Player Matchup

Awilix
Awilix
Abrenalgas
Awilix
Level 144
God Stats
4W - 5L
1,610 SR
Queue Stats
363W - 379L
1,552 Elo+
Solo
Scylla
Scylla
Chaseinator
Scylla
Level 124
God Stats
15W - 20L
1,527 SR
Queue Stats
372W - 376L
1,625 Elo+
Party 1
Skadi
Skadi
Djmasterz187
Skadi
Level 42
God Stats
4W - 3L
1,685 SR
Queue Stats
116W - 115L
1,571 Elo+
Solo
Charybdis
Charybdis
FappleWasTaken
Charybdis
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,379 Elo+
Solo
Artio
Artio
SARKhoward
Artio
Level 79
God Stats
2W - 2L
1,484 SR
Queue Stats
149W - 139L
1,592 Elo+
Party 1
Team Averages
Level 87
1,561 SR
1,544 Elo+

VS

Team Averages
Level 98
1,570 SR
1,586 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ExplosiveShadow
Ganesha
Level 18
God Stats
2W - 0L
1,603 SR
Queue Stats
18W - 12L
1,608 Elo+
Party 2
Vamana
Vamana
ReactiveFir
Vamana
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 15L
1,693 Elo+
Party 2
Danzaburou
Danzaburou
RiSe Hectic
Danzaburou
Level 160
God Stats
8W - 7L
1,633 SR
Queue Stats
175W - 149L
1,602 Elo+
Party 2
Agni
Agni
Yeyofeik21
Agni
Level 156
God Stats
3W - 1L
1,612 SR
Queue Stats
233W - 230L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Abrenalgas
Awilix
9
3 / 3 / 2
5,639
564
6,039
9,260
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
10
1 / 1 / 1
5,689
569
3,318
3,025
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 3 / 0
5,935
594
5,903
6,604
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
FappleWasTaken
Charybdis
8
0 / 5 / 0
4,752
475
2,113
7,631
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artio
7
0 / 3 / 6
5,166
517
3,191
10,325
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
6 / 1 / 1
6,700
670
6,275
8,606
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 2 / 4
5,397
540
3,419
8,938
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
12
4 / 0 / 0
6,875
688
4,499
5,753
3,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
RiSe Hectic
Danzaburou
12
5 / 3 / 1
7,188
719
6,747
6,636
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 4
6,097
610
4,634
3,852
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
15
15
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
1
6.5
L
Awilix
Abrenalgas
Awilix
3
3
2
1.33
L
Scylla
1
1
1
1.5
L
4
3
0
1.33
W
0
2
4
1
L
Charybdis
FappleWasTaken
Charybdis
0
5
0
0
W
Vamana
4
0
0
4
W
Danzaburou
RiSe Hectic
Danzaburou
5
3
1
1.83
L
Artio
0
3
6
1
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,564
Damage
25,574
36,845
Taken
33,785
13,686
Mitigated
13,072
8,946
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,275
4,627
0
2,509
8,606
2,199
0
1,816
6,754
0
36,640
L
Awilix
Abrenalgas
Awilix
6,039
2,089
0
1,770
9,260
2,756
0
1,942
7,217
0
26,593
L
Scylla
3,318
565
0
20
3,025
759
0
1,303
1,630
35,839
0
L
5,903
3,436
0
2,076
6,604
1,834
0
563
6,039
0
36,984
W
3,419
608
656
1,900
8,938
4,148
374
2,636
6,212
14,509
0
L
Charybdis
FappleWasTaken
Charybdis
2,113
1,276
0
2,560
7,631
1,848
54
0
7,215
0
20,869
W
Vamana
4,499
1,124
0
3,073
5,753
3,803
100
0
5,753
0
39,334
W
Danzaburou
RiSe Hectic
Danzaburou
6,747
2,375
0
875
6,636
1,948
0
735
5,901
0
40,159
L
Artio
3,191
541
268
2,252
10,325
6,489
0
3,907
6,210
11,539
0
W
4,634
532
0
1,080
3,852
974
0
1,104
2,656
33,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,181
Gold Earned
32,257
273
Minions Killed
324
0
Camps Cleared
0
999,407
Distance Traveled
1,033,377
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,700
670
64
6
0
228,942
0
L
Awilix
5,639
564
59
6
0
239,447
1
L
Scylla
5,689
569
80
8
0
207,168
3
L
Skadi
5,935
594
73
7
0
188,127
3
W
Ganesha
5,397
540
2
0
0
194,370
0
L
Charybdis
4,752
475
46
5
0
173,988
2
W
Vamana
6,875
688
89
9
0
216,100
1
W
Danzaburou
7,188
719
84
8
0
195,875
2
L
Artio
5,166
517
15
2
0
190,677
1
W
Agni
6,097
610
85
9
0
198,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role