Player Matchup

Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
SirRageALot100
Hera
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,375 Elo+
Solo
Hun Batz
Hun Batz
SteveMG
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,383 Elo+
Solo
Apollo
Apollo
TangoMango55
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,416 Elo+
Solo
Scylla
Scylla
killca200137
Scylla
Level 87
God Stats
0W - 2L
1,249 SR
Queue Stats
12W - 10L
1,533 Elo+
Party 2
Team Averages
Level 37
1,450 SR
1,441 Elo+

VS

Team Averages
Level 45
1,535 SR
1,498 Elo+
Discordia
Discordia
Biphos
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,507 Elo+
Solo
Yemoja
Yemoja
Htirlec33
Yemoja
Level 65
God Stats
2W - 0L
1,674 SR
Queue Stats
60W - 58L
1,496 Elo+
Party 1
Izanami
Izanami
Shikabuka
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
Snuckz
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
He Bo
He Bo
rwhyb
He Bo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 8 / 5
8,996
692
6,631
13,104
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 9
9,729
748
11,488
10,415
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
SteveMG
Hun Batz
18
4 / 10 / 4
10,515
809
9,429
18,248
7,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
18
4 / 6 / 8
11,083
853
8,738
14,209
5,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
17
4 / 8 / 5
10,586
814
13,924
13,538
4,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Biphos
Discordia
19
11 / 3 / 19
11,841
911
20,560
10,448
4,290
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Htirlec33
Yemoja
17
3 / 2 / 24
10,465
805
4,930
14,739
13,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Shikabuka
Izanami
18
10 / 3 / 15
11,267
867
14,619
11,481
5,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Snuckz
Gilgamesh
18
10 / 4 / 15
12,122
932
13,064
21,983
14,880
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
rwhyb
He Bo
16
5 / 4 / 18
10,723
825
10,826
11,981
4,290
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
130
15
Kills
39
39
Deaths
16
31
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
8
5
0.56
W
Discordia
Biphos
Discordia
11
3
19
6.83
W
Yemoja
Htirlec33
Yemoja
3
2
24
7.5
W
Izanami
Shikabuka
Izanami
10
3
15
5.83
L
1
7
9
0.79
W
Gilgamesh
Snuckz
Gilgamesh
10
4
15
4.38
L
Hun Batz
SteveMG
Hun Batz
4
10
4
0.6
L
Apollo
4
6
8
1.33
L
Scylla
4
8
5
0.81
W
He Bo
rwhyb
He Bo
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,210
Damage
63,999
69,514
Taken
70,632
26,296
Mitigated
42,562
17,853
Healing
25,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,631
779
5,332
2,709
13,104
5,123
60
8,058
5,046
9,235
0
W
Discordia
Biphos
Discordia
20,560
930
1,079
1,598
10,448
4,290
1,089
4,278
6,080
40,864
0
W
Yemoja
Htirlec33
Yemoja
4,930
596
4,295
2,076
14,739
13,695
1,267
7,287
7,248
12,325
0
W
Izanami
Shikabuka
Izanami
14,619
9,129
1,361
2,246
11,481
5,407
2,665
4,146
7,261
0
34,868
L
11,488
2,852
571
785
10,415
3,757
102
5,035
5,380
21,019
0
W
Gilgamesh
Snuckz
Gilgamesh
13,064
1,667
2,530
7,131
21,983
14,880
193
9,265
11,600
2,487
24,508
L
Hun Batz
SteveMG
Hun Batz
9,429
1,444
992
2,199
18,248
7,234
1,308
8,823
9,425
0
26,378
L
Apollo
8,738
3,961
232
2,449
14,209
5,288
372
7,903
6,306
0
18,916
L
Scylla
13,924
440
642
1,942
13,538
4,894
60
7,218
6,320
35,224
0
W
He Bo
rwhyb
He Bo
10,826
515
1,577
2,024
11,981
4,290
1,225
6,291
5,317
23,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,909
Gold Earned
56,418
126
Minions Killed
135
0
Camps Cleared
0
1,057,653
Distance Traveled
1,179,641
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,996
692
3
0
0
220,489
1
W
Discordia
11,841
911
27
2
0
233,340
2
W
Yemoja
10,465
805
16
1
0
247,252
0
W
Izanami
11,267
867
47
4
0
243,044
2
L
Hera
9,729
748
19
1
0
220,114
0
W
Gilgamesh
12,122
932
19
1
0
261,838
0
L
Hun Batz
10,515
809
36
3
0
199,152
3
L
Apollo
11,083
853
25
2
0
215,726
0
L
Scylla
10,586
814
43
3
0
202,172
1
W
He Bo
10,723
825
26
2
0
194,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role