Player Matchup

Danzaburou
Danzaburou
Handzdown1
Danzaburou
Level 66
God Stats
6W - 11L
1,310 SR
Queue Stats
152W - 269L
1,270 Elo+
Party 2
Neith
Neith
SilkAnt6191
Neith
Level 60
God Stats
0W - 2L
1,293 SR
Queue Stats
5W - 13L
1,186 Elo+
Solo
Mercury
Mercury
TheBardockObama
Mercury
Level 63
God Stats
0W - 2L
1,512 SR
Queue Stats
23W - 36L
1,280 Elo+
Party 2
Team Averages
Level 63
1,372 SR
1,245 Elo+

VS

Team Averages
Level 52
1,535 SR
1,326 Elo+
Xbalanque
Xbalanque
LUCAxBRASiii
Xbalanque
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 30L
1,324 Elo+
Party 1
Osiris
Osiris
bloodowner
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,253 Elo+
Party 1
Zhong Kui
Zhong Kui
xFrankWhiteX
Zhong Kui
Level 98
God Stats
14W - 11L
1,605 SR
Queue Stats
45W - 50L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Handzdown1
Danzaburou
11
3 / 4 / 2
7,971
664
9,169
8,896
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
7,808
651
3,658
7,112
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 7 / 3
7,652
638
2,366
10,632
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LUCAxBRASiii
Xbalanque
11
1 / 2 / 8
7,861
655
1,380
6,628
2,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
bloodowner
Osiris
13
4 / 3 / 8
8,804
734
6,853
10,996
15,284
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
xFrankWhiteX
Zhong Kui
15
8 / 0 / 5
9,826
819
13,749
6,690
4,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
13
13
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Handzdown1
Danzaburou
3
4
2
1
W
Xbalanque
LUCAxBRASiii
Xbalanque
1
2
8
2.5
L
1
2
1
0.75
L
1
7
3
0.36
W
Osiris
bloodowner
Osiris
4
3
8
2.67
W
Zhong Kui
xFrankWhiteX
Zhong Kui
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,193
Damage
21,982
26,640
Taken
24,314
10,391
Mitigated
21,567
4,439
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Handzdown1
Danzaburou
9,169
3,924
620
835
8,896
3,448
138
5,256
3,640
0
25,989
W
Xbalanque
LUCAxBRASiii
Xbalanque
1,380
516
0
1,810
6,628
2,260
774
197
6,431
0
14,977
L
3,658
1,028
0
1,821
7,112
2,968
96
4,569
2,543
0
18,046
L
2,366
676
0
1,163
10,632
3,975
89
7,325
3,307
0
15,153
W
Osiris
bloodowner
Osiris
6,853
1,253
0
0
10,996
15,284
0
331
10,665
6,874
9,949
W
Zhong Kui
xFrankWhiteX
Zhong Kui
13,749
2,331
90
5,223
6,690
4,023
411
183
6,507
43,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,431
Gold Earned
26,491
96
Minions Killed
138
2
Camps Cleared
7
657,243
Distance Traveled
650,898
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,971
664
40
3
0
215,026
5
W
Xbalanque
7,861
655
45
4
1
196,922
0
L
Neith
7,808
651
30
3
0
188,764
2
L
Mercury
7,652
638
26
2
2
253,453
8
W
Osiris
8,804
734
15
1
3
214,024
4
W
Zhong Kui
9,826
819
78
7
3
239,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role