Player Matchup

Hercules
Hercules
Kosogorec
Hercules
Level 36
God Stats
1W - 2L
1,404 SR
Queue Stats
63W - 45L
1,546 Elo+
Solo
Ganesha
Ganesha
Nautiplex
Ganesha
Level 45
God Stats
1W - 3L
1,338 SR
Queue Stats
38W - 35L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
Vuldo
Zhong Kui
Level 102
God Stats
4W - 6L
1,500 SR
Queue Stats
532W - 536L
1,452 Elo+
Solo
Neith
Neith
Zynxen1
Neith
Level 25
God Stats
8W - 3L
1,792 SR
Queue Stats
54W - 39L
1,593 Elo+
Party 1
Fenrir
Fenrir
blasmandor
Fenrir
Level 87
God Stats
2W - 1L
1,884 SR
Queue Stats
207W - 227L
1,535 Elo+
Solo
Team Averages
Level 59
1,584 SR
1,523 Elo+

VS

Team Averages
Level 83
1,547 SR
1,513 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Elitmedflit
Arachne
Level 60
God Stats
11W - 4L
1,611 SR
Queue Stats
140W - 128L
1,521 Elo+
Party 2
Bacchus
Bacchus
Fllup
Bacchus
Level 24
God Stats
11W - 3L
1,622 SR
Queue Stats
65W - 37L
1,558 Elo+
Party 2
Achilles
Achilles
Oberraman
Achilles
Level 129
God Stats
71W - 67L
1,526 SR
Queue Stats
871W - 881L
1,442 Elo+
Solo
Cernunnos
Cernunnos
Snusk123
Cernunnos
Level 47
God Stats
11W - 3L
1,475 SR
Queue Stats
145W - 128L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kosogorec
Hercules
13
1 / 2 / 1
7,930
529
5,308
12,107
8,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Nautiplex
Ganesha
11
0 / 4 / 3
7,137
476
5,250
14,241
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Vuldo
Zhong Kui
14
5 / 6 / 1
8,714
581
9,872
11,237
6,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Zynxen1
Neith
10
3 / 6 / 0
7,034
469
5,517
8,700
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
blasmandor
Fenrir
12
2 / 6 / 1
7,715
514
4,027
12,833
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
7 / 4 / 6
9,094
606
10,384
11,260
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Elitmedflit
Arachne
15
8 / 2 / 1
9,140
609
6,268
8,686
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Fllup
Bacchus
14
3 / 2 / 10
8,578
572
5,631
8,237
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Oberraman
Achilles
14
1 / 2 / 3
8,161
544
7,382
10,216
5,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Snusk123
Cernunnos
14
5 / 1 / 11
8,639
576
15,604
10,085
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
11
Kills
24
24
Deaths
11
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
4
6
2.5
W
Arachne
Elitmedflit
Arachne
8
2
1
4.25
W
Bacchus
Fllup
Bacchus
3
2
10
4
L
Hercules
Kosogorec
Hercules
1
2
1
0.75
L
Ganesha
Nautiplex
Ganesha
0
4
3
0.38
W
Achilles
Oberraman
Achilles
1
2
3
1.25
W
Cernunnos
Snusk123
Cernunnos
5
1
11
10.5
L
Zhong Kui
Vuldo
Zhong Kui
5
6
1
0.92
L
Neith
Zynxen1
Neith
3
6
0
0.5
L
Fenrir
blasmandor
Fenrir
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
45,269
59,118
Taken
48,484
36,092
Mitigated
25,412
11,383
Healing
17,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,384
665
1,087
3,489
11,260
3,999
0
6,480
4,316
46,654
0
W
Arachne
Elitmedflit
Arachne
6,268
4,453
0
3,871
8,686
4,832
342
1,268
7,241
0
56,922
W
Bacchus
Fllup
Bacchus
5,631
852
0
1,916
8,237
7,333
102
2,041
6,158
24,253
0
L
Hercules
Kosogorec
Hercules
5,308
1,407
61
3,728
12,107
8,656
268
351
11,076
5,760
36,794
L
Ganesha
Nautiplex
Ganesha
5,250
1,099
0
2,732
14,241
13,818
57
3,240
10,909
22,760
0
W
Achilles
Oberraman
Achilles
7,382
1,742
0
3,064
10,216
5,894
719
842
8,756
0
45,667
W
Cernunnos
Snusk123
Cernunnos
15,604
8,666
0
4,357
10,085
3,354
746
4,547
5,474
0
62,060
L
Zhong Kui
Vuldo
Zhong Kui
9,872
474
0
2,683
11,237
6,790
0
5,989
5,248
46,921
0
L
Neith
Zynxen1
Neith
5,517
2,960
0
1,497
8,700
2,194
138
3,338
5,362
0
31,411
L
Fenrir
blasmandor
Fenrir
4,027
430
0
682
12,833
4,634
0
3,097
9,707
0
43,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,530
Gold Earned
43,612
408
Minions Killed
391
0
Camps Cleared
0
1,395,386
Distance Traveled
1,506,992
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,094
606
78
5
0
295,780
3
W
Arachne
9,140
609
91
6
0
353,554
3
W
Bacchus
8,578
572
36
2
0
305,715
7
L
Hercules
7,930
529
113
8
0
310,930
2
L
Ganesha
7,137
476
11
1
0
256,443
3
W
Achilles
8,161
544
89
6
0
276,101
1
W
Cernunnos
8,639
576
97
6
0
275,842
0
L
Zhong Kui
8,714
581
105
7
0
275,472
7
L
Neith
7,034
469
88
6
0
249,811
3
L
Fenrir
7,715
514
91
6
0
302,730
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role