Player Matchup

Jing Wei
Jing Wei
DgoGrimm
Jing Wei
Level 86
God Stats
3W - 1L
1,362 SR
Queue Stats
187W - 260L
1,256 Elo+
Party 3
Scylla
Scylla
HydratedPelican
Scylla
Level 26
God Stats
4W - 2L
1,403 SR
Queue Stats
30W - 33L
1,268 Elo+
Party 1
Bakasura
Bakasura
Jamp1k
Bakasura
Level 47
God Stats
25W - 25L
1,413 SR
Queue Stats
113W - 117L
1,353 Elo+
Party 3
Atlas
Atlas
MemeRayMorrison
Atlas
Level 46
God Stats
2W - 1L
1,788 SR
Queue Stats
32W - 36L
1,267 Elo+
Party 1
Gilgamesh
Gilgamesh
lord-_-dodo10352
Gilgamesh
Level 21
God Stats
6W - 5L
1,531 SR
Queue Stats
19W - 31L
1,298 Elo+
Party 1
Team Averages
Level 45
1,499 SR
1,288 Elo+

VS

Team Averages
Level 59
1,341 SR
1,312 Elo+
Cernunnos
Cernunnos
BunnyBoy29
Cernunnos
Level 79
God Stats
46W - 70L
1,400 SR
Queue Stats
265W - 303L
1,365 Elo+
Solo
Cerberus
Cerberus
FourthGorilla50
Cerberus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,316 Elo+
Solo
Zeus
Zeus
HanZikDoN
Zeus
Level 41
God Stats
1W - 7L
1,172 SR
Queue Stats
104W - 145L
1,298 Elo+
Party 2
Osiris
Osiris
biskvitHawck
Osiris
Level 62
God Stats
0W - 3L
1,262 SR
Queue Stats
168W - 208L
1,305 Elo+
Party 2
Tsukuyomi
Tsukuyomi
siage99
Tsukuyomi
Level 64
God Stats
2W - 5L
1,372 SR
Queue Stats
133W - 191L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DgoGrimm
Jing Wei
11
1 / 3 / 2
6,662
512
3,059
8,190
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 2
7,033
541
7,860
5,926
1,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Jamp1k
Bakasura
13
2 / 2 / 2
7,429
571
4,133
9,064
3,138
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 5
7,191
553
4,555
9,279
7,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
9
2 / 4 / 1
6,026
464
3,191
12,745
5,224
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BunnyBoy29
Cernunnos
1
0 / 0 / 0
2,622
202
0
0
0
Cerberus
9
0 / 3 / 1
5,715
440
1,305
8,177
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
11
3 / 5 / 4
6,974
536
8,929
7,760
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
11
2 / 1 / 5
6,553
504
4,614
10,279
8,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
siage99
Tsukuyomi
12
5 / 1 / 1
7,142
549
8,851
8,041
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
10
Kills
10
10
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BunnyBoy29
Cernunnos
0
0
0
0
W
Jing Wei
DgoGrimm
Jing Wei
1
3
2
0.67
L
Cerberus
0
3
1
0.17
L
Zeus
3
5
4
1
W
2
1
2
3
W
Bakasura
Jamp1k
Bakasura
2
2
2
1.5
W
3
0
5
5.5
L
Osiris
2
1
5
4.5
W
Gilgamesh
2
4
1
0.63
L
Tsukuyomi
siage99
Tsukuyomi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,798
Damage
23,699
45,204
Taken
34,257
19,959
Mitigated
17,362
13,411
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BunnyBoy29
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
DgoGrimm
Jing Wei
3,059
1,634
300
1,592
8,190
2,588
1,418
1,824
6,282
0
37,899
L
Cerberus
1,305
472
0
2,046
8,177
3,978
104
3,214
4,963
20,808
0
L
Zeus
8,929
1,490
0
705
7,760
2,026
682
3,628
4,132
35,330
0
W
7,860
166
0
2,026
5,926
1,673
647
1,760
4,038
28,163
0
W
Bakasura
Jamp1k
Bakasura
4,133
2,645
0
4,654
9,064
3,138
310
773
8,149
0
42,089
W
4,555
1,322
1,255
1,615
9,279
7,336
539
1,887
7,234
18,075
0
L
Osiris
4,614
1,525
0
1,390
10,279
8,669
76
3,703
6,411
0
20,952
W
Gilgamesh
3,191
645
0
1,969
12,745
5,224
20
3,268
9,267
0
13,317
L
Tsukuyomi
siage99
Tsukuyomi
8,851
1,831
0
2,891
8,041
2,689
822
1,870
6,171
0
41,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,341
Gold Earned
29,006
276
Minions Killed
225
0
Camps Cleared
0
1,358,069
Distance Traveled
984,287
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
2,622
202
0
0
0
0
0
W
Jing Wei
6,662
512
84
6
0
254,415
5
L
Cerberus
5,715
440
48
4
0
193,177
0
L
Zeus
6,974
536
65
5
0
231,262
1
W
Scylla
7,033
541
41
3
0
236,214
4
W
Bakasura
7,429
571
98
8
0
322,497
4
W
Atlas
7,191
553
24
2
0
257,881
7
L
Osiris
6,553
504
37
3
0
277,663
2
W
Gilgamesh
6,026
464
29
2
0
287,062
0
L
Tsukuyomi
7,142
549
75
6
0
282,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role