Player Matchup

Arachne
Arachne
DiaboAteu
Arachne
Level 160
God Stats
21W - 12L
1,619 SR
Queue Stats
151W - 151L
1,404 Elo+
Solo
Chronos
Chronos
Gonza7398
Chronos
Level 97
God Stats
5W - 4L
1,484 SR
Queue Stats
68W - 76L
1,457 Elo+
Solo
Chang'e
Chang'e
Howlita
Chang'e
Level 104
God Stats
13W - 6L
1,680 SR
Queue Stats
352W - 354L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
KauanDreamy
Kumbhakarna
Level 89
God Stats
9W - 5L
1,578 SR
Queue Stats
319W - 353L
1,496 Elo+
Solo
Cupid
Cupid
xMysTeRioNz
Cupid
Level 159
God Stats
29W - 35L
1,486 SR
Queue Stats
904W - 853L
1,504 Elo+
Solo
Team Averages
Level 122
1,569 SR
1,471 Elo+

VS

Team Averages
Level 134
1,562 SR
1,468 Elo+
Jormungandr
Jormungandr
ElderSalsicheiro
Jormungandr
Level 158
God Stats
3W - 2L
1,700 SR
Queue Stats
64W - 73L
1,426 Elo+
Party 1
The Morrigan
The Morrigan
Feks96_BR
The Morrigan
Level 127
God Stats
4W - 3L
1,582 SR
Queue Stats
302W - 335L
1,449 Elo+
Solo
Ra
Ra
Rageouss
Ra
Level 108
God Stats
14W - 19L
1,421 SR
Queue Stats
43W - 52L
1,457 Elo+
Party 1
Ullr
Ullr
isaquekipp
Ullr
Level 125
God Stats
1W - 3L
1,438 SR
Queue Stats
7W - 10L
1,486 Elo+
Solo
Bakasura
Bakasura
temp-925139
Bakasura
Level 150
God Stats
10W - 6L
1,668 SR
Queue Stats
335W - 355L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DiaboAteu
Arachne
11
4 / 1 / 2
6,796
618
4,522
7,399
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Gonza7398
Chronos
12
0 / 0 / 0
6,670
606
3,662
5,664
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Howlita
Chang'e
11
4 / 0 / 3
6,738
613
4,502
4,947
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
KauanDreamy
Kumbhakarna
8
1 / 0 / 8
6,036
549
886
4,410
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 1 / 4
6,881
626
5,588
5,095
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElderSalsicheiro
Jormungandr
12
0 / 0 / 0
6,688
608
3,682
6,140
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

The Morrigan
Feks96_BR
The Morrigan
5
1 / 2 / 0
4,592
417
1,142
2,514
756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 0
5,500
500
4,282
6,681
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 1
4,207
382
578
1,490
232
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
temp-925139
Bakasura
11
0 / 3 / 2
6,087
553
3,588
10,349
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
2
2
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
DiaboAteu
Arachne
4
1
2
5
L
Jormungandr
ElderSalsicheiro
Jormungandr
0
0
0
0
L
The Morrigan
Feks96_BR
The Morrigan
1
2
0
0.5
W
Chronos
Gonza7398
Chronos
0
0
0
0
W
Chang'e
Howlita
Chang'e
4
0
3
5.5
W
Kumbhakarna
KauanDreamy
Kumbhakarna
1
0
8
5
L
1
7
0
0.14
L
0
1
1
0.5
L
Bakasura
temp-925139
Bakasura
0
3
2
0.33
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,160
Damage
13,272
27,515
Taken
27,174
10,141
Mitigated
11,601
14,006
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DiaboAteu
Arachne
4,522
2,952
0
2,873
7,399
2,057
0
1,801
5,417
0
43,945
L
Jormungandr
ElderSalsicheiro
Jormungandr
3,682
765
0
2,821
6,140
4,436
0
2,979
3,161
44,517
0
L
The Morrigan
Feks96_BR
The Morrigan
1,142
535
0
485
2,514
756
0
911
1,497
10,832
1,285
W
Chronos
Gonza7398
Chronos
3,662
1,547
0
3,042
5,664
2,248
0
2,874
2,395
39,078
4,505
W
Chang'e
Howlita
Chang'e
4,502
585
490
3,437
4,947
1,420
994
1,303
3,562
34,379
0
W
Kumbhakarna
KauanDreamy
Kumbhakarna
886
59
0
1,004
4,410
2,904
0
1,254
2,966
9,470
0
L
4,282
461
156
591
6,681
1,853
0
2,270
4,309
22,439
0
L
578
0
0
137
1,490
232
0
0
1,490
0
5,071
L
Bakasura
temp-925139
Bakasura
3,588
1,609
0
3,159
10,349
4,324
0
1,819
8,350
0
42,042
W
5,588
2,941
0
3,160
5,095
1,512
684
791
3,804
0
49,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,121
Gold Earned
27,074
360
Minions Killed
288
0
Camps Cleared
0
1,099,014
Distance Traveled
825,424
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,796
618
84
8
0
254,518
2
L
Jormungandr
6,688
608
112
10
0
193,903
0
L
The Morrigan
4,592
417
27
2
0
106,143
2
W
Chronos
6,670
606
93
8
0
211,800
2
W
Chang'e
6,738
613
79
7
0
214,120
5
W
Kumbhakarna
6,036
549
12
1
0
243,667
5
L
Ra
5,500
500
44
4
0
190,453
2
L
Ullr
4,207
382
9
1
0
80,552
1
L
Bakasura
6,087
553
96
9
0
254,373
0
W
Cupid
6,881
626
92
8
0
174,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role