Player Matchup

Medusa
Medusa
Argrin
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,417 Elo+
Solo
Nu Wa
Nu Wa
Dj-Adamski1
Nu Wa
Level 127
God Stats
3W - 1L
1,625 SR
Queue Stats
241W - 241L
1,501 Elo+
Solo
King Arthur
King Arthur
GoldenCavalier
King Arthur
Level 123
God Stats
3W - 1L
1,582 SR
Queue Stats
91W - 62L
1,580 Elo+
Solo
Merlin
Merlin
TimoTimee
Merlin
Level 24
God Stats
0W - 2L
1,459 SR
Queue Stats
12W - 11L
1,501 Elo+
Solo
Thor
Thor
ildsjel
Thor
Level 27
God Stats
0W - 1L
1,293 SR
Queue Stats
59W - 72L
1,464 Elo+
Solo
Team Averages
Level 84
1,492 SR
1,492 Elo+

VS

Team Averages
Level 132
1,505 SR
1,500 Elo+
Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AllTimeAmy
Hera
Level 149
God Stats
9W - 9L
1,514 SR
Queue Stats
380W - 380L
1,544 Elo+
Solo
Pele
Pele
ParasiteUA
Pele
Level 158
God Stats
3W - 1L
1,650 SR
Queue Stats
110W - 121L
1,459 Elo+
Solo
Agni
Agni
ilyademgo
Agni
Level 62
God Stats
2W - 7L
1,359 SR
Queue Stats
213W - 167L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Argrin
Medusa
15
4 / 6 / 0
8,634
785
8,415
9,195
3,064
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 1 / 4
8,855
805
11,412
6,118
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
GoldenCavalier
King Arthur
5
0 / 0 / 0
5,680
516
0
0
0
Merlin
TimoTimee
Merlin
15
1 / 4 / 5
8,444
768
11,220
9,328
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
ildsjel
Thor
12
0 / 5 / 2
6,820
620
3,135
10,517
4,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
6 / 3 / 4
8,838
803
4,547
7,043
3,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
 
Kuzenbo
15
1 / 1 / 10
8,329
757
5,900
12,989
16,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 1 / 9
9,363
851
7,571
10,046
4,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 7
9,221
838
10,996
12,220
4,649
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
15
3 / 2 / 7
9,114
829
4,877
7,727
3,298
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
16
16
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
3
4
2.67
W
Kuzenbo
 
Kuzenbo
1
1
10
6
W
3
1
9
7.5
L
Medusa
Argrin
Medusa
4
6
0
0.67
L
3
1
4
5
L
King Arthur
GoldenCavalier
King Arthur
0
0
0
0
W
3
2
7
3.25
L
Merlin
TimoTimee
Merlin
1
4
5
0.88
L
Thor
ildsjel
Thor
0
5
2
0.2
W
Agni
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,182
Damage
33,891
35,158
Taken
50,025
12,247
Mitigated
32,509
7,971
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,547
246
1,753
852
7,043
3,672
569
3,013
4,030
0
4,163
W
Kuzenbo
 
Kuzenbo
5,900
1,380
1,383
1,712
12,989
16,419
589
5,900
7,089
12,547
0
W
7,571
1,227
3,458
2,126
10,046
4,471
1,263
4,509
5,537
31,924
0
L
Medusa
Argrin
Medusa
8,415
3,456
803
758
9,195
3,064
0
6,302
2,814
0
22,274
L
11,412
2,428
1,140
1,742
6,118
1,871
0
2,953
2,531
27,667
0
L
King Arthur
GoldenCavalier
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
10,996
1,196
1,490
3,141
12,220
4,649
127
6,410
5,810
0
23,410
L
Merlin
TimoTimee
Merlin
11,220
631
782
1,947
9,328
3,297
0
3,542
5,154
31,264
0
L
Thor
ildsjel
Thor
3,135
871
241
558
10,517
4,015
0
5,551
4,841
0
6,637
W
Agni
4,877
156
488
461
7,727
3,298
731
2,800
4,927
24,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
44,865
114
Minions Killed
137
0
Camps Cleared
0
742,609
Distance Traveled
1,004,989
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,838
803
3
0
0
179,487
1
W
Kuzenbo
8,329
757
11
1
0
223,263
0
W
Hera
9,363
851
43
4
0
209,404
0
L
Medusa
8,634
785
23
2
0
164,739
0
L
Nu Wa
8,855
805
42
4
0
211,902
0
L
King Arthur
5,680
516
0
0
0
0
0
W
Pele
9,221
838
36
3
0
193,598
1
L
Merlin
8,444
768
44
4
0
165,078
0
L
Thor
6,820
620
5
0
0
200,890
0
W
Agni
9,114
829
44
4
0
199,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role