Player Matchup

Chang'e
Chang'e
Dobber96
Chang'e
Level 51
God Stats
2W - 0L
1,486 SR
Queue Stats
3W - 2L
1,856 Elo+
Party 2
Achilles
Achilles
Gavburger
Achilles
Level 9
God Stats
2W - 3L
1,428 SR
Queue Stats
2W - 9L
1,153 Elo+
Party 2
Agni
Agni
zacarincraft
Agni
Level 105
God Stats
3W - 0L
1,869 SR
Queue Stats
107W - 106L
1,598 Elo+
Solo
Team Averages
Level 55
1,594 SR
1,536 Elo+

VS

Team Averages
Level 46
1,593 SR
1,528 Elo+
Ares
Ares
DriftingPetal
Ares
Level 24
God Stats
1W - 1L
1,873 SR
Queue Stats
39W - 45L
1,510 Elo+
Party 1
Olorun
Olorun
TealTiru
Olorun
Level 52
God Stats
38W - 46L
1,580 SR
Queue Stats
76W - 90L
1,530 Elo+
Party 1
Hachiman
Hachiman
jimborock
Hachiman
Level 62
God Stats
3W - 7L
1,326 SR
Queue Stats
138W - 145L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dobber96
Chang'e
18
1 / 4 / 7
12,332
649
12,218
15,441
8,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Gavburger
Achilles
17
3 / 3 / 4
12,274
646
8,953
23,704
25,702
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
4 / 3 / 4
13,131
691
31,676
18,424
6,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 9
12,719
669
18,959
20,864
29,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
TealTiru
Olorun
18
4 / 4 / 6
12,352
650
13,382
17,185
8,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
jimborock
Hachiman
17
5 / 3 / 3
12,179
641
16,001
19,995
8,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
8
Kills
10
10
Deaths
8
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dobber96
Chang'e
1
4
7
1.13
L
1
1
9
5.5
W
Achilles
Gavburger
Achilles
3
3
4
1.67
L
Olorun
TealTiru
Olorun
4
4
6
1.75
L
Hachiman
jimborock
Hachiman
5
3
3
2.17
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,847
Damage
48,342
57,569
Taken
58,044
40,336
Mitigated
46,058
25,653
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dobber96
Chang'e
12,218
1,457
10,744
7,935
15,441
8,375
924
10,244
5,197
38,273
0
L
18,959
796
0
1,905
20,864
29,620
0
12,607
7,777
36,321
0
W
Achilles
Gavburger
Achilles
8,953
2,285
0
2,517
23,704
25,702
637
13,765
9,939
0
16,573
L
Olorun
TealTiru
Olorun
13,382
2,946
1,211
4,837
17,185
8,090
0
14,221
2,362
64,713
2,695
L
Hachiman
jimborock
Hachiman
16,001
7,117
0
4,016
19,995
8,348
712
15,776
3,681
0
50,133
W
31,676
1,357
609
3,848
18,424
6,259
1,185
8,565
9,859
98,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,737
Gold Earned
37,250
213
Minions Killed
213
9
Camps Cleared
9
1,042,761
Distance Traveled
1,031,166
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,332
649
62
3
1
344,834
3
L
Ares
12,719
669
22
1
1
362,657
5
W
Achilles
12,274
646
17
1
1
348,857
0
L
Olorun
12,352
650
135
7
7
318,910
4
L
Hachiman
12,179
641
56
3
1
349,599
1
W
Agni
13,131
691
134
7
7
349,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role