Player Matchup

Freya
Freya
Accel4JoVy
Freya
Level 128
God Stats
2W - 2L
1,631 SR
Queue Stats
577W - 516L
1,641 Elo+
Party 1
Chernobog
Chernobog
Amaurythebeast02
Chernobog
Level 101
God Stats
2W - 2L
1,689 SR
Queue Stats
153W - 142L
1,646 Elo+
Party 1
Nemesis
Nemesis
Jon-O-5-AnHour
Nemesis
Level 116
God Stats
48W - 16L
1,698 SR
Queue Stats
451W - 364L
1,622 Elo+
Solo
Kuzenbo
Kuzenbo
JukeboxHerooooo
Kuzenbo
Level 128
God Stats
7W - 10L
1,535 SR
Queue Stats
956W - 894L
1,639 Elo+
Solo
Osiris
Osiris
URRSFenix
Osiris
Level 122
God Stats
12W - 10L
1,660 SR
Queue Stats
755W - 727L
1,616 Elo+
Solo
Team Averages
Level 119
1,643 SR
1,633 Elo+

VS

Team Averages
Level 154
1,560 SR
1,551 Elo+
Nike
Nike
 
Nike
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Lil_Grimmmy
Apollo
Level 146
God Stats
5W - 4L
1,550 SR
Queue Stats
414W - 454L
1,541 Elo+
Party 3
Sol
Sol
Mvhiru
Sol
Level 158
God Stats
7W - 9L
1,622 SR
Queue Stats
236W - 225L
1,618 Elo+
Party 2
Atlas
Atlas
Oypadea
Atlas
Level 159
God Stats
3W - 3L
1,627 SR
Queue Stats
130W - 119L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
3 / 3 / 1
5,927
593
5,221
7,070
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
9
0 / 4 / 1
5,053
505
3,657
8,025
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 4 / 1
5,081
508
3,387
8,177
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 2
5,388
539
2,473
7,952
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
URRSFenix
Osiris
9
0 / 2 / 0
4,954
495
1,627
5,858
3,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 0 / 0
7,020
702
5,276
5,899
3,299
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
 
Pele
10
5 / 1 / 4
6,842
684
6,485
6,288
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
11
4 / 0 / 5
6,520
652
6,227
4,843
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Mvhiru
Sol
11
1 / 2 / 3
6,226
623
5,469
5,117
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Oypadea
Atlas
9
3 / 2 / 3
5,853
585
4,823
9,101
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
16
16
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
0
3
W
Pele
 
Pele
5
1
4
7
L
Freya
3
3
1
1.17
L
Chernobog
0
4
1
0.13
L
1
4
1
0.38
L
1
3
2
0.67
W
Apollo
4
0
5
6.5
W
Sol
Mvhiru
Sol
1
2
3
1.25
W
Atlas
Oypadea
Atlas
3
2
3
2.25
L
Osiris
URRSFenix
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,365
Damage
28,280
37,082
Taken
31,248
14,678
Mitigated
12,612
10,458
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,276
1,243
0
1,340
5,899
3,299
67
0
5,562
0
41,247
W
Pele
 
Pele
6,485
1,880
0
2,726
6,288
1,683
0
1,202
5,086
0
33,146
L
Freya
5,221
1,849
0
2,573
7,070
2,514
0
2,987
3,647
27,527
3,577
L
Chernobog
3,657
2,384
0
1,966
8,025
1,852
0
2,177
5,791
0
28,172
L
3,387
1,889
0
925
8,177
2,027
0
997
7,180
0
26,009
L
2,473
972
632
2,333
7,952
4,613
0
3,238
4,674
10,645
0
W
Apollo
6,227
3,992
0
3,216
4,843
1,291
512
382
4,461
0
35,802
W
Sol
Mvhiru
Sol
5,469
927
0
2,335
5,117
1,808
0
1,992
3,125
33,642
3,691
W
Atlas
Oypadea
Atlas
4,823
1,464
0
3,326
9,101
4,531
0
3,465
5,636
14,150
0
L
Osiris
URRSFenix
Osiris
1,627
403
0
2,029
5,858
3,672
0
83
5,775
0
24,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
32,461
245
Minions Killed
328
0
Camps Cleared
0
1,015,712
Distance Traveled
1,011,937
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,020
702
94
9
0
206,692
1
W
Pele
6,842
684
68
7
0
230,909
1
L
Freya
5,927
593
64
6
0
186,320
2
L
Chernobog
5,053
505
63
6
0
193,563
1
L
Nemesis
5,081
508
46
5
0
208,258
2
L
Kuzenbo
5,388
539
14
1
0
213,876
5
W
Apollo
6,520
652
69
7
0
187,407
1
W
Sol
6,226
623
80
8
0
187,712
3
W
Atlas
5,853
585
17
2
0
199,217
4
L
Osiris
4,954
495
58
6
0
213,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role