Player Matchup

Morgan Le Fay
Morgan Le Fay
Bisectamore
Morgan Le Fay
Level 109
God Stats
4W - 11L
1,302 SR
Queue Stats
288W - 253L
1,428 Elo+
Solo
Mulan
Mulan
Daddy GUmDRops0
Mulan
Level 105
God Stats
0W - 2L
1,260 SR
Queue Stats
27W - 40L
1,418 Elo+
Party 1
Da Ji
Da Ji
natethesnake7
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,540 Elo+
Party 1
Team Averages
Level 80
1,354 SR
1,462 Elo+

VS

Team Averages
Level 100
1,457 SR
1,436 Elo+
Sylvanus
Sylvanus
Laharl9999
Sylvanus
Level 145
God Stats
14W - 15L
1,525 SR
Queue Stats
414W - 437L
1,555 Elo+
Solo
Merlin
Merlin
ROMAN MINAJ1
Merlin
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XpOzEd-mIkE
Tsukuyomi
Level 14
God Stats
2W - 2L
1,345 SR
Queue Stats
2W - 3L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bisectamore
Morgan Le Fay
17
4 / 3 / 11
12,957
617
19,290
18,290
7,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 6 / 8
13,777
656
21,529
23,929
22,122
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 7 / 9
12,346
588
14,772
16,424
6,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Laharl9999
Sylvanus
17
5 / 5 / 10
14,201
676
15,171
25,470
37,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
18
6 / 5 / 7
14,090
671
16,373
17,920
6,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
XpOzEd-mIkE
Tsukuyomi
17
5 / 5 / 8
13,903
662
15,272
22,828
15,547
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
15
Kills
16
16
Deaths
15
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bisectamore
Morgan Le Fay
4
3
11
3.17
L
7
6
8
1.83
W
Sylvanus
Laharl9999
Sylvanus
5
5
10
2
W
Merlin
6
5
7
1.9
W
Tsukuyomi
XpOzEd-mIkE
Tsukuyomi
5
5
8
1.8
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,591
Damage
46,816
58,643
Taken
66,218
36,229
Mitigated
59,257
12,677
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bisectamore
Morgan Le Fay
19,290
1,415
143
5,699
18,290
7,775
1,059
10,705
7,585
56,308
0
L
21,529
3,397
0
5,483
23,929
22,122
0
11,233
12,696
0
59,165
W
Sylvanus
Laharl9999
Sylvanus
15,171
4,406
6,436
8,741
25,470
37,612
963
8,059
16,496
29,784
4,600
W
Merlin
16,373
1,142
0
3,229
17,920
6,098
841
4,617
12,675
64,059
0
W
Tsukuyomi
XpOzEd-mIkE
Tsukuyomi
15,272
6,167
0
439
22,828
15,547
464
5,615
16,820
0
46,041
L
14,772
3,571
0
1,352
16,424
6,332
0
8,473
7,951
0
28,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,080
Gold Earned
42,194
206
Minions Killed
197
10
Camps Cleared
7
1,076,983
Distance Traveled
1,057,644
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,957
617
77
4
2
366,884
0
L
Mulan
13,777
656
95
5
4
341,288
4
W
Sylvanus
14,201
676
50
2
3
336,267
1
W
Merlin
14,090
671
101
5
2
329,347
3
W
Tsukuyomi
13,903
662
46
2
2
392,030
2
L
Da Ji
12,346
588
34
2
4
368,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role