Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Luchini9
Tsukuyomi
Level 102
God Stats
5W - 1L
1,536 SR
Queue Stats
30W - 25L
1,596 Elo+
Solo
Anubis
Anubis
o ReLicX Z
Anubis
Level 149
God Stats
26W - 22L
1,542 SR
Queue Stats
1,202W - 1,210L
1,481 Elo+
Solo
Cthulhu
Cthulhu
xBack Beardx
Cthulhu
Level 126
God Stats
21W - 18L
1,499 SR
Queue Stats
242W - 234L
1,592 Elo+
Solo
Xbalanque
Xbalanque
xxChane583xx
Xbalanque
Level 90
God Stats
80W - 64L
1,588 SR
Queue Stats
543W - 516L
1,566 Elo+
Solo
Team Averages
Level 119
1,533 SR
1,547 Elo+

VS

Team Averages
Level 104
1,437 SR
1,509 Elo+
Scylla
Scylla
DUTTIRASS
Scylla
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,515 Elo+
Solo
Fenrir
Fenrir
FunkLordWiLL
Fenrir
Level 84
God Stats
12W - 11L
1,551 SR
Queue Stats
655W - 716L
1,498 Elo+
Party 1
Serqet
Serqet
SaladChalice
Serqet
Level 69
God Stats
0W - 2L
1,322 SR
Queue Stats
357W - 419L
1,490 Elo+
Solo
Ra
Ra
Shardmonkey
Ra
Level 126
God Stats
0W - 3L
1,203 SR
Queue Stats
48W - 54L
1,480 Elo+
Party 1
Kumbhakarna
Kumbhakarna
the187death
Kumbhakarna
Level 120
God Stats
152W - 146L
1,610 SR
Queue Stats
414W - 459L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 3 / 14
9,987
999
7,551
9,545
5,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Luchini9
Tsukuyomi
16
7 / 2 / 11
10,577
1,058
12,372
7,779
2,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
o ReLicX Z
Anubis
16
3 / 1 / 17
10,066
1,007
6,050
6,000
2,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xBack Beardx
Cthulhu
17
8 / 0 / 16
11,543
1,154
13,359
6,818
4,489
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
xxChane583xx
Xbalanque
17
4 / 0 / 17
10,041
1,004
16,982
6,488
1,996
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

274

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DUTTIRASS
Scylla
15
3 / 3 / 2
9,446
945
7,470
11,611
3,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
15
1 / 5 / 3
8,615
862
5,431
8,422
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
15
2 / 9 / 2
9,052
905
7,024
17,702
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 4 / 5
9,102
910
6,775
9,507
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
the187death
Kumbhakarna
15
0 / 4 / 4
9,474
947
4,236
14,126
13,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
25
Kills
6
6
Deaths
25
75
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
3
14
3.33
L
Scylla
DUTTIRASS
Scylla
3
3
2
1.33
L
Fenrir
1
5
3
0.5
W
Tsukuyomi
Luchini9
Tsukuyomi
7
2
11
6.25
L
Serqet
2
9
2
0.33
L
0
4
5
0.63
W
Anubis
o ReLicX Z
Anubis
3
1
17
11.5
L
Kumbhakarna
the187death
Kumbhakarna
0
4
4
0.5
W
Cthulhu
xBack Beardx
Cthulhu
8
0
16
16
W
Xbalanque
xxChane583xx
Xbalanque
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,314
Damage
30,936
36,630
Taken
61,368
17,640
Mitigated
33,943
7,479
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,551
487
0
2,117
9,545
5,617
0
4,232
4,945
0
25,880
L
Scylla
DUTTIRASS
Scylla
7,470
1,007
0
0
11,611
3,535
0
3,197
8,414
25,872
0
L
Fenrir
5,431
920
0
366
8,422
5,211
0
1,665
6,757
0
8,653
W
Tsukuyomi
Luchini9
Tsukuyomi
12,372
3,813
0
755
7,779
2,913
0
3,891
3,375
0
26,715
L
Serqet
7,024
1,333
0
1,047
17,702
8,440
0
6,486
11,216
0
10,745
L
6,775
385
981
1,837
9,507
3,314
0
4,267
5,240
39,245
0
W
Anubis
o ReLicX Z
Anubis
6,050
40
0
1,174
6,000
2,625
0
3,861
2,094
21,596
0
L
Kumbhakarna
the187death
Kumbhakarna
4,236
0
0
1,169
14,126
13,443
0
3,794
10,332
20,254
0
W
Cthulhu
xBack Beardx
Cthulhu
13,359
649
1,273
2,160
6,818
4,489
0
3,289
3,300
35,810
0
W
Xbalanque
xxChane583xx
Xbalanque
16,982
13,018
0
0
6,488
1,996
0
3,208
2,832
0
28,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,214
Gold Earned
45,689
189
Minions Killed
178
11
Camps Cleared
4
942,274
Distance Traveled
944,178
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,987
999
59
6
3
178,516
0
L
Scylla
9,446
945
53
5
2
170,991
0
L
Fenrir
8,615
862
9
1
0
197,277
0
W
Tsukuyomi
10,577
1,058
22
2
1
198,544
0
L
Serqet
9,052
905
15
2
0
194,775
0
L
Ra
9,102
910
77
8
1
173,576
0
W
Anubis
10,066
1,007
37
4
1
181,050
0
L
Kumbhakarna
9,474
947
24
2
1
207,559
4
W
Cthulhu
11,543
1,154
52
5
0
191,232
0
W
Xbalanque
10,041
1,004
19
2
6
192,932
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role