Player Matchup

Merlin
Merlin
DEJONGH1530
Merlin
Level 156
God Stats
2W - 1L
1,636 SR
Queue Stats
319W - 323L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
Killer_Squad693
Erlang Shen
Level 142
God Stats
3W - 2L
1,574 SR
Queue Stats
266W - 265L
1,417 Elo+
Solo
Arachne
Arachne
TTVwild944
Arachne
Level 48
God Stats
17W - 9L
1,554 SR
Queue Stats
66W - 85L
1,455 Elo+
Solo
Danzaburou
Danzaburou
barthman221
Danzaburou
Level 74
God Stats
28W - 24L
1,538 SR
Queue Stats
146W - 135L
1,507 Elo+
Solo
Cthulhu
Cthulhu
binetwolf
Cthulhu
Level 63
God Stats
13W - 6L
1,650 SR
Queue Stats
199W - 204L
1,455 Elo+
Solo
Team Averages
Level 97
1,590 SR
1,462 Elo+

VS

Team Averages
Level 101
1,402 SR
1,425 Elo+
He Bo
He Bo
IAmKvngClay
He Bo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,443 Elo+
Solo
Medusa
Medusa
IIII Zachy IIII
Medusa
Level 148
God Stats
28W - 13L
1,474 SR
Queue Stats
122W - 107L
1,479 Elo+
Solo
Horus
Horus
Papa Porc
Horus
Level 66
God Stats
0W - 3L
1,502 SR
Queue Stats
14W - 22L
1,374 Elo+
Solo
Hel
Hel
Santi WoW678
Hel
Level 88
God Stats
0W - 2L
1,287 SR
Queue Stats
33W - 42L
1,411 Elo+
Solo
Susano
Susano
SantoPony69
Susano
Level 102
God Stats
0W - 4L
1,247 SR
Queue Stats
73W - 94L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 0 / 1
4,999
625
1,433
2,189
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Killer_Squad693
Erlang Shen
8
1 / 1 / 0
5,127
641
464
3,144
1,163
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Arachne
TTVwild944
Arachne
9
5 / 0 / 0
6,016
752
5,867
6,561
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
barthman221
Danzaburou
8
2 / 0 / 1
4,797
600
2,814
3,936
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
binetwolf
Cthulhu
9
2 / 1 / 2
5,432
679
3,060
5,206
2,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,176
522
1,022
3,824
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 0
4,329
541
3,497
7,233
1,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Papa Porc
Horus
5
0 / 1 / 1
3,913
489
72
2,412
1,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 3 / 1
3,671
459
2,322
4,346
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Susano
5
0 / 3 / 0
3,896
487
2,851
5,162
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
10
Kills
1
2
Deaths
11
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
0
1
0.5
L
0
1
0
0
L
1
3
0
0.33
W
Erlang Shen
Killer_Squad693
Erlang Shen
1
1
0
1
L
Horus
Papa Porc
Horus
0
1
1
0.5
L
0
3
1
0.17
L
Susano
0
3
0
0
W
Arachne
TTVwild944
Arachne
5
0
0
5
W
Danzaburou
barthman221
Danzaburou
2
0
1
2.5
W
Cthulhu
binetwolf
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,638
Damage
9,764
21,036
Taken
22,977
7,216
Mitigated
6,702
8,937
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
1,433
102
0
641
2,189
581
637
916
1,167
19,687
0
L
1,022
235
0
1,214
3,824
851
0
1,035
2,579
14,590
0
L
3,497
950
13
1,837
7,233
1,720
0
1,059
6,174
0
22,495
W
Erlang Shen
Killer_Squad693
Erlang Shen
464
49
0
911
3,144
1,163
420
0
3,144
0
15,517
L
Horus
Papa Porc
Horus
72
72
0
646
2,412
1,062
42
0
2,412
0
5,464
L
2,322
70
738
1,783
4,346
1,893
0
1,427
2,879
6,627
0
L
Susano
2,851
1,031
0
1,380
5,162
1,176
0
388
4,774
0
13,155
W
Arachne
TTVwild944
Arachne
5,867
4,193
0
3,822
6,561
2,405
0
365
6,142
0
32,177
W
Danzaburou
barthman221
Danzaburou
2,814
761
0
1,470
3,936
969
232
507
3,305
0
23,143
W
Cthulhu
binetwolf
Cthulhu
3,060
134
86
2,007
5,206
2,098
150
1,002
3,934
12,525
4,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
19,985
206
Minions Killed
134
0
Camps Cleared
0
821,692
Distance Traveled
643,691
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,999
625
41
5
0
162,861
3
L
He Bo
4,176
522
34
4
0
119,220
2
L
Medusa
4,329
541
40
5
0
147,637
2
W
Erlang Shen
5,127
641
36
5
0
130,273
0
L
Horus
3,913
489
15
2
0
84,135
2
L
Hel
3,671
459
15
2
0
117,695
1
L
Susano
3,896
487
30
4
0
175,004
1
W
Arachne
6,016
752
62
8
0
196,894
0
W
Danzaburou
4,797
600
36
5
0
166,324
2
W
Cthulhu
5,432
679
31
4
0
165,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role