Player Matchup

Mulan
Mulan
Diamond I
 
Mulan
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Diamond I
 
Hachiman
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Bacchus
Bacchus
Diamond I
 
Bacchus
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond I
MastKiII
Osiris
Diamond I
Level 160
God Stats
5W - 2L
1,753 SR
Queue Stats
592W - 487L
3,446 MMR
Party 4
Morgan Le Fay
Morgan Le Fay
Diamond I
iPort
Morgan Le Fay
Diamond I
Level 160
God Stats
11W - 6L
1,700 SR
Queue Stats
358W - 291L
3,500 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,591 SR
2,289 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,608 SR
2,508 MMR
Sun Wukong
Sun Wukong
Diamond I
 
Sun Wukong
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Diamond I
CasualMenace
Thanatos
Diamond I
Level 160
God Stats
4W - 2L
1,710 SR
Queue Stats
202W - 167L
2,674 MMR
Solo
Medusa
Medusa
Diamond I
MMasKry
Medusa
Diamond I
Level 121
God Stats
25W - 26L
1,597 SR
Queue Stats
813W - 716L
3,262 MMR
Party 2
Scylla
Scylla
Diamond I
PGMxngy
Scylla
Diamond I
Level 76
God Stats
3W - 3L
1,613 SR
Queue Stats
54W - 58L
2,589 MMR
Party 3
Athena
Athena
Diamond I
dNіLe
Athena
Diamond I
Level 87
God Stats
5W - 2L
1,620 SR
Queue Stats
138W - 111L
2,515 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 3 / 0
7,992
615
5,083
11,163
9,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
 
Hachiman
13
0 / 4 / 3
7,834
603
4,092
8,433
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
 
Bacchus
11
0 / 2 / 3
6,759
520
3,483
7,372
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
MastKiII
Osiris
15
3 / 1 / 1
8,214
632
4,301
7,141
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
iPort
Morgan Le Fay
14
3 / 0 / 0
8,170
628
7,285
4,015
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CamazotzHeimdallrBastetAh Muzen Cab

VS

Bans
SolTiamatCliodhnaEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 2 / 1
8,000
615
6,851
8,052
7,105
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
CasualMenace
Thanatos
13
3 / 2 / 4
7,742
596
5,942
9,524
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
MMasKry
Medusa
14
4 / 3 / 2
8,661
666
6,683
8,816
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
PGMxngy
Scylla
13
0 / 2 / 1
6,856
527
1,369
4,149
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
dNіLe
Athena
12
1 / 0 / 4
7,067
544
2,567
8,491
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
10
10
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
0
1
W
Hachiman
 
Hachiman
0
4
3
0.38
W
Bacchus
 
Bacchus
0
2
3
0.75
L
Sun Wukong
 
Sun Wukong
2
2
1
1.25
L
Thanatos
CasualMenace
Thanatos
3
2
4
2.5
L
Medusa
MMasKry
Medusa
4
3
2
1.67
W
Osiris
MastKiII
Osiris
3
1
1
3.5
L
Scylla
PGMxngy
Scylla
0
2
1
0.25
L
Athena
dNіLe
Athena
1
0
4
3
W
Morgan Le Fay
iPort
Morgan Le Fay
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
23,412
38,124
Taken
39,032
21,586
Mitigated
20,792
14,488
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,083
1,118
0
5,902
11,163
9,018
0
0
11,163
4,516
41,282
W
Hachiman
 
Hachiman
4,092
1,648
0
3,236
8,433
1,290
0
511
7,922
0
55,328
W
Bacchus
 
Bacchus
3,483
358
0
1,163
7,372
5,806
0
2,264
5,016
10,843
0
L
Sun Wukong
 
Sun Wukong
6,851
1,836
0
2,027
8,052
7,105
0
1,710
6,307
0
51,638
L
Thanatos
CasualMenace
Thanatos
5,942
1,366
0
6,769
9,524
3,003
29
3,544
5,864
0
53,132
L
Medusa
MMasKry
Medusa
6,683
2,024
0
2,953
8,816
3,596
518
473
8,343
0
67,157
W
Osiris
MastKiII
Osiris
4,301
1,170
0
3,302
7,141
3,999
0
323
6,818
0
58,405
L
Scylla
PGMxngy
Scylla
1,369
334
0
331
4,149
1,098
0
2,623
1,406
45,909
0
L
Athena
dNіLe
Athena
2,567
641
0
1,625
8,491
5,990
0
2,605
5,226
17,213
0
W
Morgan Le Fay
iPort
Morgan Le Fay
7,285
441
0
885
4,015
1,473
0
702
3,269
68,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,969
Gold Earned
38,326
481
Minions Killed
480
0
Camps Cleared
0
1,416,401
Distance Traveled
1,338,698
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,992
615
103
8
0
260,901
1
W
Hachiman
7,834
603
105
8
0
262,634
6
W
Bacchus
6,759
520
12
1
0
294,164
5
L
Sun Wukong
8,000
615
117
9
0
273,891
6
L
Thanatos
7,742
596
104
8
0
311,882
4
L
Medusa
8,661
666
139
11
0
240,898
2
W
Osiris
8,214
632
116
9
0
321,887
3
L
Scylla
6,856
527
99
8
0
213,305
3
L
Athena
7,067
544
21
2
0
298,722
6
W
Morgan Le Fay
8,170
628
145
11
0
276,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role