Player Matchup

Jing Wei
Jing Wei
Apokalypto_den78
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,185 Elo+
Party 1
Izanami
Izanami
Julian81349
Izanami
Level 38
God Stats
1W - 1L
1,789 SR
Queue Stats
79W - 117L
1,240 Elo+
Party 1
Pele
Pele
MXWELL UwU
Pele
Level 75
God Stats
2W - 2L
1,543 SR
Queue Stats
91W - 105L
1,377 Elo+
Solo
Ymir
Ymir
ThatOneJmanGuy
Ymir
Level 108
God Stats
2W - 8L
1,284 SR
Queue Stats
307W - 358L
1,305 Elo+
Solo
Nike
Nike
vDexth
Nike
Level 66
God Stats
4W - 7L
1,535 SR
Queue Stats
110W - 154L
1,299 Elo+
Solo
Team Averages
Level 59
1,530 SR
1,281 Elo+

VS

Team Averages
Level 92
1,410 SR
1,330 Elo+
Discordia
Discordia
BigBadPoops
Discordia
Level 127
God Stats
6W - 7L
1,425 SR
Queue Stats
424W - 493L
1,304 Elo+
Solo
Atlas
Atlas
Princehatake
Atlas
Level 82
God Stats
47W - 60L
1,403 SR
Queue Stats
349W - 412L
1,372 Elo+
Solo
Arachne
Arachne
Tresftresf Game
Arachne
Level 101
God Stats
1W - 3L
1,163 SR
Queue Stats
88W - 101L
1,400 Elo+
Solo
Loki
Loki
dipogo_deezer
Loki
Level 85
God Stats
1W - 1L
1,312 SR
Queue Stats
51W - 54L
1,352 Elo+
Solo
Medusa
Medusa
saipaxhd
Medusa
Level 66
God Stats
3W - 0L
1,748 SR
Queue Stats
18W - 29L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 2
6,943
347
2,071
13,228
4,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
Julian81349
Izanami
14
7 / 12 / 3
9,674
484
12,105
17,011
6,793
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
5,464
273
488
1,390
261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 2 / 3
9,228
461
5,960
10,014
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
vDexth
Nike
16
5 / 4 / 2
10,001
500
9,189
15,099
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigBadPoops
Discordia
15
5 / 7 / 10
10,149
507
7,211
9,137
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 2 / 5
7,621
381
3,471
12,064
9,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
18 / 1 / 2
12,770
639
16,798
13,131
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 4
9,216
461
4,098
12,743
7,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
saipaxhd
Medusa
15
3 / 7 / 7
9,476
474
8,601
11,589
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
19
Kills
28
30
Deaths
20
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Discordia
BigBadPoops
Discordia
5
7
10
1.43
L
Izanami
Julian81349
Izanami
7
12
3
0.71
L
0
1
0
0
W
1
2
5
1.75
L
7
2
3
4.25
W
18
1
2
19
W
1
3
4
1
W
Medusa
saipaxhd
Medusa
3
7
7
0.93
L
Nike
vDexth
Nike
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,813
Damage
40,179
56,742
Taken
58,664
32,423
Mitigated
31,646
5,510
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,071
1,797
0
506
13,228
4,686
189
2,103
11,125
0
22,328
W
Discordia
BigBadPoops
Discordia
7,211
561
264
804
9,137
3,066
772
750
8,387
46,757
0
L
Izanami
Julian81349
Izanami
12,105
7,416
0
1,002
17,011
6,793
783
3,325
13,533
0
58,855
L
488
226
0
0
1,390
261
0
192
1,198
0
1,671
W
3,471
890
459
1,995
12,064
9,330
145
726
11,338
16,400
2,864
L
5,960
824
0
1,986
10,014
9,902
0
2,088
7,926
21,354
0
W
16,798
11,903
0
9,931
13,131
6,996
0
1,055
11,690
0
120,041
W
4,098
836
0
1,297
12,743
7,786
0
820
11,342
0
49,052
W
Medusa
saipaxhd
Medusa
8,601
4,769
0
0
11,589
4,468
2,175
3,970
7,444
0
49,114
L
Nike
vDexth
Nike
9,189
952
0
2,016
15,099
10,781
72
1,946
12,797
5,864
52,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,310
Gold Earned
49,232
278
Minions Killed
454
0
Camps Cleared
0
1,367,144
Distance Traveled
1,694,486
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,943
347
43
2
0
331,832
3
W
Discordia
10,149
507
65
3
0
288,097
6
L
Izanami
9,674
484
83
4
0
328,608
0
L
Pele
5,464
273
4
0
0
44,860
0
W
Atlas
7,621
381
25
1
0
244,328
5
L
Ymir
9,228
461
29
1
0
298,533
2
W
Arachne
12,770
639
171
9
0
475,024
0
W
Loki
9,216
461
97
5
0
372,034
0
W
Medusa
9,476
474
96
5
0
315,003
4
L
Nike
10,001
500
119
6
0
363,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role