Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DarkdioZ-
Geb
Level 145
God Stats
1W - 0L
1,484 SR
Queue Stats
60W - 58L
1,498 Elo+
Solo
Skadi
Skadi
Dehtail
Skadi
Level 157
God Stats
13W - 3L
1,747 SR
Queue Stats
433W - 453L
1,485 Elo+
Solo
Zeus
Zeus
LoneAssassin011
Zeus
Level 126
God Stats
2W - 6L
1,459 SR
Queue Stats
236W - 236L
1,468 Elo+
Solo
Danzaburou
Danzaburou
SaltnFeffah
Danzaburou
Level 79
God Stats
16W - 6L
1,702 SR
Queue Stats
530W - 573L
1,455 Elo+
Solo
Team Averages
Level 133
1,579 SR
1,481 Elo+

VS

Team Averages
Level 112
1,447 SR
1,465 Elo+
Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BrandonBlake19
Skadi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 1
Kali
Kali
Cryptic-Sol
Kali
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 48L
1,570 Elo+
Party 1
Chernobog
Chernobog
Panzywagon
Chernobog
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,469 Elo+
Party 1
Set
Set
PureBloodE3
Set
Level 143
God Stats
0W - 3L
1,237 SR
Queue Stats
162W - 173L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 3 / 12
9,071
1,008
4,283
18,710
17,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
4 / 3 / 15
8,797
977
8,572
12,287
13,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Dehtail
Skadi
17
11 / 2 / 10
10,165
1,129
14,449
7,436
3,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
6 / 2 / 13
9,273
1,030
19,750
6,931
2,515
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SaltnFeffah
Danzaburou
15
4 / 2 / 15
9,152
1,017
9,362
10,082
4,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 5 / 4
8,254
917
8,557
15,323
12,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 6 / 4
7,316
813
8,950
9,283
3,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 6 / 4
7,582
842
7,088
14,650
8,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
Panzywagon
Chernobog
14
3 / 4 / 6
7,896
877
9,010
10,647
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 7 / 6
7,921
880
6,459
11,757
8,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
28
Kills
12
12
Deaths
28
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
3
12
3
L
Ares
 
Ares
3
5
4
1
L
1
6
4
0.5
L
2
6
4
0.67
W
4
3
15
3.83
W
Skadi
Dehtail
Skadi
11
2
10
8
W
6
2
13
6.25
L
Chernobog
Panzywagon
Chernobog
3
4
6
1.5
L
3
7
6
0.86
W
Danzaburou
SaltnFeffah
Danzaburou
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,416
Damage
40,064
55,446
Taken
61,660
41,055
Mitigated
38,588
20,647
Healing
16,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,283
1,610
2,797
6,867
18,710
17,143
962
2,723
15,122
0
7,293
L
Ares
 
Ares
8,557
391
864
2,846
15,323
12,823
0
5,733
9,590
11,471
0
L
8,950
1,249
997
695
9,283
3,602
0
5,234
4,049
0
19,932
L
7,088
2,326
270
3,554
14,650
8,185
0
6,480
8,170
0
10,922
W
8,572
585
878
2,277
12,287
13,580
120
2,183
9,612
12,658
0
W
Skadi
Dehtail
Skadi
14,449
5,848
0
281
7,436
3,499
1,715
706
6,334
0
33,875
W
19,750
1,678
1,227
1,650
6,931
2,515
1,033
1,162
5,577
33,732
0
L
Chernobog
Panzywagon
Chernobog
9,010
4,694
1,241
3,516
10,647
5,133
0
5,525
5,122
0
16,420
L
6,459
1,985
442
1,819
11,757
8,845
0
5,350
6,407
0
12,584
W
Danzaburou
SaltnFeffah
Danzaburou
9,362
3,267
1,415
3,255
10,082
4,318
1,465
1,783
7,953
0
20,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,458
Gold Earned
38,969
101
Minions Killed
64
0
Camps Cleared
0
907,516
Distance Traveled
804,575
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,071
1,008
0
0
0
177,617
1
L
Ares
8,254
917
8
1
0
172,712
0
L
Skadi
7,316
813
11
1
0
169,233
0
L
Kali
7,582
842
12
1
0
163,084
0
W
Geb
8,797
977
9
1
0
196,276
0
W
Skadi
10,165
1,129
37
4
0
174,666
0
W
Zeus
9,273
1,030
31
3
0
179,438
0
L
Chernobog
7,896
877
18
2
0
143,476
0
L
Set
7,921
880
15
2
0
156,070
1
W
Danzaburou
9,152
1,017
24
3
0
179,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role