Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GodVittinho
Anhur
Level 75
God Stats
3W - 1L
1,819 SR
Queue Stats
115W - 129L
1,509 Elo+
Solo
Hun Batz
Hun Batz
MrManny
Hun Batz
Level 57
God Stats
0W - 5L
1,094 SR
Queue Stats
92W - 73L
1,519 Elo+
Party 1
Aphrodite
Aphrodite
TristanHeydrich
Aphrodite
Level 127
God Stats
3W - 7L
1,495 SR
Queue Stats
20W - 36L
1,366 Elo+
Party 1
Scylla
Scylla
Zezinhoplays11
Scylla
Level 88
God Stats
10W - 14L
1,451 SR
Queue Stats
354W - 376L
1,484 Elo+
Solo
Team Averages
Level 95
1,472 SR
1,476 Elo+

VS

Team Averages
Level 111
1,572 SR
1,492 Elo+
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Feks96_BR
Cerberus
Level 127
God Stats
18W - 4L
1,764 SR
Queue Stats
302W - 335L
1,438 Elo+
Solo
Zeus
Zeus
KGH14789
Zeus
Level 88
God Stats
11W - 5L
1,492 SR
Queue Stats
152W - 99L
1,617 Elo+
Solo
Bastet
Bastet
ZeroAbsoluto0
Bastet
Level 123
God Stats
25W - 15L
1,607 SR
Queue Stats
495W - 497L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 2 / 0
5,210
521
3,520
8,317
3,229
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 5 / 0
5,241
524
4,992
6,770
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
MrManny
Hun Batz
8
0 / 3 / 1
4,906
491
743
6,545
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
TristanHeydrich
Aphrodite
7
0 / 2 / 3
4,657
466
2,478
6,829
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 4 / 1
6,239
624
3,371
5,325
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
6 / 2 / 3
6,939
694
6,403
7,053
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
 
Tyr
10
0 / 0 / 3
5,791
579
5,267
7,924
4,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Feks96_BR
Cerberus
7
0 / 1 / 6
5,129
513
2,279
7,666
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
9
3 / 3 / 2
5,940
594
5,571
4,842
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 0 / 0
6,810
681
5,192
4,096
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
16
16
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Izanami
 
Izanami
6
2
3
3.75
W
Tyr
 
Tyr
0
0
3
1.5
W
Cerberus
Feks96_BR
Cerberus
0
1
6
3
L
3
5
0
0.6
W
Zeus
3
3
2
1.33
L
Hun Batz
MrManny
Hun Batz
0
3
1
0.17
L
Aphrodite
TristanHeydrich
Aphrodite
0
2
3
0.75
W
7
0
0
7
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,104
Damage
24,712
33,786
Taken
31,581
11,175
Mitigated
11,537
9,590
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,520
1,153
0
2,682
8,317
3,229
0
0
7,815
0
27,193
W
Izanami
 
Izanami
6,403
4,434
0
2,329
7,053
1,829
3,128
1,337
5,716
0
41,448
W
Tyr
 
Tyr
5,267
1,554
0
4,675
7,924
4,427
0
0
7,924
0
31,255
W
Cerberus
Feks96_BR
Cerberus
2,279
95
0
3,643
7,666
2,849
0
1,872
5,748
7,758
0
L
4,992
2,362
0
1,380
6,770
1,179
0
1,989
4,723
0
17,914
W
Zeus
5,571
612
0
964
4,842
1,194
0
2,331
2,403
25,295
0
L
Hun Batz
MrManny
Hun Batz
743
0
0
1,674
6,545
1,596
0
595
5,800
0
21,028
L
Aphrodite
TristanHeydrich
Aphrodite
2,478
360
634
2,299
6,829
3,731
0
2,073
4,654
13,201
0
W
5,192
1,285
0
2,977
4,096
1,238
18
125
3,941
0
38,683
L
3,371
210
0
921
5,325
1,440
0
2,645
2,360
30,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,253
Gold Earned
30,609
230
Minions Killed
307
0
Camps Cleared
0
940,263
Distance Traveled
1,016,427
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,210
521
59
6
0
212,384
6
W
Izanami
6,939
694
83
8
0
177,085
3
W
Tyr
5,791
579
67
7
0
212,503
5
W
Cerberus
5,129
513
20
2
0
188,929
4
L
Anhur
5,241
524
20
2
0
154,819
1
W
Zeus
5,940
594
49
5
0
211,809
4
L
Hun Batz
4,906
491
50
5
0
207,528
4
L
Aphrodite
4,657
466
23
2
0
187,538
0
W
Bastet
6,810
681
88
9
0
226,101
4
L
Scylla
6,239
624
78
8
0
177,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role