Player Matchup

Sobek
Sobek
PredicateCape21
Sobek
Level 151
God Stats
6W - 1L
1,701 SR
Queue Stats
184W - 154L
1,592 Elo+
Party 2
Zeus
Zeus
YσMαη
Zeus
Level 96
God Stats
27W - 21L
1,566 SR
Queue Stats
211W - 213L
1,506 Elo+
Solo
Chiron
Chiron
xxerebus
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,494 Elo+
Party 2
Team Averages
Level 125
1,589 SR
1,531 Elo+

VS

Team Averages
Level 125
1,504 SR
1,530 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
iDayZn
Atlas
Level 149
God Stats
33W - 30L
1,559 SR
Queue Stats
374W - 318L
1,586 Elo+
Party 1
Olorun
Olorun
l Jerseey l
Olorun
Level 126
God Stats
4W - 8L
1,452 SR
Queue Stats
189W - 194L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
11,379
632
5,103
19,005
22,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
17
5 / 1 / 6
12,097
672
21,726
8,193
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
xxerebus
Chiron
17
3 / 0 / 7
11,769
654
14,913
9,324
3,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
2 / 6 / 2
10,575
588
12,350
15,458
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
iDayZn
Atlas
16
0 / 2 / 3
11,132
618
7,348
16,173
17,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
15
2 / 3 / 1
10,393
577
6,506
12,800
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
6
2
0.5
W
3
3
6
2
W
Zeus
5
1
6
8
L
Atlas
iDayZn
Atlas
0
2
3
0.75
L
Olorun
2
3
1
0.83
W
Chiron
xxerebus
Chiron
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,742
Damage
26,204
36,522
Taken
44,431
28,831
Mitigated
27,383
17,537
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
12,350
4,970
0
3,087
15,458
6,203
0
8,934
5,924
0
35,141
W
5,103
262
374
6,970
19,005
22,472
254
7,619
10,573
23,701
0
W
Zeus
21,726
904
330
3,702
8,193
2,863
585
2,422
5,612
63,077
0
L
Atlas
iDayZn
Atlas
7,348
2,970
150
4,535
16,173
17,276
0
9,531
5,713
27,923
0
L
Olorun
6,506
4,033
1,187
3,726
12,800
3,904
0
6,622
5,704
41,547
0
W
Chiron
xxerebus
Chiron
14,913
4,242
1,438
4,723
9,324
3,496
1,613
4,971
4,146
0
66,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,245
Gold Earned
32,100
199
Minions Killed
171
9
Camps Cleared
5
989,062
Distance Traveled
914,869
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,575
588
63
4
2
313,484
3
W
Sobek
11,379
632
32
2
2
297,925
5
W
Zeus
12,097
672
66
4
4
340,683
2
L
Atlas
11,132
618
25
1
1
323,328
9
L
Olorun
10,393
577
83
5
2
278,057
2
W
Chiron
11,769
654
101
6
3
350,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role