Player Matchup

Scylla
Scylla
Asbd
Scylla
Level 69
God Stats
25W - 15L
1,617 SR
Queue Stats
58W - 43L
1,582 Elo+
Party 1
Erlang Shen
Erlang Shen
InkTongue
Erlang Shen
Level 74
God Stats
3W - 1L
1,478 SR
Queue Stats
68W - 47L
1,590 Elo+
Party 1
Athena
Athena
Kasyrra
Athena
Level 125
God Stats
5W - 3L
1,606 SR
Queue Stats
462W - 409L
1,516 Elo+
Solo
Thor
Thor
Mrxmayhem666352
Thor
Level 62
God Stats
22W - 13L
1,635 SR
Queue Stats
190W - 145L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Trapspawn
Danzaburou
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,513 Elo+
Solo
Team Averages
Level 98
1,567 SR
1,545 Elo+

VS

Team Averages
Level 112
1,545 SR
1,491 Elo+
Sobek
Sobek
 
Sobek
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BlackIce 242385
Hachiman
Level 126
God Stats
5W - 1L
1,730 SR
Queue Stats
265W - 258L
1,497 Elo+
Solo
Awilix
Awilix
Mighty Bomber
Awilix
Level 157
God Stats
2W - 4L
1,597 SR
Queue Stats
228W - 247L
1,545 Elo+
Solo
Mulan
Mulan
TheThrashCaptain
Mulan
Level 101
God Stats
19W - 11L
1,621 SR
Queue Stats
433W - 433L
1,525 Elo+
Solo
Tiamat
Tiamat
rush7712
Tiamat
Level 111
God Stats
0W - 2L
1,276 SR
Queue Stats
7W - 11L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Asbd
Scylla
18
8 / 1 / 4
10,938
576
9,864
7,618
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
InkTongue
Erlang Shen
15
1 / 4 / 4
9,445
497
7,734
17,708
10,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Kasyrra
Athena
13
2 / 2 / 8
8,446
445
7,656
15,069
12,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 1 / 9
10,136
533
9,872
8,681
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Trapspawn
Danzaburou
19
9 / 2 / 3
11,431
602
15,196
13,108
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 6 / 2
7,737
407
3,603
17,794
17,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
14
2 / 6 / 1
8,645
455
9,215
15,037
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 2 / 4
10,616
559
8,134
11,852
5,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 2
10,054
529
14,048
13,881
9,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
rush7712
Tiamat
14
0 / 6 / 3
8,819
464
4,276
11,187
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
24
Kills
10
10
Deaths
24
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
2
0.33
W
Scylla
Asbd
Scylla
8
1
4
10
L
Hachiman
2
6
1
0.42
W
Erlang Shen
InkTongue
Erlang Shen
1
4
4
0.75
W
Athena
Kasyrra
Athena
2
2
8
3
L
4
2
4
3
W
4
1
9
8.5
L
3
4
2
1
W
Danzaburou
Trapspawn
Danzaburou
9
2
3
5.25
L
Tiamat
rush7712
Tiamat
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,322
Damage
39,276
62,184
Taken
69,751
34,208
Mitigated
41,959
26,833
Healing
19,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,603
564
0
3,553
17,794
17,804
27
7,984
9,810
20,324
0
W
Scylla
Asbd
Scylla
9,864
1,250
180
3,693
7,618
2,421
0
1,589
5,891
84,989
0
L
Hachiman
9,215
4,921
0
3,830
15,037
3,739
518
2,409
12,628
0
58,221
W
Erlang Shen
InkTongue
Erlang Shen
7,734
3,968
0
6,638
17,708
10,174
295
392
17,288
0
59,520
W
Athena
Kasyrra
Athena
7,656
1,827
0
4,733
15,069
12,385
214
3,849
11,084
25,353
0
L
8,134
2,994
0
3,952
11,852
5,156
0
1,926
9,926
0
91,762
W
9,872
2,786
0
4,070
8,681
4,343
48
762
7,833
0
62,327
L
14,048
1,988
0
5,993
13,881
9,704
352
2,070
11,811
0
63,613
W
Danzaburou
Trapspawn
Danzaburou
15,196
8,837
0
7,519
13,108
4,885
92
1,042
12,066
0
105,723
L
Tiamat
rush7712
Tiamat
4,276
584
0
2,472
11,187
5,556
299
3,178
8,009
49,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,396
Gold Earned
45,871
623
Minions Killed
507
0
Camps Cleared
0
1,802,419
Distance Traveled
1,732,619
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,737
407
31
2
0
341,426
7
W
Scylla
10,938
576
174
9
0
363,375
7
L
Hachiman
8,645
455
87
5
0
328,852
4
W
Erlang Shen
9,445
497
124
7
0
365,754
2
W
Athena
8,446
445
32
2
0
336,727
0
L
Awilix
10,616
559
135
7
0
400,657
3
W
Thor
10,136
533
124
7
0
402,678
3
L
Mulan
10,054
529
125
7
0
321,837
2
W
Danzaburou
11,431
602
169
9
0
333,885
3
L
Tiamat
8,819
464
129
7
0
339,847
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role