Player Matchup

Neith
Neith
Asagayawa
Neith
Level 158
God Stats
0W - 1L
1,683 SR
Queue Stats
49W - 58L
1,447 Elo+
Party 1
Sol
Sol
KaMemBE
Sol
Level 156
God Stats
0W - 1L
1,941 SR
Queue Stats
38W - 46L
1,433 Elo+
Party 1
Nike
Nike
TangoMango55
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,410 Elo+
Solo
Cernunnos
Cernunnos
iJackAngel
Cernunnos
Level 66
God Stats
1W - 1L
1,501 SR
Queue Stats
6W - 6L
1,502 Elo+
Solo
Hercules
Hercules
kokokokooo
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 82
1,625 SR
1,458 Elo+

VS

Team Averages
Level 117
1,469 SR
1,500 Elo+
Izanami
Izanami
 
Izanami
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Jar00
Pele
Level 148
God Stats
3W - 8L
1,129 SR
Queue Stats
311W - 313L
1,527 Elo+
Solo
He Bo
He Bo
KubratKhan
He Bo
Level 160
God Stats
10W - 6L
1,583 SR
Queue Stats
428W - 420L
1,523 Elo+
Solo
Artio
Artio
PapaZgon
Artio
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,493 Elo+
Solo
Bastet
Bastet
Wdowiar
Bastet
Level 160
God Stats
6W - 2L
1,632 SR
Queue Stats
263W - 287L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asagayawa
Neith
16
4 / 4 / 1
8,574
953
7,290
8,065
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
13
1 / 6 / 5
7,230
803
8,818
9,487
2,199
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 3
6,445
716
4,774
12,972
7,118
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
iJackAngel
Cernunnos
12
2 / 7 / 2
7,536
837
9,184
10,731
3,276
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
kokokokooo
Hercules
12
1 / 5 / 3
6,854
762
5,176
13,617
8,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 2 / 18
9,127
1,014
9,654
7,673
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Jar00
Pele
17
9 / 1 / 14
9,784
1,087
11,938
13,168
8,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
14
8 / 2 / 13
9,201
1,022
10,269
7,470
3,379
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
PapaZgon
Artio
14
0 / 0 / 19
7,984
887
3,692
10,688
10,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Wdowiar
Bastet
14
8 / 3 / 16
9,219
1,024
14,205
9,242
4,416

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
109
8
Kills
29
29
Deaths
8
14
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
18
6.5
L
Neith
Asagayawa
Neith
4
4
1
1.13
W
Pele
Jar00
Pele
9
1
14
16
L
Sol
1
6
5
0.58
W
He Bo
8
2
13
7.25
W
Artio
PapaZgon
Artio
0
0
19
9.5
L
0
7
3
0.21
W
Bastet
Wdowiar
Bastet
8
3
16
5.33
L
Cernunnos
iJackAngel
Cernunnos
2
7
2
0.43
L
Hercules
kokokokooo
Hercules
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,242
Damage
49,758
54,872
Taken
48,241
25,205
Mitigated
30,832
12,145
Healing
18,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,654
3,625
1,061
638
7,673
4,291
1,657
2,981
4,692
0
28,417
L
Neith
Asagayawa
Neith
7,290
2,333
747
2,265
8,065
3,645
616
1,241
6,603
0
20,393
W
Pele
Jar00
Pele
11,938
1,904
1,205
5,750
13,168
8,228
638
2,267
10,901
0
26,987
L
Sol
8,818
2,029
779
2,810
9,487
2,199
0
2,636
6,773
19,400
0
W
He Bo
10,269
871
1,011
794
7,470
3,379
1,964
1,282
6,188
18,487
0
W
Artio
PapaZgon
Artio
3,692
393
2,740
3,207
10,688
10,518
848
2,636
8,052
5,184
0
L
4,774
876
235
831
12,972
7,118
48
4,403
8,281
95
6,446
W
Bastet
Wdowiar
Bastet
14,205
2,401
578
1,690
9,242
4,416
0
1,755
7,487
0
20,898
L
Cernunnos
iJackAngel
Cernunnos
9,184
2,781
601
1,116
10,731
3,276
0
2,363
8,209
0
17,953
L
Hercules
kokokokooo
Hercules
5,176
213
0
2,761
13,617
8,967
0
3,318
10,081
4,853
5,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
45,315
86
Minions Killed
109
0
Camps Cleared
0
785,118
Distance Traveled
879,597
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,127
1,014
43
5
0
146,790
0
L
Neith
8,574
953
30
3
0
162,652
0
W
Pele
9,784
1,087
25
3
0
210,737
2
L
Sol
7,230
803
13
1
0
171,612
1
W
He Bo
9,201
1,022
17
2
0
140,181
1
W
Artio
7,984
887
5
1
0
199,736
0
L
Nike
6,445
716
5
1
0
134,692
0
W
Bastet
9,219
1,024
19
2
0
182,153
0
L
Cernunnos
7,536
837
29
3
0
141,305
3
L
Hercules
6,854
762
9
1
0
174,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role