Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BIood_Reina
Chang'e
Level 48
God Stats
17W - 12L
1,544 SR
Queue Stats
109W - 159L
1,186 Elo+
Party 3
Thanatos
Thanatos
EveyNemesis
Thanatos
Level 41
God Stats
2W - 3L
1,770 SR
Queue Stats
77W - 99L
1,349 Elo+
Solo
Ymir
Ymir
Liscensed2killl
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 3
Olorun
Olorun
Wrekage210
Olorun
Level 42
God Stats
1W - 2L
1,727 SR
Queue Stats
17W - 23L
1,377 Elo+
Solo
Team Averages
Level 44
1,608 SR
1,332 Elo+

VS

Team Averages
Level 54
1,444 SR
1,316 Elo+
Danzaburou
Danzaburou
AndjitoFightYou
Danzaburou
Level 42
God Stats
8W - 11L
1,341 SR
Queue Stats
29W - 60L
1,226 Elo+
Party 1
Baron Samedi
Baron Samedi
Awfulquilt2
Baron Samedi
Level 69
God Stats
2W - 2L
1,373 SR
Queue Stats
21W - 42L
1,271 Elo+
Party 2
Fenrir
Fenrir
Edgelord1112
Fenrir
Level 39
God Stats
5W - 1L
1,778 SR
Queue Stats
72W - 100L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
Ninoveca
Kukulkan
Level 23
God Stats
5W - 14L
1,234 SR
Queue Stats
19W - 51L
1,220 Elo+
Party 1
Odin
Odin
Terpentino5572
Odin
Level 98
God Stats
5W - 2L
1,495 SR
Queue Stats
232W - 245L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
4 / 3 / 0
5,720
477
7,635
7,560
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
BIood_Reina
Chang'e
11
1 / 3 / 1
6,329
527
2,534
5,614
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
EveyNemesis
Thanatos
8
1 / 4 / 1
5,347
446
3,686
6,378
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 2 / 3
5,857
488
1,088
7,365
4,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Wrekage210
Olorun
11
1 / 2 / 1
6,315
526
1,883
4,596
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndjitoFightYou
Danzaburou
10
2 / 2 / 4
6,463
539
6,176
5,079
1,034
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Awfulquilt2
Baron Samedi
8
2 / 3 / 3
5,522
460
3,854
5,979
3,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
9
1 / 2 / 6
6,043
504
4,369
7,380
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Ninoveca
Kukulkan
12
2 / 2 / 0
6,980
582
3,109
4,804
1,725
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 1 / 0
7,567
631
4,201
8,006
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
14
14
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
3
0
1.33
W
Danzaburou
AndjitoFightYou
Danzaburou
2
2
4
2
W
Baron Samedi
Awfulquilt2
Baron Samedi
2
3
3
1.17
L
Chang'e
BIood_Reina
Chang'e
1
3
1
0.5
W
Fenrir
1
2
6
2
L
Thanatos
EveyNemesis
Thanatos
1
4
1
0.38
L
1
2
3
1.25
W
Kukulkan
Ninoveca
Kukulkan
2
2
0
1
W
7
1
0
7
L
Olorun
Wrekage210
Olorun
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,826
Damage
21,709
31,513
Taken
31,248
11,754
Mitigated
12,747
9,342
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,635
2,474
0
2,171
7,560
2,079
0
1,479
6,081
0
30,627
W
Danzaburou
AndjitoFightYou
Danzaburou
6,176
2,782
144
1,867
5,079
1,034
2,106
321
4,758
0
25,123
W
Baron Samedi
Awfulquilt2
Baron Samedi
3,854
643
478
2,119
5,979
3,666
782
737
5,242
11,357
0
L
Chang'e
BIood_Reina
Chang'e
2,534
97
180
2,023
5,614
1,417
688
0
5,372
27,921
0
W
Fenrir
4,369
1,038
0
3,072
7,380
2,160
515
754
6,626
0
24,618
L
Thanatos
EveyNemesis
Thanatos
3,686
762
0
2,856
6,378
2,314
136
338
5,893
0
24,688
L
1,088
61
0
468
7,365
4,179
0
2,037
5,285
7,489
0
W
Kukulkan
Ninoveca
Kukulkan
3,109
139
0
735
4,804
1,725
780
1,631
3,173
38,049
0
W
4,201
1,584
0
2,660
8,006
4,162
530
1,739
6,267
0
34,457
L
Olorun
Wrekage210
Olorun
1,883
948
0
1,644
4,596
1,765
47
2,893
1,487
27,060
3,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,568
Gold Earned
32,575
238
Minions Killed
287
0
Camps Cleared
0
1,063,603
Distance Traveled
1,074,847
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,720
477
54
5
0
220,100
0
W
Danzaburou
6,463
539
54
5
0
209,412
0
W
Baron Samedi
5,522
460
20
2
0
186,272
5
L
Chang'e
6,329
527
59
5
0
219,964
0
W
Fenrir
6,043
504
44
4
0
247,258
3
L
Thanatos
5,347
446
46
4
0
225,200
2
L
Ymir
5,857
488
8
1
0
193,175
2
W
Kukulkan
6,980
582
90
8
0
208,779
2
W
Odin
7,567
631
79
7
0
223,126
4
L
Olorun
6,315
526
71
6
0
205,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role