Player Matchup

Ymir
Ymir
BillsMafia
Ymir
Level 158
God Stats
1W - 2L
1,617 SR
Queue Stats
48W - 35L
1,661 Elo+
Solo
Persephone
Persephone
DrAlicorn
Persephone
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,039 Elo+
Solo
Chiron
Chiron
Hyperiollo
Chiron
Level 87
God Stats
1W - 1L
1,311 SR
Queue Stats
68W - 104L
1,400 Elo+
Solo
Team Averages
Level 111
1,476 SR
1,367 Elo+

VS

Team Averages
Level 77
1,587 SR
1,546 Elo+
Da Ji
Da Ji
Mydeys
Da Ji
Level 43
God Stats
9W - 12L
1,618 SR
Queue Stats
83W - 111L
1,472 Elo+
Solo
Tiamat
Tiamat
Volutedmarlin
Tiamat
Level 64
God Stats
1W - 2L
1,290 SR
Queue Stats
103W - 83L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
spiritranger9900
Gilgamesh
Level 124
God Stats
7W - 1L
1,854 SR
Queue Stats
92W - 56L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 8 / 11
15,296
805
12,553
29,699
23,375
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
DrAlicorn
Persephone
13
0 / 11 / 13
11,860
624
13,754
15,487
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Hyperiollo
Chiron
18
11 / 9 / 10
15,241
802
24,983
18,915
6,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mydeys
Da Ji
18
16 / 5 / 8
15,371
809
17,854
19,743
11,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 7 / 12
12,321
648
18,854
14,571
6,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
16
6 / 9 / 17
13,101
690
15,368
30,879
25,667
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
21
Kills
27
28
Deaths
21
34
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
8
11
1.94
W
Persephone
DrAlicorn
Persephone
0
11
13
0.59
W
Chiron
Hyperiollo
Chiron
11
9
10
1.78
L
Da Ji
Mydeys
Da Ji
16
5
8
4
L
5
7
12
1.57
L
Gilgamesh
6
9
17
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,290
Damage
52,076
64,101
Taken
65,193
34,079
Mitigated
43,735
13,274
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,553
3,972
1,260
2,894
29,699
23,375
464
10,184
18,060
32,894
0
W
Persephone
DrAlicorn
Persephone
13,754
2,195
111
1,388
15,487
4,431
553
4,783
10,008
28,453
0
W
Chiron
Hyperiollo
Chiron
24,983
12,964
1,412
6,209
18,915
6,273
2,757
5,094
13,258
0
62,317
L
Da Ji
Mydeys
Da Ji
17,854
6,886
0
6,293
19,743
11,620
369
6,819
12,663
0
47,923
L
18,854
3,323
0
3,234
14,571
6,448
559
5,034
9,349
47,755
0
L
Gilgamesh
15,368
2,065
374
4,895
30,879
25,667
150
14,334
15,918
7,936
34,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,397
Gold Earned
40,793
155
Minions Killed
168
5
Camps Cleared
6
944,205
Distance Traveled
901,899
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,296
805
38
2
0
318,874
3
W
Persephone
11,860
624
41
2
1
341,219
0
W
Chiron
15,241
802
76
4
4
284,112
0
L
Da Ji
15,371
809
52
3
4
312,663
3
L
Tiamat
12,321
648
77
4
1
294,682
0
L
Gilgamesh
13,101
690
39
2
1
294,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role