Player Matchup

Medusa
Medusa
Blackstorm312
Medusa
Level 66
God Stats
0W - 1L
1,499 SR
Queue Stats
2W - 13L
1,152 Elo+
Party 2
Kukulkan
Kukulkan
CHEDDAR-FN-BOB
Kukulkan
Level 128
God Stats
11W - 7L
1,630 SR
Queue Stats
714W - 881L
1,426 Elo+
Solo
Atlas
Atlas
CaptCoder
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,189 Elo+
Party 2
Arachne
Arachne
ImTrulyGodLike
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,144 Elo+
Party 2
Thanatos
Thanatos
cdotrdot01
Thanatos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 2
Team Averages
Level 60
1,526 SR
1,238 Elo+

VS

Team Averages
Level 110
1,423 SR
1,484 Elo+
Serqet
Serqet
DldoBaggins
Serqet
Level 159
God Stats
1W - 2L
1,216 SR
Queue Stats
182W - 216L
1,373 Elo+
Solo
Cthulhu
Cthulhu
LordOfShame2965
Cthulhu
Level 26
God Stats
1W - 0L
1,258 SR
Queue Stats
22W - 12L
1,575 Elo+
Party 1
Vamana
Vamana
NeedsNoIntro
Vamana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 81L
1,582 Elo+
Party 1
Geb
Geb
aacgeske
Geb
Level 94
God Stats
2W - 0L
1,437 SR
Queue Stats
110W - 129L
1,364 Elo+
Solo
Mulan
Mulan
drippin_wolf_32
Mulan
Level 122
God Stats
9W - 4L
1,705 SR
Queue Stats
234W - 171L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
7,470
747
9,613
10,621
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
15
2 / 4 / 1
7,975
798
11,763
9,054
4,115
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
CaptCoder
Atlas
13
0 / 3 / 6
7,069
707
5,189
12,232
10,378
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 10 / 2
7,867
787
3,437
16,798
6,667
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
cdotrdot01
Thanatos
14
3 / 8 / 3
7,688
769
8,679
12,172
5,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
3 / 2 / 23
8,609
861
4,356
7,620
3,596
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
11 / 1 / 19
10,014
1,001
20,390
12,295
14,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
17
13 / 3 / 13
10,420
1,042
13,997
16,330
12,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
1 / 4 / 14
8,029
803
4,948
9,788
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 1 / 26
8,952
895
12,105
12,168
8,982
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
127
10
Kills
32
32
Deaths
11
16
Assists
95
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
Kukulkan
2
4
1
0.63
L
Atlas
CaptCoder
Atlas
0
3
6
1
W
Serqet
3
2
23
7.25
L
2
10
2
0.3
W
11
1
19
20.5
W
Vamana
13
3
13
6.5
W
1
4
14
2
L
Thanatos
cdotrdot01
Thanatos
3
8
3
0.56
W
4
1
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,681
Damage
55,796
60,877
Taken
58,201
31,317
Mitigated
46,995
9,215
Healing
28,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,613
2,671
431
464
10,621
5,151
0
3,401
6,854
0
16,690
L
Kukulkan
11,763
679
680
413
9,054
4,115
0
3,523
4,935
28,584
0
L
Atlas
CaptCoder
Atlas
5,189
1,328
551
1,390
12,232
10,378
0
6,328
5,207
11,612
0
W
Serqet
4,356
1,026
3,882
1,954
7,620
3,596
1,324
2,283
5,337
0
8,086
L
3,437
2,383
323
664
16,798
6,667
0
5,084
11,105
0
4,483
W
20,390
1,216
2,911
2,567
12,295
14,309
552
4,930
7,365
38,178
0
W
Vamana
13,997
5,912
2,060
6,715
16,330
12,529
1,379
4,954
11,376
0
28,215
W
4,948
412
2,150
1,710
9,788
7,579
267
2,030
7,436
7,461
0
L
Thanatos
cdotrdot01
Thanatos
8,679
2,073
131
4,168
12,172
5,006
0
5,476
6,032
0
13,397
W
12,105
1,053
2,185
2,722
12,168
8,982
1,140
2,755
9,413
0
19,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,069
Gold Earned
46,024
79
Minions Killed
108
0
Camps Cleared
0
796,675
Distance Traveled
974,716
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,470
747
18
2
0
143,301
0
L
Kukulkan
7,975
798
40
4
0
155,812
0
L
Atlas
7,069
707
9
1
0
176,843
0
W
Serqet
8,609
861
14
1
0
233,229
1
L
Arachne
7,867
787
3
0
0
148,625
0
W
Cthulhu
10,014
1,001
37
4
0
207,973
2
W
Vamana
10,420
1,042
42
4
0
202,986
1
W
Geb
8,029
803
1
0
0
131,633
0
L
Thanatos
7,688
769
9
1
0
172,094
0
W
Mulan
8,952
895
14
1
0
198,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role