6,302
573
56
5
0
207,480
2
L
He Bo
6,286
571
84
8
0
231,540
2
L
Raijin
6,932
630
96
9
0
214,859
3
W
Ne Zha
6,991
636
96
9
0
271,585
0
W
Freya
5,854
532
57
5
0
195,035
3
W
Bellona
6,046
550
61
6
0
233,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role