Player Matchup

Agni
Agni
Dukszi12HUN
Agni
Level 88
God Stats
3W - 3L
1,471 SR
Queue Stats
21W - 29L
1,372 Elo+
Solo
Horus
Horus
OhDxczy
Horus
Level 109
God Stats
3W - 11L
1,216 SR
Queue Stats
225W - 416L
1,299 Elo+
Solo
Izanami
Izanami
Treiza
Izanami
Level 44
God Stats
5W - 5L
1,492 SR
Queue Stats
33W - 33L
1,419 Elo+
Solo
Team Averages
Level 80
1,393 SR
1,363 Elo+

VS

Team Averages
Level 93
1,374 SR
1,443 Elo+
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
SnakeSam69
Ares
Level 147
God Stats
11W - 15L
1,416 SR
Queue Stats
399W - 526L
1,373 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
undertakeryork
Ah Muzen Cab
Level 64
God Stats
2W - 6L
1,205 SR
Queue Stats
105W - 115L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 0
8,283
753
9,016
10,730
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
OhDxczy
Horus
11
1 / 2 / 5
7,511
683
5,719
11,797
7,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Treiza
Izanami
9
1 / 4 / 3
6,693
608
1,532
4,808
1,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 3 / 3
8,730
794
8,508
11,991
5,205
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 3 / 6
8,135
740
7,259
11,018
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
undertakeryork
Ah Muzen Cab
13
4 / 1 / 4
8,318
756
8,338
5,343
1,871
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
11
11
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
3
2.5
L
5
5
0
1
L
Horus
OhDxczy
Horus
1
2
5
1.75
W
1
3
6
1.33
L
Izanami
Treiza
Izanami
1
4
3
0.63
W
Ah Muzen Cab
undertakeryork
Ah Muzen Cab
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,267
Damage
24,105
27,335
Taken
28,352
12,258
Mitigated
15,483
5,057
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,508
2,135
0
2,044
11,991
5,205
176
5,031
6,690
0
24,056
L
9,016
1,068
0
1,932
10,730
3,516
0
2,170
8,560
31,314
0
L
Horus
OhDxczy
Horus
5,719
2,670
428
2,697
11,797
7,312
0
3,773
8,024
312
11,814
W
7,259
551
0
1,589
11,018
8,407
226
3,499
7,311
22,785
0
L
Izanami
Treiza
Izanami
1,532
751
0
0
4,808
1,430
0
1,664
3,144
0
8,503
W
Ah Muzen Cab
undertakeryork
Ah Muzen Cab
8,338
4,622
527
3,250
5,343
1,871
1,730
1,492
3,671
0
44,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,487
Gold Earned
25,183
90
Minions Killed
137
3
Camps Cleared
7
453,855
Distance Traveled
619,191
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,730
794
32
3
4
210,025
3
L
Agni
8,283
753
49
4
2
173,255
2
L
Horus
7,511
683
21
2
0
190,975
5
W
Ares
8,135
740
28
3
3
201,895
2
L
Izanami
6,693
608
20
2
1
89,625
2
W
Ah Muzen Cab
8,318
756
77
7
0
207,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role