Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Dydy_MCqueen
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
YT_FaZe_DLS
Gilgamesh
Level 44
God Stats
45W - 50L
1,490 SR
Queue Stats
115W - 127L
1,451 Elo+
Solo
Vamana
Vamana
chabeguela
Vamana
Level 39
God Stats
3W - 2L
1,320 SR
Queue Stats
77W - 82L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
poziomy-pocisk
Ao Kuang
Level 35
God Stats
11W - 9L
1,549 SR
Queue Stats
109W - 110L
1,323 Elo+
Solo
Team Averages
Level 54
1,472 SR
1,432 Elo+

VS

Team Averages
Level 67
1,484 SR
1,429 Elo+
Ares
Ares
Trafalgar_D_Kory
Ares
Level 37
God Stats
2W - 2L
1,731 SR
Queue Stats
58W - 61L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Tric0t3z
Nu Wa
Level 105
God Stats
10W - 13L
1,482 SR
Queue Stats
114W - 88L
1,508 Elo+
Solo
Nemesis
Nemesis
Xx-zopa-xX
Nemesis
Level 44
God Stats
2W - 8L
1,281 SR
Queue Stats
42W - 50L
1,430 Elo+
Solo
Mulan
Mulan
spiritmarci
Mulan
Level 102
God Stats
2W - 1L
1,612 SR
Queue Stats
172W - 199L
1,382 Elo+
Solo
Jing Wei
Jing Wei
tymidoban
Jing Wei
Level 49
God Stats
6W - 13L
1,313 SR
Queue Stats
40W - 60L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 2 / 9
8,639
508
5,420
13,915
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
15
6 / 4 / 5
9,763
574
13,429
19,637
6,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
YT_FaZe_DLS
Gilgamesh
15
7 / 2 / 1
9,670
569
9,442
14,452
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
chabeguela
Vamana
15
1 / 0 / 4
9,374
551
5,716
12,601
17,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
15
4 / 0 / 5
9,073
534
6,304
12,819
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,024
413
9,295
13,209
7,631
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Tric0t3z
Nu Wa
12
3 / 5 / 3
7,778
458
8,930
8,858
2,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Xx-zopa-xX
Nemesis
14
1 / 4 / 4
8,191
482
7,448
15,070
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 0
8,061
474
5,238
11,386
5,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
tymidoban
Jing Wei
12
3 / 3 / 2
7,879
463
9,626
12,020
3,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
19
Kills
8
8
Deaths
19
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
9
2.75
W
Olorun
6
4
5
2.13
L
1
2
6
2
L
Nu Wa
Tric0t3z
Nu Wa
3
5
3
0.9
L
Nemesis
Xx-zopa-xX
Nemesis
1
4
4
0.75
W
Gilgamesh
YT_FaZe_DLS
Gilgamesh
7
2
1
3.75
W
Vamana
chabeguela
Vamana
1
0
4
3
W
Ao Kuang
4
0
5
6.5
L
0
5
0
0
L
Jing Wei
tymidoban
Jing Wei
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,311
Damage
40,537
73,424
Taken
60,543
44,339
Mitigated
24,136
29,164
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,420
634
2,013
4,750
13,915
10,276
0
4,219
9,696
0
25,689
W
Olorun
13,429
8,259
1,014
9,784
19,637
6,232
0
5,464
14,173
87,221
0
L
9,295
469
363
1,806
13,209
7,631
0
4,330
8,879
23,627
0
L
Nu Wa
Tric0t3z
Nu Wa
8,930
2,841
0
1,380
8,858
2,511
796
3,401
5,457
48,800
0
L
Nemesis
Xx-zopa-xX
Nemesis
7,448
2,856
0
6,116
15,070
5,305
0
4,632
10,438
0
59,335
W
Gilgamesh
YT_FaZe_DLS
Gilgamesh
9,442
2,712
0
3,082
14,452
5,421
0
3,748
10,704
0
62,363
W
Vamana
chabeguela
Vamana
5,716
4,142
0
3,229
12,601
17,968
2,586
746
11,855
0
50,572
W
Ao Kuang
6,304
966
0
5,292
12,819
4,442
0
4,226
8,593
43,415
0
L
5,238
1,208
333
1,572
11,386
5,205
1,056
1,423
9,963
0
47,672
L
Jing Wei
tymidoban
Jing Wei
9,626
6,469
0
3,484
12,020
3,484
0
6,095
5,925
0
40,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,519
Gold Earned
38,933
432
Minions Killed
360
0
Camps Cleared
0
1,806,914
Distance Traveled
1,614,147
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,639
508
41
2
0
361,116
8
W
Olorun
9,763
574
123
7
0
295,857
5
L
Ares
7,024
413
35
2
0
326,560
4
L
Nu Wa
7,778
458
75
4
0
282,593
3
L
Nemesis
8,191
482
97
6
0
375,664
0
W
Gilgamesh
9,670
569
102
6
0
399,637
2
W
Vamana
9,374
551
93
5
0
365,948
0
W
Ao Kuang
9,073
534
73
4
0
384,356
0
L
Mulan
8,061
474
98
6
0
302,475
0
L
Jing Wei
7,879
463
55
3
0
326,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role